📄 spillterdlg.cpp
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// SpillterDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Spillter.h"
#include "SpillterDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define KB 0
#define M 1
/////////////////////////////////////////////////////////////////////////////
// CSpillterDlg dialog
unsigned length, len;
CSpillterDlg::CSpillterDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSpillterDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CSpillterDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_flag = 0;
file_size = 0;
m_brush.CreateSolidBrush(RGB(0,0,255));
}
void CSpillterDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSpillterDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
OnRadio_KB();
}
BEGIN_MESSAGE_MAP(CSpillterDlg, CDialog)
//{{AFX_MSG_MAP(CSpillterDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnScan)
ON_BN_CLICKED(IDC_RADIO1, OnRadio_KB)
ON_BN_CLICKED(IDC_RADIO2, OnRadio_M)
ON_BN_CLICKED(IDOK, OnIncise)
ON_EN_CHANGE(IDC_EDIT3, OnFileSizeM)
ON_BN_CLICKED(IDC_BUTTON2, OnSavePath)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSpillterDlg message handlers
BOOL CSpillterDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSpillterDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
//CDialog::OnCtlColor);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSpillterDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CSpillterDlg::OnScan()
{
// TODO: Add your control notification handler code here
CFileDialog m_FileDialog(TRUE);
if(m_FileDialog.DoModal() == IDOK)
{
m_flag = 1;
m_OpenFileInfo = m_FileDialog.GetPathName(); //
m_SaveFileInfo = m_FileDialog.GetFileName();
m_OpenFileName = m_FileDialog.GetFileTitle(); // 文件标题
int i = 0;
while(m_SaveFileInfo.GetAt(i) != '.' && i < m_SaveFileInfo.GetLength())
{
i++;
}
if(i != m_SaveFileInfo.GetLength())
{
m_expan.Empty();
do
{
m_expan += m_SaveFileInfo.GetAt(i); // 获取扩展名
i++;
}while(i < m_SaveFileInfo.GetLength());
}
{
CFileStatus status;
CFile::GetStatus(m_OpenFileInfo.GetBuffer(0), status);
file_size = status.m_size;
}
SetDlgItemText(IDC_EDIT1, m_OpenFileInfo.GetBuffer(0)); // 写入编辑框
long M_size;
M_size = file_size / (1024 * 1024);
file_size = file_size % (1024 * 1024);
SetDlgItemText(IDC_EDIT3, ChangeIntToChar(M_size).GetBuffer(0));
file_size = file_size / 1024;
SetDlgItemText(IDC_EDIT4, ChangeIntToChar(file_size).GetBuffer(0));
}
}
void CSpillterDlg::OnRadio_KB()
{
// TODO: Add your control notification handler code here
//MessageBox("","", MB_OK);
m_unit = KB;
}
void CSpillterDlg::OnRadio_M()
{
// TODO: Add your control notification handler code here
m_unit = M;
}
void CSpillterDlg::OnIncise() // 切割
{
// TODO: Add your control notification handler code here
FILE *pOpen;
FILE *pSave;
long file_size = GetDlgItemInt(IDC_EDIT2);
int file_num = 1;
BOOL flag = 1;
CString read_str;
CString path; // 路径信息1301770044YANG
CFileException e, r;
CString SaveFileInfo;
if(!m_flag)
{
MessageBox("选择文件","WARNING!",MB_OK);
return;
}
if(file_size == 0)
{
AfxMessageBox("请设置大小!");
return;
}
m_OpenFile.Open(m_OpenFileInfo.GetBuffer(0), CFile::modeRead, &e);
///////////////////////////// 获取路径
{
path = m_OpenFileInfo;
path.Delete(m_OpenFileInfo.GetLength() - m_OpenFileName.GetLength() - m_expan.GetLength(), m_OpenFileName.GetLength() + m_expan.GetLength());
}
if(m_unit == M )
file_size *= 1024;
SaveFileInfo = path + m_OpenFileName + ChangeIntToChar(file_num) + m_expan;
int i;
while(flag)
{
i = 0;
m_TempFile.Open(SaveFileInfo, CFile::modeCreate | CFile::modeWrite, &r);
while(flag && i < file_size)
{
read_str = GetText(flag, file_size);
m_TempFile.Write(read_str, length);
i++;
}
m_TempFile.Close();
SaveFileInfo.Empty();
file_num ++;
SaveFileInfo = path + m_OpenFileName + ChangeIntToChar(file_num) + m_expan;
}
m_OpenFile.Close();
MessageBox("分割完毕","OK",MB_OK);
}
void CSpillterDlg::OnCancel()
{
// TODO: Add extra cleanup here
CDialog::OnCancel();
}
CString CSpillterDlg::ChangeIntToChar(unsigned num)
{
long k = 10;
CString str;
while(num > 0)
{
str.Insert(0,num % k + 48);
num = num / k;
}
return str;
}
CString CSpillterDlg::GetText(int &flag, long file_size)
{
CString str;
char * buffer = new char [1025];
length = m_OpenFile.Read(buffer, 1024);
buffer[length + 1] = '\0';
str += buffer;
if(length < 1024)
{
flag = 0;
}
return str;
}
void CSpillterDlg::OnFileSizeM()
{
}
void CSpillterDlg::OnFileSizeKB()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
// TODO: Add your control notification handler code here
long KB_size;
KB_size = file_size / 1024;
SetDlgItemText(IDC_EDIT4, ChangeIntToChar(KB_size));
}
void CSpillterDlg::OnSavePath()
{
// TODO: Add your control notification handler code here
return;
}
void CSpillterDlg::SetColor()
{
// CDialog::OnCtlColor();
}
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