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📄 notebookdlg.cpp

📁 VC开发的一个笔记本线上测试系统
💻 CPP
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// NoteBookDlg.cpp : implementation file
//

#include "stdafx.h"
#include "NoteBook.h"
#include "NoteBookDlg.h"
#include "AudioTest.h"
#include "DeviceTest.h"
#include "LcdTest.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CNoteBookDlg dialog

CNoteBookDlg::CNoteBookDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CNoteBookDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CNoteBookDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CNoteBookDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CNoteBookDlg)
	DDX_Control(pDX, IDC_MESSAGE, m_Message);
	DDX_Control(pDX, IDC_LCD, m_Lcd);
	DDX_Control(pDX, IDC_DEVICE, m_Device);
	DDX_Control(pDX, IDC_CPU, m_Cpu);
	DDX_Control(pDX, IDC_CMOS, m_Cmos);
	DDX_Control(pDX, IDC_AUDIO, m_Audio);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CNoteBookDlg, CDialog)
	//{{AFX_MSG_MAP(CNoteBookDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_CPU, OnCpu)
	ON_BN_CLICKED(IDC_AUDIO, OnAudio)
	ON_BN_CLICKED(IDC_DEVICE, OnDevice)
	ON_BN_CLICKED(IDC_MESSAGE, OnMessage)
	ON_BN_CLICKED(IDC_LCD, OnLcd)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CNoteBookDlg message handlers

BOOL CNoteBookDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	this->m_Audio.Bitmap(IDB_BUT_NOMAL,IDB_BUT_DOWN);
	this->m_Cmos.Bitmap(IDB_BUT_NOMAL,IDB_BUT_DOWN);
	this->m_Device.Bitmap(IDB_BUT_NOMAL,IDB_BUT_DOWN);
	this->m_Cpu.Bitmap(IDB_BUT_NOMAL,IDB_BUT_DOWN);
	this->m_Message.Bitmap(IDB_BUT_NOMAL,IDB_BUT_DOWN);
	this->m_Lcd.Bitmap(IDB_BUT_NOMAL,IDB_BUT_DOWN);
	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CNoteBookDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CNoteBookDlg::OnPaint() 
{
	CPaintDC dc(this); // device context for painting
	CRect rect;
	this->GetWindowRect(&rect);
	CBitmap bit;
	bit.LoadBitmap(IDB_BLACK);
	CDC memDC;
	memDC.CreateCompatibleDC(&dc);
	memDC.SelectObject(&bit);
	dc.BitBlt(2,2,rect.Width(),rect.Height(),&memDC,0,0,SRCCOPY);
	bit.DeleteObject();
	memDC.DeleteDC();
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CNoteBookDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CNoteBookDlg::OnCpu() 
{
	// TODO: Add your control notification handler code here
	CCpuMsg dlg;
	dlg.DoModal();
}

void CNoteBookDlg::OnAudio() 
{
	// TODO: Add your control notification handler code here
	CAudioTest dlg;
	dlg.DoModal();
}

void CNoteBookDlg::OnDevice() 
{
	// TODO: Add your control notification handler code here
	CDeviceTest dlg;
	dlg.DoModal();
}

void CNoteBookDlg::OnMessage() 
{
	// TODO: Add your control notification handler code here
	
}

void CNoteBookDlg::OnLcd() 
{
	// TODO: Add your control notification handler code here
	CLcdTest dlg;
	dlg.DoModal();
}

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