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📄 leddialog.h

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#if !defined(AFX_LEDDIALOG_H__3E7571B7_1051_43FC_9105_3ECDB940C02E__INCLUDED_)
#define AFX_LEDDIALOG_H__3E7571B7_1051_43FC_9105_3ECDB940C02E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LedDialog.h : header file
//
#include "LampArray.h"

/////////////////////////////////////////////////////////////////////////////
// CLedDialog dialog

class CLedDialog : public CDialog
{
// Construction
private:
	LampArray * m_Lamps;
	char m_LedData;
public:
	int SetLed(unsigned char data);
	int GetLed();
	CLedDialog(CWnd* pParent = NULL);   // standard constructor
	bool DealCmd(const unsigned char * cmd);
// Dialog Data
	//{{AFX_DATA(CLedDialog)
	enum { IDD = IDD_LED_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLedDialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CLedDialog)
	virtual BOOL OnInitDialog();
	virtual void OnCancel();
	afx_msg void OnLedSetOk();
	afx_msg void OnPaint();
	afx_msg void OnLedGetOk();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LEDDIALOG_H__3E7571B7_1051_43FC_9105_3ECDB940C02E__INCLUDED_)

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