⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 char.c

📁 石器时代8.0服务端完整源代码。可以直接编译
💻 C
📖 第 1 页 / 共 5 页
字号:
#include "version.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>   // shan
#include <ctype.h>
#include <time.h>
#include <sys/time.h>
#include <errno.h>
#include "common.h"
#include "char_base.h"
#include "char_data.h"
#include "char.h"
#include "lssproto_serv.h"
#include "item.h"
#include "item_event.h"
#include "buf.h"
#include "object.h"
#include "map_deal.h"
#include "saacproto_cli.h"
#include "readmap.h"
#include "handletime.h"
#include "char_event.h"
#include "npccreate.h"
#include "addressbook.h"
#include "item_event.h"
#include "magic_base.h"
#include "magic.h"
#include "chatmagic.h"
#include "configfile.h"
#include "log.h"
#include "anim_tbl.h"
#include "encount.h"
#include "battle.h"
#include "pet_skill.h"
#include "util.h"
#include "enemy.h"
#include "npcutil.h"
#include "pet.h"
#include "family.h"
#include "defend.h"
#ifdef _NPCSERVER_NEW
#include "npcserver.h"
#endif
#ifdef _DEATH_CONTEND
#include "deathcontend.h"
#endif
#include "correct_bug.h"
#ifdef _JOBDAILY
#include "npc_checkman.h"
#endif

#ifdef _CHAR_PROFESSION			// WON ADD 人物职业栏位
#include "profession_skill.h"
#endif
#ifdef _CHATROOMPROTOCOL			// (不可开) Syu ADD 聊天室频道
#include "chatroom.h"
#endif

extern int channelMember[FAMILY_MAXNUM][FAMILY_MAXCHANNEL][FAMILY_MAXMEMBER];	
extern int familyMemberIndex[FAMILY_MAXNUM][FAMILY_MAXMEMBER];

extern  tagRidePetTable ridePetTable[296];
extern	int BATTLE_getRidePet( int charaindex );

#ifdef _CHANNEL_MODIFY
extern int InitOccChannel(void);
#endif

#ifdef _ANGEL_SUMMON
extern int checkIfAngelByName( char* nameinfo);
extern char* getMissionNameInfo( int charaindex, char* nameinfo);
extern void CHAR_sendAngelMark( int objindex, int flag);
extern int checkIfOnlyAngel( int charaindex);
extern void selectAngel( int charaindex, int heroindex, int mission, int gm_cmd);
#endif

extern void GOLD_DeleteTimeCheckOne( int objindex);

// WON ADD 修正道具的设定问题
void fix_item_bug(int charaindex, int i);


/*====================平乓仿及综岳卞楮允月楮醒====================*/
/*------------------------------------------------------------
 * 综岳允月凛及左皿扑亦件及袄毛涩烂仄方丹午允月[
 * 娄醒
 *  ch      Char*       涩烂燮及平乓仿及犯□正
 *  option  char*       弁仿奶失件玄井日仁月犯□正
 * 忒曰袄
 *  岳      TRUE
 *  撩      FALSE
 ------------------------------------------------------------*/
static BOOL CHAR_makeCharFromOptionAtCreate( Char* ch ,
		int	vital, int str, int tgh, int dex,
		int earth, int water, int fire, int wind)
{

	/*    躲岭及腹据毛垫丹  */
	int		para[4];
	int		attr[4];
	int		i;
	int		parasum,attrsum;
	int		cnt;

	para[0] = vital;
	para[1] = str;
	para[2] = tgh;
	para[3] = dex;

	attr[0] = earth;
	attr[1] = water;
	attr[2] = fire;
	attr[3] = wind;

#define MAXPARAMETER 20
#define PKMAXPARAMETER 300
	parasum = 0;
	/*
	 * 允屯化及犯□正及  卞 - 反丐匀化反卅日卅中仄
	 * 瑕丐孔木及仪毛哔尹化云中化    及袄手译尹卅中
	 */

	for( i = 0; i < arraysizeof( para); i ++ ) {
		if( para[i] < 0 || para[i] > MAXPARAMETER )return FALSE;
		parasum += para[i];
	}
#ifdef _NEW_PLAYER_CF	//新手出生配置
	if( parasum > MAXPARAMETER ) return FALSE;
#else
	if( parasum != MAXPARAMETER ) return FALSE;
#endif

/*#ifdef _NEW_TESTSERVER	//测试伺服
	if( parasum > MAXPARAMETER ) return FALSE;
#else
	if( parasum != MAXPARAMETER ) return FALSE;
#endif*/


#undef MAXPARAMETER


#define MAXATTRIBUTE 10
	cnt = 0;
	attrsum = 0;
	/* 箪岭及民尼永弁毛允月 */
	for( i = 0; i < arraysizeof( para); i ++ ) {
		if( attr[i] < 0 || attr[i] > MAXATTRIBUTE )return FALSE;
		attrsum += attr[i];
		if( attr[i] > 0 ) cnt ++;
	}
	/* 宁煌袄反10 */
	if( attrsum != MAXATTRIBUTE ) return FALSE;

	/* 2勾方曰聂仁喃曰癫化日木化中凶日蛲   */
	if( cnt > 2 ) return FALSE;

	/* 菅箪岭反喃曰癫化日木卅中 */
	if( attr[0] > 0 && attr[2] > 0 ) return FALSE;
	if( attr[1] > 0 && attr[3] > 0 ) return FALSE;

#undef MAXATTRIBUTE

	/*  戊疋□  */
	ch->data[CHAR_VITAL] = vital*100;
	ch->data[CHAR_STR]   = str*100;
	ch->data[CHAR_TOUGH] = tgh*100;
	ch->data[CHAR_DEX]   = dex*100;

	ch->data[CHAR_EARTHAT] = attr[0] * 10;
	ch->data[CHAR_WATERAT] = attr[1] * 10;
	ch->data[CHAR_FIREAT]  = attr[2] * 10;
	ch->data[CHAR_WINDAT]  = attr[3] * 10;
#ifdef _NEWOPEN_MAXEXP
	ch->data[CHAR_OLDEXP] = 0;
#endif
	ch->data[CHAR_EXP] = 0;
	
	
#ifdef _NEW_PLAYER_CF	//新手出生配置
	ch->data[CHAR_TRANSMIGRATION] = getNewplayertrans();
	ch->data[CHAR_GOLD] = getNewplayergivegold();;
	ch->data[CHAR_LV] = getNewplayerlv();//120;
//	ch->data[CHAR_LEARNRIDE] = 200;
//	ch->data[CHAR_LASTTALKELDER] = (rand()%10)>5?35:36;//34;
//	ch->data[CHAR_SKILLUPPOINT] = 616;//600;
#ifdef _75_TEST
	ch->data[CHAR_TRANSEQUATION] = (100 << 16) + 650;
#endif
#ifdef _NEW_RIDEPETS
	//ch->data[CHAR_LOWRIDEPETS] = 0xffffffff;
#endif
#endif

/*#ifdef _NEW_TESTSERVER	//测试伺服
	ch->data[CHAR_SKILLUPPOINT] = "";//600;
	ch->data[CHAR_TRANSMIGRATION] = 5;
	ch->data[CHAR_GOLD] = CHAR_MAXGOLDHAVE;
	ch->data[CHAR_LV] = 140;//120;
	ch->data[CHAR_LEARNRIDE] = 200;
//	ch->data[CHAR_LASTTALKELDER] = (rand()%10)>5?35:36;//34;
	ch->data[CHAR_SKILLUPPOINT] = 616;//600;
#ifdef _75_TEST
	ch->data[CHAR_TRANSEQUATION] = (100 << 16) + 650;
#endif
#ifdef _NEW_RIDEPETS
	//ch->data[CHAR_LOWRIDEPETS] = 0xffffffff;
#endif
#endif*/

#ifdef _PETSKILL_BECOMEPIG
    ch->data[CHAR_BECOMEPIG] = -1;
	ch->data[CHAR_BECOMEPIG_BBI] = 100250;
#endif

	ch->data[CHAR_LASTLEAVETIME] = 0;

	return TRUE;
}

#ifdef _HELP_NEWHAND
void CHAR_loginAddItemForNew( int charindex )
{
    int emptyitemindexinchara, itemindex;
	int	i;

	char	msgbuf[128];
	
	for( i = 0; i < 15; i ++ ) {
	    emptyitemindexinchara = CHAR_findEmptyItemBox( charindex );

		if( emptyitemindexinchara < 0 ){
			sprintf( msgbuf, "空间栏位不足。" );

			CHAR_talkToCli( charindex, -1, msgbuf, CHAR_COLORYELLOW);
			return;
		}
		if(getNewplayergiveitem(i)==-1)continue;
		itemindex = ITEM_makeItemAndRegist( getNewplayergiveitem(i) );

	    if( itemindex != -1 ){
	        CHAR_setItemIndex( charindex, emptyitemindexinchara, itemindex );
	        ITEM_setWorkInt(itemindex, ITEM_WORKOBJINDEX,-1);
	        ITEM_setWorkInt(itemindex, ITEM_WORKCHARAINDEX,charindex);
	       	CHAR_sendItemDataOne( charindex, emptyitemindexinchara);
		}
	}
	print("Get New Hand Item");
}
#endif

void CHAR_createNewChar( int clifd, int dataplacenum, char* charname ,
						  int imgno,int faceimgno,
						  int vital,int str,int tgh,int dex,
						  int earth,int water,int fire,int wind,
						  int hometown , char *cdkey )
{

	Char    ch, *chwk;
	int		charaindex, petindex;
	int		enemyarray;
	char szKey[256];

/*#ifdef _NEW_TESTSERVER	//测试伺服
	int add_pet[]={0,0,0,0,0};
#endif*/

#ifdef _NEW_PLAYER_CF	//新手出生配置
	int add_pet[]={0,0,0,0,0};
#endif

#ifdef _DELBORNPLACE //Syu ADD 6.0 统一出生於新手村
	int BornPet = hometown;
	if( getMuseum() )
		hometown = 1;
#endif
	memset(&ch,0,sizeof(Char));

	if( !CHAR_checkPlayerImageNumber( imgno)) {
		lssproto_CreateNewChar_send( clifd ,FAILED, "" );
        CONNECT_setState( clifd, NOTLOGIN );
		return;
	}
	if( !CHAR_checkFaceImageNumber( imgno, faceimgno)) {
		lssproto_CreateNewChar_send( clifd ,FAILED, "" );
        CONNECT_setState( clifd, NOTLOGIN );
		return;
	}
	CHAR_getDefaultChar(&ch,imgno);
	ch.data[CHAR_WALKINTERVAL] = getWalksendinterval();

	if( CHAR_getInitElderPosition( &ch ,hometown) == FALSE ){
		lssproto_CreateNewChar_send( clifd ,FAILED, "" );
        CONNECT_setState( clifd, NOTLOGIN );
		return;

	}else if( MAP_checkCoordinates( ch.data[CHAR_FLOOR], ch.data[CHAR_X],
									ch.data[CHAR_Y] ) == FALSE ){
		lssproto_CreateNewChar_send( clifd ,FAILED, "");
        CONNECT_setState( clifd, NOTLOGIN );
		return;
	}
	strcpysafe( ch.string[CHAR_NAME].string ,
				sizeof(ch.string[CHAR_NAME].string),
				charname);

	if( CHAR_getNewImagenumberFromEquip( imgno,0) == -1 ){
		lssproto_CreateNewChar_send( clifd ,FAILED, "");
        CONNECT_setState( clifd, NOTLOGIN );
		return;
	}
	ch.data[CHAR_BASEIMAGENUMBER] = imgno;
	ch.data[CHAR_BASEBASEIMAGENUMBER] = imgno;
	ch.data[CHAR_FACEIMAGENUMBER] = faceimgno;
	ch.data[CHAR_DATAPLACENUMBER] = dataplacenum;
	
