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📄 npc_warpman.c

📁 石器时代8.0服务端完整源代码。可以直接编译
💻 C
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		if( eqnum >= 0 )	{
			sprintf(buf1,"TALKEVENT%d", eqnum);
		}
		CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
		while( getStringFromIndexWithDelim( npcarg,"OVER",talkNo,buf,sizeof( buf)) != FALSE){
			if( strstr(buf, buf1) != NULL)	{
				strcpy( npcarg , buf);
				tenflg = TRUE;
				break;
			}
			talkNo++;
		}
		if( tenflg == FALSE )	{
			CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
			return;
		}
	}else {
#endif    
		if( select != WINDOW_BUTTONTYPE_YES )	{
			CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
			return;
		}
		    if(NPC_PARTY_CHAECK( meindex, talkerindex) == FALSE){
			    NPC_ERR_DiSP( meindex, talkerindex, 1);
			    return;
			}
#ifdef _NEW_WARPMAN	
	}
#else
	NPC_Util_GetStrFromStrWithDelim( npcarg, "WARP", buf, sizeof( buf));
	GetRand_WarpPoint( buf, &fl, &x, &y );
#endif

#ifdef _NEW_WARPMAN	
  switch( seqno)	{
  case WARP_MAN:
	if( select != WINDOW_BUTTONTYPE_YES )
		return;
	    if( NPC_PARTY_CHAECK( meindex, talkerindex) == FALSE ){
		    NPC_ERR_DiSP( meindex, talkerindex, 1);
		    return;
		}		
#else
	if( select != WINDOW_BUTTONTYPE_YES) return;
	    if( NPC_PARTY_CHAECK( meindex, talkerindex) == FALSE)
		    return;
#endif

#ifdef _NEW_WARPMAN
  break;
  case NEW_WARPMAN:
		if( select != WINDOW_BUTTONTYPE_YES ){
			CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
			if( NPC_Util_GetStrFromStrWithDelim( npcarg, "CancelMsg", buff2, sizeof( buff2) ) != NULL)	{
				CHAR_talkToCli( talkerindex, meindex, buff2, CHAR_COLORYELLOW);
			}
			return;
		}
	  checkp=TRUE;
	  if( NPC_Util_GetStrFromStrWithDelim( npcarg, "CHECKPARTY", buff2, sizeof( buff2) ) != NULL)	{
		  if( strstr( buff2, "FALSE") != NULL )	{
			checkp = FALSE;
		}
	  }
	  if( checkp==TRUE && NPC_PARTY_CHAECK( meindex, talkerindex) == FALSE )	{
		      NPC_ERR_DiSP( meindex, talkerindex, 1);
		      CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
		      return;
	  }		
  break;
  case NEW_WARPMAN_END:
	  return;
  break;
  }
#endif

	if( Action_RunDoEventAction( meindex, talkerindex, npcarg) == FALSE ){
		CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, -1);
		return;
	}

		CHAR_complianceParameter( talkerindex );
		CHAR_send_P_StatusString( talkerindex ,
						CHAR_P_STRING_ATK|CHAR_P_STRING_DEF|
						CHAR_P_STRING_CHARM|CHAR_P_STRING_QUICK|
						CHAR_P_STRING_WATER|CHAR_P_STRING_FIRE|
						CHAR_P_STRING_WIND|CHAR_P_STRING_EARTH
						);
		if( CHAR_getWorkInt( CONNECT_getCharaindex(fd), CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE){
	            return ;
		}
		if(CHAR_getWorkInt( talkerindex , CHAR_WORKSHOPRELEVANTTRD) <= 0){
				CHAR_setWorkInt( talkerindex, CHAR_WORKWARPCHECK, FALSE );
#ifdef _NEW_WARPMAN	
				NPC_WarpMsg( meindex, talkerindex, npcarg);
#else
				if( fl == 0 && x == 0 && y == 0 )		{
				}else	{
					CHAR_warpToSpecificPoint(talkerindex, fl, x,y);
				}
#endif
		}else	{
			if(CHAR_getInt(talkerindex,CHAR_GOLD) <
	                  CHAR_getWorkInt(talkerindex,CHAR_WORKSHOPRELEVANTTRD)){
				NPC_ERR_DiSP( meindex, talkerindex, 2);
				return ;
			}
			CHAR_DelGold( talkerindex, CHAR_getWorkInt(talkerindex,CHAR_WORKSHOPRELEVANTTRD ));

