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📄 keydialog.h

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#if !defined(AFX_KEYDIALOG_H__9C759235_66D9_4FB3_9AEB_B380CB97F975__INCLUDED_)
#define AFX_KEYDIALOG_H__9C759235_66D9_4FB3_9AEB_B380CB97F975__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// KeyDialog.h : header file
//
#include "LampArray.h"
/////////////////////////////////////////////////////////////////////////////
// CKeyDialog dialog

class CKeyDialog : public CDialog
{
// Construction
private:
		LampArray * m_Keys;
public:
	CKeyDialog(CWnd* pParent = NULL);   // standard constructor
	bool DealCmd(const unsigned char * cmd);
// Dialog Data
	//{{AFX_DATA(CKeyDialog)
	enum { IDD = IDD_KEY_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CKeyDialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CKeyDialog)
	virtual void OnCancel();
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_KEYDIALOG_H__9C759235_66D9_4FB3_9AEB_B380CB97F975__INCLUDED_)

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