⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 vec3d.c

📁 学习c++必备
💻 C
字号:
/* Copyright (c) Mark J. Kilgard, 1997. *//* This program is freely distributable without licensing fees    and is provided without guarantee or warrantee expressed or    implied. This program is -not- in the public domain. *//* Simple 3D vector routines.  This file is meant to be included in   a .c file, hence all the routines are defined statically.  A   good C compiler should be able to automatically inline all   these routines. */#include <math.h>static voidvnorm(float vec[3]){  float len;  len = sqrt(vec[0] * vec[0] + vec[1] * vec[1] + vec[2] * vec[2]);  vec[0] = vec[0] / len;  vec[1] = vec[1] / len;  vec[2] = vec[2] / len;}static floatvdot(float a[3], float b[3]){  return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];}static voidvdiff(float dst[3], float a[3], float b[3]){  dst[0] = a[0] - b[0];  dst[1] = a[1] - b[1];  dst[2] = a[2] - b[2];}static voidvadd(float dst[3], float a[3], float b[3]){  dst[0] = a[0] + b[0];  dst[1] = a[1] + b[1];  dst[2] = a[2] + b[2];}static voidvcopy(float dst[3], float src[3]){  dst[0] = src[0];  dst[1] = src[1];  dst[2] = src[2];}static voidvscale(float dst[3], float src[3], float scale){  dst[0] = src[0] * scale;  dst[1] = src[1] * scale;  dst[2] = src[2] * scale;}static voidvcross(float cross[3], const float v1[3], const float v2[3]){  float tmp[3];  tmp[0] = (v1[1] * v2[2]) - (v1[2] * v2[1]);  tmp[1] = (v1[2] * v2[0]) - (v1[0] * v2[2]);  tmp[2] = (v1[0] * v2[1]) - (v1[1] * v2[0]);  vcopy(cross, tmp);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -