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📄 char.c

📁 石器时代8.0服务端完整源代码。可以直接编译
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#define _CHAR_C_// Spock +1 2000/12/6#include <time.h>#include <stdio.h>#include <sys/types.h>#include <sys/stat.h>#include <fcntl.h>#include <unistd.h>#include "main.h"#include "char.h"#include "saacproto_serv.h"#include "util.h"#include "saacproto_lserver.h"// CoolFish: Family 2001/6/12#include "acfamily.h"#include "version.h"// Arminius 7.17 memory lock#include "lock.h"#include "recv.h"#ifdef _SASQL1#include "sasql.h"#endifstatic void getCharNameFromString(char*str ,char *out );static void getCharOptionFromString( char *str , char *out );static void getCharNameFromString(char*str ,char *out );static void makeCharFileName( char *idstring ,char *output, int outlen,int num);// Nuke *1*1static int makeSaveCharString( char *out , int outlen ,															char *nm , char *opt , char *info );static int findBlankCharIndex( char *id  );static int unlinkCharFile( char *id , int num );#ifdef _SLEEP_CHAR // 取得非活跃人物档名static void makeSleepCharFileName( char *id,char *output, int outlen, int num);static void makeSleepCharPoolItemFileName( char *id,char *output, int outlen);#endif#ifdef _CHAR_POOLITEMstatic void makeCharPoolItemFileName( char *id,char *output, int outlen);#endif#define SPACE '|'#define SPACESTRING "|"#define IS_2BYTEWORD( _a_ ) ( (char)(0x80) <= (_a_) && (_a_) <= (char)(0xFF) )#define USERLOG( id , format, args...)    \{\	char body[1000];\	char fn[1000];\	if(id[0]){\	snprintf( body ,sizeof(body), "%s.log.%d" , id ,get_rotate_count() );\	makeDirFilename( fn , sizeof(fn),logdir, getHash(id), body);\	LOGBASE( fn , "%u " , (unsigned int ) time(NULL) );\	LOGBASE( fn , format , ## args );\	}\}#ifdef _ANGEL_SUMMONstruct MissionTable missiontable[MAXMISSIONTABLE];#endif/*			仇及白央奶伙匹烂聒今木化中月楮醒反兮氏少  据毛勾井丹[									char *c0 : ID				char *c1 : Passwd  手丹  据允氏匹月井日银歹卅中				char *c2 : Charname				char *c3 : opt				Spock fixed, opt change to process				char *c3 : process				char *c4 : 勾井歹氏				int i0 : lock  				int i1 : mesgid */void charLoadCallback( int ti , int auth , char *c0, char* c1 ,											char *c2 , char *c3, char *c4, int i0 , int i1 ){	// Spock deleted 2000/11/2	//static int process_id = 0;	// CoolFish: Init charindex 2001/10/16#ifdef _NewSave	int charindex = -1;#else	int charindex;#endif#ifndef _LOCK_SERVER	char loadbuf[CHARDATASIZE];	char infobuf[CHARDATASIZE];	int lock = i0;#endif	char *process = c3;	char *id = c0;	char *passwd = c1;	char *charname = c2;	int mesgid = i1;		char *deadline = c4;		// Spock deleted 2000/11/2	//process_id++;		if( auth != 0 ){		char data[100];				snprintf( data,  sizeof( data ), "%d" , auth );#ifdef _NewSave		saacproto_ACCharLoad_send( ti , FAILED , data, mesgid, charindex );#else		saacproto_ACCharLoad_send( ti , FAILED , data, mesgid );#endif				#ifdef _FIX_MESSAGE             // WON ADD 修改WORKER封包内容		// 同一星系重覆登入送 game end		if( auth == 204 ){#ifdef _WAEI_KICK					log("\n (%s) AP同一星系重覆登入,踢人!! ", id );			saacproto_ACKick_recv( ti, id, 7, -1);	//踢人#ifdef _UNLOCKPOOL			addUnlockPool( ti, id, "", process, ""); // AP解锁#else			addWorkerTask( id , "dummy" , "3" , dummyCallback , ti ,				id , "dummy" , charname , process ,"", mesgid , 0 );#endif#endif		}else 			log("\n  (%s) 登入异常!!:%d ", id, auth );#endif				return;	}#ifdef _DELAY_UNLOCK	if( UNlockM_isBe( id ) ){		saacproto_ACCharLoad_send( ti , FAILED , "locked" , mesgid, charindex );		return;	}else#endif    if( isLocked( id ) ){			//int process;#ifdef _NewSave			saacproto_ACCharLoad_send( ti , FAILED , "locked" , mesgid, charindex );#else			saacproto_ACCharLoad_send( ti , FAILED , "locked" , mesgid );#endif			//DeleteMemLock(getHash(id) & 0xff, id, &process); // 如果AP无锁则AC解锁			log("\n (%s) AC同一星系重覆登入,踢人!! ", id );			saacproto_ACKick_recv( ti, id, 7, -1);	//踢人						//		checkGSUCheck( id);			return;    }		#ifdef _LOCK_SERVER		if( CHECK_LS_BEUSE() == TRUE )	{			LServer_SACheckLock2_send( ti, id, mesgid, charname, 1, process);//process			return;		}else	{			saacproto_ACCharLoad_send( ti , FAILED , "locked" , mesgid, charindex );		}#else		    charindex = getCharIndexByName( id , charname );#ifdef _NewSave    //log("\n档案装载序号:%d 账号:%s 名字:%s\n", charindex, id, charname);#endif#ifdef _SQL_BACKGROUND		sasql_online(id,charname);#endif		    if( charindex < 0 ){			/* 平乓仿互绣箕仄卅中及匹巨仿□卅及分 */#ifdef _NewSave			saacproto_ACCharLoad_send( ti , FAILED ,				"char nonexistent" , mesgid , charindex );#else			saacproto_ACCharLoad_send( ti , FAILED ,				"char nonexistent" , mesgid );#endif			return;    }				//    log( "loadCharOne: id:[%s] char:[%s]\n", id, charname );        if( loadCharOne( id , charindex ,  loadbuf ,sizeof( loadbuf ))<0){#ifdef _NewSave			saacproto_ACCharLoad_send( ti , FAILED ,				"cannot load ( disk i/o error?)", mesgid, charindex );#else			saacproto_ACCharLoad_send( ti , FAILED ,				"cannot load ( disk i/o error?)", mesgid );#endif			return;    }else{#ifdef _CHAR_POOLITEM			checkCharPoolItem( id);#endif#ifdef _CHAR_POOLITEM			checkCharPoolPet( id);#endif					}    {//ttom			char *c_ptr;			c_ptr=loadbuf;			while(*c_ptr!='\0'){				if( IS_2BYTEWORD(*c_ptr) ){					if(*(c_ptr+1)==' '){						*(c_ptr+1)=0x41;					}					c_ptr++;					if(*c_ptr=='\0') break;				}				c_ptr++;			}    }//ttom		    if( lock ){			char result[100];			char retdata[100];#ifdef _LOCK_ADD_NAME			if( lockUser( getGSName(ti) , id , charname, passwd , 1 , result , sizeof( result ) ,				retdata , sizeof( retdata ) , process , deadline) <0 ){#else			// Spock 2000/11/2			if( lockUser( getGSName(ti) , id , passwd , 1 , result , sizeof( result ) ,				retdata , sizeof( retdata ) , process , deadline) <0 ){#endif				saacproto_ACCharLoad_send( ti , FAILED, "lock FAIL!!" , mesgid , charindex );				return;			}else	{#ifdef _TIMEOUTKICK				//#endif			}    }		memset( infobuf , 0 , sizeof( infobuf ));		getCharInfoFromString( loadbuf , infobuf );		makeStringFromEscaped( infobuf );    		#ifdef _BAD_PLAYER            // WON ADD 送坏玩家去关		{			extern int MAX_BAD_PLAYER;			extern char BadPlayerList[500][20];			// 定义最大 500 名			int i;						for( i=0; i<=MAX_BAD_PLAYER; i++){					if( strcmp( id, BadPlayerList[i] ) == 0){					saacproto_ACCharLoad_send( ti ,  BADPLAYER , infobuf , mesgid, charindex );#ifdef _WAEI_KICK								saacproto_ACKick_recv( ti, id, 10, -1);#endif					return;				}			}		}#endif		#ifdef _NewSave    saacproto_ACCharLoad_send( ti ,  SUCCESSFUL , infobuf , mesgid, charindex );#else    saacproto_ACCharLoad_send( ti ,  SUCCESSFUL , infobuf , mesgid);#endif		#ifdef _WAEI_KICK		saacproto_ACKick_recv( ti, id, 10, -1);	//踢其他星系#endif				#endif}#ifdef _NewSaveint charSave( int ti ,  char *id , 						 char *charname , char *opt , char *charinfo,						 int unlock , int mesgid , int charindex)#else						 int charSave( int ti ,  char *id , 						 char *charname , char *opt , char *charinfo,						 int unlock , int mesgid )#endif{#ifdef _NewSave#else	int charindex;#endif	char savebuf[CHARDATASIZE];	int ret = -1;			memset(savebuf, 0, sizeof(savebuf));		//andy_log	if( strstr( charinfo, "DATAEND=") == NULL ){		FILE *fp;		if( (fp=fopen( "badpetstring.txt", "a+")) != NULL ){			fprintf( fp, "%s\n", charinfo);			fclose( fp);		}		log( "err add batpetstring.txt:%s[%s] !\n", id, charname);	}		if( unlock ){		char result[100];		char retdata[100];    #ifdef _LOCK_ADD_NAME    		if( (ret = lockUser(  getGSName(ti), id , "" , "0" , 0 , result , sizeof( result ) ,			retdata , sizeof( retdata ) , "0" , "0")) < 0 ){#else		if( (ret = lockUser(  getGSName(ti), id , "0" , 0 , result , sizeof( result ) ,			retdata , sizeof( retdata ) , "0" , "0")) < 0 ){#endif			log( "Unlock:%s FAILED err!!\n", id);		}#ifdef _LOCK_SERVER		if( CHECK_LS_BEUSE() == TRUE )	{			LServer_SAUNLock_send( ti, id, mesgid, 1);		}#endif	}	// Nuke *1 add escape	if( makeSaveCharString( savebuf , sizeof( savebuf ) ,		charname, opt , charinfo )<0){		log("\n ACCharSave:too long  ");		saacproto_ACCharSave_send( ti , FAILED , "too long" , mesgid );		// Spock fixed 2000/11/1		return ret;	}#ifdef _NewSave	if (charindex == -1)		charindex = getCharIndexByName( id , charname );#else	// Nuke *1-	charindex = getCharIndexByName( id , charname );#endif	if( charindex < 0 ){		int blankind = findBlankCharIndex( id );		if( blankind < 0 ){			log("\n ACCharSave:char full  ");			saacproto_ACCharSave_send( ti , FAILED , "char full" ,mesgid);			return ret;		} else {			charindex = blankind;		}	}		log( "账号:[%s] 人物:[%s]\n", id, charname );	if( saveCharOne( id , charindex , savebuf ) < 0 ){		log("\n ACCharSave:disk I/O error or a bug  ");		saacproto_ACCharSave_send( ti , FAILED , "disk I/O error or a bug", mesgid );		return ret;	}	else	{#ifdef _SASQL		sasql_save_nm( charindex, id, charname );		sasql_save_opt( charindex, id, opt );		sasql_save_int_info( charindex, id, charinfo );		sasql_save_char_info( charindex, id, charinfo );#endif	}	saacproto_ACCharSave_send( ti ,  SUCCESSFUL , "" , mesgid);	return ret;}void  charListCallback( int ti , int auth , char *c0 , char *c1 ,											 char *c2 , char *c3 , char *c4 , int i0 , int i1 ){#ifndef _LOCK_SERVER	char listbuf[CHARDATASIZE];#endif	char *id = c0;	int mesgid = i0;		//log(" 档案列表回溯:%s:%d \n", id, auth);		if( auth != 0 ){		char data[100];		snprintf( data, sizeof( data ) , "%d" , auth );		saacproto_ACCharList_send( ti , FAILED , data , mesgid );		total_ng_charlist++;		return;	}	if (!sasql_query(c0,c1)){#ifdef _SQL_REGISTER		if(!sasql_register(c0,c1))#endif			{	    log("密码错误或没有注册\n");	    saacproto_ACCharList_send( ti , FAILED , "Password error" , mesgid);	    return;}}	// 取消下列 unlock 动作#ifndef _FIX_MESSAGE             // WON ADD 修改WORKER封包内容#ifdef _DELAY_UNLOCK	if( UNlockM_isBe( id ) ){		saacproto_ACCharList_send( ti , FAILED , "locked" , mesgid );		return;	}else#endif    if( isLocked( id ) ){			saacproto_ACCharList_send( ti , FAILED , "locked" , mesgid );			checkGSUCheck( id );			total_ng_charlist++;			return;    }#endif // end FIX_MESSAGE		#ifdef _LOCK_SERVER		if( CHECK_LS_BEUSE() == TRUE )	{			LServer_SACheckLock1_send( ti, id, mesgid, 1);		}else	{			saacproto_ACCharList_send( ti , FAILED , "locked" , mesgid );			total_ng_charlist++;		}#else		#ifdef _SLEEP_CHAR // 如果无新档, 将旧档移至新档		{			char fn_old[256], fn_new[256];			FILE *fp_old, *fp_new;			int i;						// 移人物档			for( i=0; i<MAXCHAR_PER_USER; i++) {				makeCharFileName( id, fn_new, sizeof(fn_new), i);				fp_new = fopen( fn_new, "r");				if( fp_new == NULL ) {					makeSleepCharFileName( id, fn_old, sizeof(fn_old), i);					fp_old = fopen( fn_old, "r");					if( fp_old != NULL ) {						fclose( fp_old);						rename( fn_old, fn_new); // 搬移						//filecopy( fn_old, fn_new); // 复制						log(" 移档_%s ", fn_new);

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