				CHAR_setWorkInt( talkerindex, CHAR_WORKWARPCHECK, FALSE );
#ifdef _NEW_WARPMAN	
				NPC_WarpMsg( meindex, talkerindex, npcarg);
#else
				if( fl == 0 && x == 0 && y == 0 )		{
				}else	{
                        CHAR_warpToSpecificPoint(talkerindex, fl, x,y);
				}
#endif

		}
#ifdef _NEW_WARPMAN
		NPC_NpcWarpMsg( meindex, talkerindex, npcarg);
#else
	}
#endif
}

BOOL NPC_BigSmallLastCheck(int point1,int mypoint,int flg)
{

	if(flg==0){
		if(point1==mypoint) {
			return TRUE;
		}
		
	}else if(flg==1){
		if(mypoint < point1) {
			return TRUE;
		}
		
	}else if(flg==2){
		if(mypoint > point1) {
			return TRUE;
		}
	}

	return FALSE;

}

BOOL NPC_GetDuelPointCheck(int meindex,int talker)
{

	int fdid = getFdidFromCharaIndex( talker);
	char dbkey[256];
	
	if( fdid == -1 ) return FALSE;

	CHAR_makeDBKey( talker, dbkey, sizeof( dbkey));
	saacproto_DBGetEntryRank_send( acfd, DB_DUELPOINT, dbkey, fdid,
							CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX));
	
	return TRUE;

}

void NPC_GetDuelRank(int rank,int fdid,int objindex)
{

	int talker;
	int meindex;


	rank++;
   	talker = getCharindexFromFdid( fdid);
	if( talker == -1 ) return;

	meindex= OBJECT_getIndex( objindex);
	if( !CHAR_CHECKINDEX( meindex)) return;

	CHAR_setWorkInt(talker,CHAR_WORKSHOPRELEVANTSEC,rank);

	NPC_WarpMan_selectWindow( meindex, talker,0,-1);

}

BOOL NPC_PARTY_CHAECK(int meindex,int talker)
{
	if(CHAR_getWorkInt(talker,CHAR_WORKPARTYMODE) != CHAR_PARTY_NONE){
		return FALSE;
	}
	return TRUE;
}

void NPC_ERR_DiSP(int meindex,int talker,int errNO)
{
	char token[1024];
	int i=0;
	int otherindex;
	int fd = getfdFromCharaIndex( talker);
	char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
	
	if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
		print("GetArgStrErr");
		return ;
	}	
	if(errNO==1){
		if(NPC_Util_GetStrFromStrWithDelim( npcarg, "PartyMsg",token, sizeof( token))==NULL) {
			sprintf(token,"\n\n    无法加入团队。  "
				"\n\n    请解散团队 。 ");
		}
		if(CHAR_getWorkInt(talker,CHAR_WORKPARTYMODE)==CHAR_PARTY_CLIENT){			
		}else{	
			
			for( i=0 ; i < CHAR_PARTYMAX ;i++){
				otherindex=CHAR_getWorkInt(talker,CHAR_WORKPARTYINDEX1+i);
				if(otherindex != -1){
					fd = getfdFromCharaIndex( otherindex);
					lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE,
						WINDOW_BUTTONTYPE_OK,
						CHAR_WINDOWTYPE_WINDOWWARPMAN_ERR, 
						CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
						token);
				}
			}
			return ;
		}
	}else if (errNO==2){
		if(NPC_Util_GetStrFromStrWithDelim( npcarg, "MoneyMsg", token, sizeof( token))==NULL){
			sprintf(token,"\n\n    似乎金钱不足唷。  "
				"\n\n 请存好钱後,再过来。");
		}
	}
	lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE,
		WINDOW_BUTTONTYPE_OK,
		CHAR_WINDOWTYPE_WINDOWWARPMAN_ERR, 
		CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX),
		token);
}

int NPC_FloorUse(int charaindex,int floor)
{
	int		i;
	int		players=0;
	int     playernum = CHAR_getPlayerMaxNum();
	for( i=0 ; i< playernum ; i++ ){
		if( CHAR_getCharUse(i) == FALSE )continue;
			if(CHAR_getInt(i,CHAR_FLOOR)==floor){
				players++;
			}
	}
	return players;
}

int NPC_FloorUseOtherFloor(int warp, char *buf)
{
	int		i,j=1;
	int		players=0;
	int     playernum = CHAR_getPlayerMaxNum();
	char buf2[32];
	int floor;

	for( i=0 ; i< playernum ; i++ ){
		if( CHAR_getCharUse(i) == FALSE )continue;
		j=1;
		while(getStringFromIndexWithDelim(buf,",",j,buf2,sizeof(buf2))!= FALSE){
			j++;
			floor = atoi(buf2);
			if(CHAR_getInt(i,CHAR_FLOOR) == floor && warp != floor) {
				players++;
			}
		}
	}
	return players;
}

BOOL NPC_WarpMsg(int meindex,int talker,char *arg)
{
	char buf[256];	
	int fl=0,x=0,y=0;
	int parent=-1;
	int pmode;
	int subindex;
	int i;

	if( NPC_Util_GetStrFromStrWithDelim( arg, "WARP", buf, sizeof( buf)) == NULL )
		return FALSE;
	GetRand_WarpPoint( buf, &fl, &x, &y );
	if( fl == 0 && x == 0 && y == 0 )	{
		return TRUE;
	}else	{
		if( MAP_IsValidCoordinate( fl,x,y )== FALSE ){
			print( "Warp NPC:1.Invalid warpman ERR" );
			return FALSE;
		}
	}
#ifdef _TIME_TICKET
	if( check_TimeTicketMap( fl) ) {
		int havei, itemi;
		CHAR_setWorkInt( talker, CHAR_WORKTICKETTIME, 0);
		CHAR_setWorkInt( talker, CHAR_WORKTICKETTIMESTART, 0);
		for( havei = CHAR_STARTITEMARRAY ; havei < CHAR_MAXITEMHAVE ; havei++ ){
			itemi = CHAR_getItemIndex( talker, havei);
			if( !ITEM_CHECKINDEX( itemi) ) continue;
			if( strcmp( ITEM_getChar( itemi, ITEM_USEFUNC), "ITEM_timeticket") )	continue;
			//if( ITEM_getInt( itemi ,ITEM_ID) != 20646 )	continue;
			CHAR_talkToCli( talker, -1, "自动使用门票。", CHAR_COLORYELLOW);
			ITEM_timeticketEx( talker, talker, havei, 1);
			break;
		}
		if( havei == CHAR_MAXITEMHAVE ) {
			CHAR_talkToCli( talker, -1, "请先准备专用门票才可进入。", CHAR_COLORYELLOW);
			return FALSE;
		}
	}
#endif
	pmode = CHAR_getWorkInt( talker, CHAR_WORKPARTYMODE );
	switch( pmode ){
		case 1: 
			parent = talker;
			break;
		case 2:
			parent = CHAR_getWorkInt( talker, CHAR_WORKPARTYINDEX1 );
			break;
		default:
			CHAR_warpToSpecificPoint(talker, fl, x,y);
			return TRUE;
	}
	if( parent < 0 )
		return TRUE;
	for( i = 0; i < CHAR_PARTYMAX; i ++ ){
		subindex = CHAR_getWorkInt( parent, CHAR_WORKPARTYINDEX1+i );
		if( CHAR_CHECKINDEX( subindex ) == FALSE )continue;
		if( fl==0 && x==0 && y==0 )	{
		}else	{
			CHAR_warpToSpecificPoint( subindex, fl, x, y );
		}
	}
	return TRUE;
}

#ifdef _NEW_WARPMAN
static void NPC_NewWarpMan_selectWindow( int meindex, int toindex, int num,int select,char *TalkStr)
{	
	char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
	char token[1024];
	int buttontype = 0, windowtype = 0, windowno = 0;
	char buf[NPC_UTIL_GETARGSTR_BUFSIZE],buf1[256];
	int fd = getfdFromCharaIndex( toindex);
	BOOL tenflg =FALSE;
	int talkNo=1,RunType=-1;

	if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
		print("GetArgStrErr");
		return ;
	}

	if( NPC_Util_GetStrFromStrWithDelim( npcarg, "NEWTIME", buf1, sizeof( buf1)) != NULL ){
		if( CHAR_getWorkInt( meindex, NPC_TIME_MODE) <= 0 )	{
			if( NPC_Util_GetStrFromStrWithDelim( npcarg, "Time_Msg", token, sizeof( token) ) != NULL)	{
				CHAR_talkToCli( toindex, meindex, token, CHAR_COLORYELLOW);
			}
			return;
		}
	}

	windowtype = WINDOW_MESSAGETYPE_MESSAGE;
	sprintf( buf1,"TALKEVENT");
	//寻找多种条件 FREE
	while(getStringFromIndexWithDelim( npcarg,"OVER",talkNo,buf,sizeof( buf)) != FALSE)	{ 
	  if(strstr(buf, buf1) != NULL) {
	    //检查对话  暗语
		RunType = CheckWarpMsg( meindex, toindex, buf , TalkStr);
		if( RunType > 1 )	{
			return;
		}else if( RunType != 0 )	{
			talkNo++;
			continue;
		}

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