📄 mclient.h
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#ifndef __MCLIENT_H__#define __MCLIENT_H__#define MSPERSIONALKEY "20020729"#define MPROTO_QUE_SEND 1001#define MPROTO_QUE_RECV 1002#define MPROTO_NOTALK_RECV 1004#define MPROTO_GMTALK_SEND 1005#define MPROTO_GMTALK_RECV 1006#define MPROTO_HELLO_SEND 1007#define MPROTO_HELLO_RECV 1008#define MPROTO_WAEIKICK_SEND 1009#define MPROTO_WAEIKICK_RECV 1010#define MPROTO_JAIL_RECV 1012#define MPROTO_MESSAGE_RECV 1014#define MPROTO_TYPE_SEND 1016#ifdef _GM_WARP_PLAYER // WON 传送玩家#define MPROTO_WARP_RECV 1017#endif#ifdef _RECAL_ASK_PLAYER // WON 要求人物资料#define MPROTO_RECALL_PLAYER_RECV 1018#define MPROTO_RECALL_PLAYER_SEND 1019#define MPROTO_RECALL_BACKUP_RECV 1020#define MPROTO_RECALL_BACKUP_SEND 1021#define MPROTO_RECALL_BACKUP_DATE_SEND 1022#define MPROTO_RECALL_BACKUP_OK_SEND 1023#endif#ifdef _RECAL_SEND_COUNT // WON 传送GS资讯 #define MPROTO_RECALL_COUNT_SEND 1024#endif#ifdef _RECAL_SERVER_OFF // WON MSERVER 关闭 GS#define MPROTO_RECALL_SERVER_OFF_RECV 1025 #endif#ifdef _GSERVER_RUNTIME //传送GSERVER执行多少时间给MSERVER#define MPROTO_RECALL_GSERVER_RUNTIME 1026#endifint mproto_ClientDispatchMessage(int fd,char* data);void mproto_Que_Recv(int fd,char* uid,int userfdid,char* ans);void mproto_Que_Send( int fd, int uid, int index, char* question);void mproto_NoTalk_Recv(int fd,char* uid,int userfdid,int nTime);void mproto_GMTalk_Recv(int fd,char* uid,int ntime,char* data);void mproto_WaeiKick_Recv(int fd,char* uid,int userfdid);void mproto_Jail_Recv(int fd,char* uid,int userfdid);void mproto_Message_Recv(int fd,char* uid,int userfdid,char* ans);int connectmServer(char* hostname,unsigned short port);void mproto_Type_Send( int fd, int playernum, int itemuse);#ifdef _GM_WARP_PLAYER // WON 传送玩家void mproto_WARP_Recv(int fd,char* uid,int userfdid,int floor, int x, int y);#endif#ifdef _RECAL_ASK_PLAYER // WON 要求人物资料void mproto_RECALL_ASK_PLAYER_Recv(int fd, char *uid, int userfdid, int GmCliId, char *id, int char_num, int date, int backup_flag);void mproto_RECALL_BACKUP_PLAYER_Recv(int fd, char *uid, int userfdid, int GmCliId, char *id, int char_num, int date, char *char_data, int backup_flag);#endif#ifdef _RECAL_SEND_COUNT // WON 传送GS资讯 void recal_get_count();#endif#ifdef _GSERVER_RUNTIMEvoid gserver_runtime();#endif#endif
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