📄 form2.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
using System.Runtime.InteropServices;
namespace WindowsApplication1
{
public partial class Form2 : Form
{
int i = 0; Thread ph;
public Form2()
{
InitializeComponent();
}
private void Form1_KeyDown(object sender, KeyEventArgs e)
{
}
protected override bool ProcessCmdKey(ref Message msg, Keys e)
{
const int WM_KEYDOWN = 0x100;
const int WM_SYSKEYDOWN = 0X104;
if ((msg.Msg == WM_KEYDOWN)||(msg.Msg==WM_SYSKEYDOWN))
{
if (e == Keys.Escape)
{
if (!button1.BackColor.Equals(Color.Yellow))
{
this.button1.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Up )
{
if (!button74.BackColor.Equals(Color.Yellow))
{
button74.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Down)
{
if (!button85.BackColor.Equals(Color.Yellow))
{
button85.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Left)
{
if (!button84.BackColor.Equals(Color.Yellow))
{
button84.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Right)
{
if (!button86.BackColor.Equals(Color.Yellow))
{
button86.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F1)
{
if (!button2.BackColor.Equals(Color.Yellow))
{
this.button2.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F2)
{
if (!button3.BackColor.Equals(Color.Yellow))
{
this.button3.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F3)
{
if (!button4.BackColor.Equals(Color.Yellow))
{
this.button4.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F4)
{
if (!button5.BackColor.Equals(Color.Yellow))
{
this.button5.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F5)
{
if (!button6.BackColor.Equals(Color.Yellow))
{
this.button6.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F6)
{
if (!button7.BackColor.Equals(Color.Yellow))
{
this.button7.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F7)
{
if (!button8.BackColor.Equals(Color.Yellow))
{
this.button8.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F8)
{
if (!button9.BackColor.Equals(Color.Yellow))
{
this.button9.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F9)
{
if (!button10.BackColor.Equals(Color.Yellow))
{
this.button10.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F10)
{
if (!button11.BackColor.Equals(Color.Yellow))
{
this.button11.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F11)
{
if (!button12.BackColor.Equals(Color.Yellow))
{
this.button12.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.F12)
{
if (!button13.BackColor.Equals(Color.Yellow))
{
this.button13.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.NumLock)
{
if (!button14.BackColor.Equals(Color.Yellow))
{
this.button14.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Insert)
{
if (!button15.BackColor.Equals(Color.Yellow))
{
this.button15.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Delete)
{
if (!button16.BackColor.Equals(Color.Yellow))
{
this.button16.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Pause)
{
if (!button17.BackColor.Equals(Color.Yellow))
{
this.button17.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Oemtilde)
{
if (!button18.BackColor.Equals(Color.Yellow))
{
this.button18.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.D1)
{
if (!button19.BackColor.Equals(Color.Yellow))
{
this.button19.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.D2)
{
if (!button20.BackColor.Equals(Color.Yellow))
{
this.button20.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.D3)
{
if (!button21.BackColor.Equals(Color.Yellow))
{
this.button21.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.D4)
{
if (!button22.BackColor.Equals(Color.Yellow))
{
this.button22.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.D5)
{
if (!button23.BackColor.Equals(Color.Yellow))
{
this.button23.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.D6)
{
if (!button24.BackColor.Equals(Color.Yellow))
{
this.button24.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.D7)
{
if (!button25.BackColor.Equals(Color.Yellow))
{
this.button25.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.D8)
{
if (!button26.BackColor.Equals(Color.Yellow))
{
this.button26.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.D9)
{
if (!button27.BackColor.Equals(Color.Yellow))
{
this.button27.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.D0)
{
if (!button28.BackColor.Equals(Color.Yellow))
{
this.button28.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.OemMinus)
{
if (!button29.BackColor.Equals(Color.Yellow))
{
this.button29.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Oemplus)
{
if (!button30.BackColor.Equals(Color.Yellow))
{
this.button30.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Back)
{
if (!button31.BackColor.Equals(Color.Yellow))
{
this.button31.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Home)
{
if (!button32.BackColor.Equals(Color.Yellow))
{
this.button32.BackColor = Color.Yellow;
++i;
}
}
if (e == Keys.Tab)
{
if (!button33.BackColor.Equals(Color.Yellow))
{
this.button33.BackColor = Color.Yellow;
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