📄 item_trade.h
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#ifndef __MAPTRADE_H__#define __MAPTRADE_H__#include "char.h"typedef struct tagMapTrade { int masterindex; int x; int y; int Ttime; int Goodindex; char Goodname[256];}MapTrade;#define TRADEMAP 1090#define TRADEXSIZE 4#define TRADEYSIZE 4BOOL CHECKMAP_TRADE( int charindex, int floor, int x, int y);int CHECKMAP_TRADEXY( int charindex, int floor, int x, int y);BOOL MAP_TRADEDROP( int charindex, int itemindex,int floor, int x, int y);BOOL MAP_TRADEPICKUP( int charindex, int itemindex, int floor, int x, int y, int flg);void InitMapTradeData( int index, int Stime);int TRADE_getMasterInt( int index);int TRADE_getTimeInt( int index);BOOL TRADE_setMasterInt( int index, int Num);BOOL TRADE_setTimeInt( int index, int Num);int TRADE_AddMasrerTrade( int toindex); //设定摊位主人int TRADE_getMaxNumInt();void MAPTRADE_CLEANGOLD( int floor, int num);BOOL MAPTRADE_CHECKMASTERIN( int masterindex , int toindex, int num);BOOL MAPTRADE_CHECKMAPFULL(int fl, int x, int y);BOOL MAP_TRADEPETDROP( int charindex, int petindex,int floor, int x, int y);int MAPTRADE_getItemSpace( int meindex, int itemindex);int MAPTRADE_getPetSpace( int masterindex, int petindex);int MAPTRADE_getSellIndex( int index);BOOL MAPTRADE_setSellIndex( int index, int num);void MAPTRADE_setCharSellName( int index, char *buf);char* MAPTRADE_getCharSellName( int index );#define TRADESTARTNUM 1#define TRADETYPE_SELL (1<<3)#define TRADEITEMID 0#define TRADEPETID 0#define TRADEPETUPLV ((1<<24)+(1<<16)+(1<<8)+1)#define TRADEPETTYPE (1<<4)#define TRADEITEMTYPE (1<<8)#endif
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