#ifdef _FM_JOINLIMIT
	ch.data[CHAR_FMTIMELIMIT] = 0;
#endif

#ifdef _NEWSAVE
	ch.data[CHAR_SAVEINDEXNUMBER] = -1;
#endif
	ch.data[CHAR_HP] = 0x7fffffff;

	ch.data[CHAR_CHARM] = 60;
	ch.data[CHAR_MAXMP] = ch.data[CHAR_MP] = 100;
	strcpysafe( ch.string[CHAR_CDKEY].string,
                sizeof( ch.string[CHAR_CDKEY].string), cdkey );
                
        // Robin 0724
        ch.data[CHAR_RIDEPET] = -1;
        ch.data[CHAR_LEARNRIDE] = 0;

#ifdef _NEW_RIDEPETS
		ch.data[CHAR_LOWRIDEPETS] = 0;
#endif

#ifdef _PERSONAL_FAME	// Arminius: 家族个人声望
	ch.data[CHAR_FAME] = 0;
#endif
#ifdef _NEW_MANOR_LAW
	ch.data[CHAR_MOMENTUM] = 0;	// 个人气势
#endif
#ifdef _TEACHER_SYSTEM
	ch.data[CHAR_TEACHER_FAME] = 0;	// 导师领导声望
#endif
#ifdef _RACEMAN
	ch.data[CHAR_CHECKIN] = 0;  // 宠物登记
	ch.data[CHAR_CATCHCNT1] = 0; // 新手限 猎宠次数
	ch.data[CHAR_CATCHCNT2] = 0; // 老手限 猎宠次数
	ch.data[CHAR_CATCHCNT3] = 0; // 家族限 猎宠次数
	ch.data[CHAR_CATCHCNT4] = 0; // 老手不限 猎宠次数
	ch.data[CHAR_CATCHCNT5] = 0; // 家族不限 猎宠次数
	ch.data[CHAR_KINDCNT1] = 0;
	ch.data[CHAR_KINDCNT2] = 0;
	ch.data[CHAR_KINDCNT3] = 0;
	ch.data[CHAR_KINDCNT4] = 0;
	ch.data[CHAR_KINDCNT5] = 0;
	ch.data[CHAR_KINDCNT6] = 0;
	ch.data[CHAR_KINDCNT7] = 0;
	ch.data[CHAR_KINDCNT8] = 0;
	ch.data[CHAR_KINDCNT9] = 0;
	ch.data[CHAR_KINDCNT10] = 0;
#endif
#ifdef _CHAR_PROFESSION			// WON ADD 人物职业
	ch.data[PROFESSION_CLASS] = 0;
	ch.data[PROFESSION_LEVEL] = 0;
//	ch.data[PROFESSION_EXP] = 0;
	ch.data[PROFESSION_SKILL_POINT] = 0;
	ch.data[ATTACHPILE] = 0;
#endif

#ifdef _GM_IDENTIFY
  sprintf(ch.string[CHAR_GMIDENTIFY].string,"%s",""); //gm名称清为空字串
#endif
#ifdef _TEACHER_SYSTEM
	memset(ch.string[CHAR_TEACHER_ID].string,0,sizeof(STRING128));
	memset(ch.string[CHAR_TEACHER_NAME].string,0,sizeof(STRING128));
#endif

#ifdef _ITEM_SETLOVER
	memset(ch.string[CHAR_LOVERID].string,0,sizeof(STRING128));
	memset(ch.string[CHAR_LOVERNAME].string,0,sizeof(STRING128));
#endif

#ifdef _PETSKILL_BECOMEPIG
    ch.data[CHAR_BECOMEPIG] = -1;
	ch.data[CHAR_BECOMEPIG_BBI] = 100250;
#endif

	strcpysafe( ch.string[CHAR_FMNAME].string,
                sizeof( ch.string[CHAR_FMNAME].string), "\0" );
	ch.data[CHAR_FMINDEX] = -1;

	if( CHAR_makeCharFromOptionAtCreate( &ch,
										vital,str,tgh,dex,
										earth,water,fire,wind ) == FALSE )
	{
		lssproto_CreateNewChar_send( clifd ,FAILED,
									 "option data is invalid\n");
        CONNECT_setState( clifd, NOTLOGIN );
		return;
	}
	{
		int mp=ch.data[CHAR_MAXMP];
		int str=ch.data[CHAR_STR];

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -