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📄 新二十四点view.h

📁 a simple game vc++写的 24 点小游戏
💻 H
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// 新二十四点View.h : interface of the CMyView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_VIEW_H__D6DCBBEE_608C_41B2_80E6_48F1C2FC153F__INCLUDED_)
#define AFX_VIEW_H__D6DCBBEE_608C_41B2_80E6_48F1C2FC153F__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CMyCntrItem;

enum ID{//kind one ;
		jia,jian,cheng,chu,left,right,equal,none,
		//kind two;
		one ,two,three,four,
		//kind three
		goon
		};

class CMyDoc;
class CMyView : public CView
{

private:  int step;

protected: // create from serialization only
	CMyView();
	DECLARE_DYNCREATE(CMyView)
// TO DO HERE
// Attributes
public:
	//lrtag 是用来传递左右按键的,从来刷屏!!
	int lrtag;
	CPoint AnswerPoint;
	CPoint PaiPoint;
	int  Algorithum(short poke[4]);
	void FaPai();
	void ShowFonts(char * a,int lfHeight,int lfwidth,CPoint point,int red=0,int green=0,int blue=0);
	void CMyView::ShowPai();
	CPoint iipoint;
	CPoint ipoint;
	void DrawLine(CDC* pDC,int red,int green ,int blue,int linewidth,int x1,int y1,int x2,int y2 );
	void DrawButton(CDC*pDC,ID id,CPoint ipoint);
	ID MouseWhere(CPoint point);
	CMyDoc* GetDocument();

	CStringArray m_sArray;;
	// m_pSelection holds the selection to the current CMyCntrItem.
	// For many applications, such a member variable isn't adequate to
	//  represent a selection, such as a multiple selection or a selection
	//  of objects that are not CMyCntrItem objects.  This selection
	//  mechanism is provided just to help you get started.

	// TODO: replace this selection mechanism with one appropriate to your app.
	CMyCntrItem* m_pSelection;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMyView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	virtual void OnInitialUpdate(); // called first time after construct
	virtual BOOL IsSelected(const CObject* pDocItem) const;// Container support
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMyView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CMyView)
	afx_msg void OnDestroy();
	afx_msg void OnSetFocus(CWnd* pOldWnd);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnInsertObject();
	afx_msg void OnCancelEditCntr();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnGo();
	afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnGocal();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in 新二十四点View.cpp
inline CMyDoc* CMyView::GetDocument()
   { return (CMyDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_VIEW_H__D6DCBBEE_608C_41B2_80E6_48F1C2FC153F__INCLUDED_)

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