⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 log.h

📁 石器时代8.0服务端完整源代码。可以直接编译
💻 H
字号:
#ifndef __LOG_H__#define __LOG_H__#include <time.h>typedef enum{    LOG_TALK,    LOG_PROC,    LOG_ITEM,    LOG_STONE,    LOG_PET,    LOG_TENSEI,    LOG_KILL,     //ttom 12/26/2000 kill the pet & items    LOG_TRADE,	// CoolFish: 2001/4/19    LOG_HACK,	// Arminius 2001/6/14    LOG_SPEED,	// Nuke 0626    LOG_FMPOP,	// CoolFish: 2001/9/12    LOG_FAMILY, // Robin 10/02    LOG_GM,     // Shan #ifdef _SERVICE        LOG_SERVICE,  // Terry 2001/09/28#endif#ifdef _GAMBLE_ROULETTE	LOG_GAMBLE,#endif#ifdef _TEST_PETCREATE	LOG_CREATPET,	LOG_AVGCREATPET,#endif	LOG_LOGIN,	PETTRANS,//Syu 增加庄园战胜负Log	LOG_FMPKRESULT,// Syu ADD 新增家族个人银行存取Log (不含家族银行)	LOG_BANKSTONELOG,	LOG_ACMESS,	LOG_PKCONTEND,#ifdef _STREET_VENDOR	LOG_STREET_VENDOR,#endif#ifdef _ANGEL_SUMMON	LOG_ANGEL,#endif#ifdef _LOG_OTHER	LOG_OTHER,#endif#ifdef _NEW_MANOR_LAW	LOG_FMPK_GETMONEY,	LOG_FM_FAME_SHOP,#endif    LOG_TYPE_NUM,}LOG_TYPE;void closeAllLogFile( void );BOOL initLog( char* filename );void printl( LOG_TYPE logtype, char* format , ... );void LogAcMess( int fd, char *type, char *mess );void LogItem(	char *CharName, /* 平乓仿弁正   */	char *CharID,	int ItemNo, 	/* 失奶  丞  寞 */	char *Key, 		/* 平□伐□玉 */	int floor,		/* 甄   */	int x,	int y,    char *uniquecode, // shan 2001/12/14	char *itemname, int itemID);void LogPkContend( char *teamname1, char *teamname2,	int floor, int x, int y, int flg );void LogPetTrans(	char *cdkey, char *uniwuecde, char *uniwuecde2, char *CharName, int floor, int x, int y,	int petID1, char *PetName1, int petLV, int petrank, int vital1, int str1, int tgh1, int dex1, int total1,	int petID2, char *PetName2, int vital2, int str2, int tgh2, int dex2, int total2,	int work0, int work1, int work2, int work3, int ans, int trans);void LogPet(	char *CharName, /* 平乓仿弁正   */	char *CharID,	char *PetName,	int PetLv,	char *Key, 		/* 平□伐□玉 */	int floor,		/* 甄   */	int x,	int y,	char *uniquecode  // shan 2001/12/14);#ifdef _STREET_VENDORvoid LogStreetVendor( 	char *SellName,	char *SellID,	char *BuyName,	char *BuyID,	char *ItemPetName,	int PetLv,	//若是道具此值为 -1	int iPrice,	char *Key,	int Sfloor,	int Sx,	int Sy,	int Bfloor,	int Bx,	int By,	char *uniquecode);#endifvoid LogTensei(	char *CharName, /* 平乓仿弁正   */	char *CharID,	char *Key, 		/* 平□伐□玉 */	int level,		//伊矛伙	int transNum,	//鳖戏荚醒	int quest,		//弁巨旦玄醒	int home,		//请褥哗	int item,		//  笛失奶  丞  井曰醒	int pet,		//  笛矢永玄  井曰醒	int vital,		//  祭蟆Vital	int b_vital,	//  祭  vital	int str,		//  祭蟆str	int b_str,		//  祭  str	int tgh,		//  祭蟆      	int b_tgh,		//  祭        	int dex,		//  祭蟆      	int b_dex		//  祭        );// Syu ADD 新增家族个人银行存取Log (不含家族银行)void LogFamilyBankStone(        char *CharName,        char *CharId,          int Gold,      		int MyGold,        char *Key,     		int floor,                   int x,        int y,		int banksum);void LogStone(				int TotalGold,        char *CharName, /* 平乓仿弁正   */        char *CharId,   /* 交□扒□ID */        int Gold,               /* 嗯喊 */		int MyGold,        char *Key,              /* 平□伐□玉 */        int floor,              /* 甄   */        int x,        int y);void LogTalk(	char *CharName, /* 平乓仿弁正   */	char *CharID,	int floor,		/* 甄   */	int x,	int y,	char *message);// Terry 2001/09/28#ifdef _SERVICEvoid LogService(     char *CharName,    //角色名称     char *CharID,      //玩家ID     int  itemid,       //物品ID     char *Key,         //说明     int floor,     int x,     int y);#endif                                   //ttom 12/26/2000 kill pet & itemsvoid LogKill(        char *CharName,        char *CharId,        char *CharPet_Item);//ttom// CoolFish: 2001/4/19void LogTrade(char *message);// CoolFish: 2001/9/12void LogFMPOP(char *message);// Arminius 2001/6/14enum{    HACK_NOTHING,    HACK_GETFUNCFAIL,    HACK_NOTDISPATCHED,    HACK_CHECKSUMERROR,     HACK_HP,	HACK_TYPE_NUM,}HACK_TYPE;void logHack(int fd, int errcode);// Nuke 0626void logSpeed(int fd);void closeAllLogFile( void );int openAllLogFile( void );// Robin 10/02void LogFamily(	char *FMName,	int fmindex,        char *charName,        char *charId,	char *keyWord,	char *data);// Shan 11/02void LogGM(        char *CharName,    //角色名称        char *CharID,      //玩家ID        char *Message,     //指令内容        int  floor,        int  x,        int  y);void LogLogin(        char *CharID,   //玩家ID        char *CharName, //角色名称		int  saveIndex,		char *ipadress);#ifdef _TEST_PETCREATEvoid LogCreatPet(	char *PetName, int petid, int lv,int hp, int char_vital, int char_str, int char_tgh, int char_dex,	int vital, int str, int tgh, int dex, int fixstr, int fixtgh, int fixdex, 	int lvup,	int petrank, int flg	);#endifvoid LogCreatFUPet(	char *PetName, int petid, int lv, int hp,	int vital, int str, int tgh, int dex,	int fixstr, int fixtgh, int fixdex, int trans, int flg);#ifdef _GAMBLE_ROULETTEvoid LogGamble(        char *CharName, //角色名称        char *CharID,   //玩家ID        char *Key,      //说明        int floor,        int x,        int y,		int player_stone,	//所拥有金钱		int Gamble_stone,	//下注本金		int get_stone,		//获得		int Gamble_num,		int flg	//flg = 1 玩家 2 庄家);#endifvoid LogBankStone(        char *CharName, /* 平乓仿弁正   */        char *CharId, /* 交□扒□ID */		int	meindex,        int Gold,               /* 嗯喊 */        char *Key,              /* 平□伐□玉 */        int floor,              /* 甄   */        int x,        int y,		int my_gold,		int my_personagold);//Syu 增加庄园战胜负Logvoid Logfmpk(			 char *winner, int winnerindex, int num1,			 char *loser, int loserindex, int num2, char *date, char *buf1, char *buf2, int flg);#ifdef _NEW_MANOR_LAWvoid LogFMPKGetMomey(	char *szFMName,	char *szID,	char *szCharName,	int iMomentum,	int iGetMoney,	int iDest);void LogFMFameShop(	char *szFMName,	char *szID,	char *szCharName,	int iFame,	int iCostFame);#endifvoid backupAllLogFile( struct tm *ptm );#ifdef _TEST_PETCREATEvoid backupTempLogFile( char *buf, char *entryname, int Num);#endifvoid LogPetPointChange( 	char * CharName, char *CharID, char *PetName, int petindex, int errtype,	int PetLv, char *Key,int floor, int x, int y);void LogPetFeed(	char * CharName, char *CharID, char *PetName, int petindex,	int PetLv, char *Key,int floor, int x, int y, char *ucode);#ifdef _ANGEL_SUMMONvoid LogAngel( char *msg);#endifvoid warplog_to_file( void );void warplog_from_file( void );typedef struct {	int floor;	int incount;	int outcount;}tagWarplog;#define MAXMAPNUM 700extern tagWarplog warplog[MAXMAPNUM];typedef struct {	int floor1;	int floor2;	int count;}tagWarpCount;#define MAXMAPLINK 1000extern tagWarpCount warpCount[MAXMAPLINK];#ifdef _LOG_OTHERvoid LogOther(	char *CharName,	char *CharID,	char *message);#endif#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -