flowersalesystem.cpp

来自「该系统为花店销售管理系统」· C++ 代码 · 共 83 行

CPP
83
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// flowerSaleSystem.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "flowerSaleSystem.h"
#include "flowerSaleSystemDlg.h"
#include "LjxWnd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CFlowerSaleSystemApp

BEGIN_MESSAGE_MAP(CFlowerSaleSystemApp, CWinApp)
	//{{AFX_MSG_MAP(CFlowerSaleSystemApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CFlowerSaleSystemApp construction

CFlowerSaleSystemApp::CFlowerSaleSystemApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CFlowerSaleSystemApp object

CFlowerSaleSystemApp theApp;
CDatabase m_db;
CString m_iden;
/////////////////////////////////////////////////////////////////////////////
// CFlowerSaleSystemApp initialization

BOOL CFlowerSaleSystemApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CFlowerSaleSystemDlg dlg;
	m_pMainWnd = &dlg;
	CLjxWnd *ljxljx=new CLjxWnd;  
	ljxljx->CreatLjxWnd ();       
	ljxljx->CenterWindow ();      
	ljxljx->ShowWindow (SW_SHOW); 
	ljxljx->UpdateWindow ();      
	Sleep(3000);                
	if (ljxljx!=NULL) ljxljx->SendMessage (WM_CLOSE); 
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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