📄 mapcontrol.js
字号:
MapControl = Class.create();
MapControl.prototype = Object.extend(new Abstract.Control(), {
initialize: function(id, container){
this.id = id;
this.mapDiv = Util.createDiv(id);
this.mapDiv.style.position = "absolute";
this.mapDiv.style.zIndex = 0;
this.mapDiv.style.cursor = "move";
this.container = container;
this.container.style.border = "1px solid #666666";
this.container.style.overflow = "hidden";
this.container.style.position = "relative";
this.container.appendChild(this.mapDiv);
},
paint: function(model, isTracing){
var curZoom = model.getZoom();
var viewBound = curZoom.getViewBound(this.container).clone(model.getViewCenterCoord());
var mapBound = curZoom.realMapBound;
var deltaX = (mapBound.getMinX() - viewBound.getMinX()) * (curZoom.getTileCols() * TileSize / mapBound.getWidth());
var deltaY = (viewBound.getMaxY() - mapBound.getMaxY()) * (curZoom.getTileRows() * TileSize / mapBound.getHeight());
this.mapDiv.style.left = deltaX + "px";
this.mapDiv.style.top = deltaY + "px";
this.mapDiv.style.width = (curZoom.getTileCols() * TileSize) + "px"
this.mapDiv.style.height = (curZoom.getTileRows() * TileSize) + "px"
this.loadTiles(model, this.container, this.mapDiv, isTracing);
}
});
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