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📄 game.c

📁 基于UP-3000ARM实验箱的触摸屏小游戏-黑白棋。游戏能够在试验箱上顺利运行
💻 C
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		{
			count++;
			i--;
			j++;
		}
	}//while(i>=0&&j<11)
	}//if(Infor[i][j]==0)
	return 0;
}
int	LeftUpCheck(const int x,const int y,int color)
{
    int i=x,j=y,count=0,tempy=0;
    int *gradeTar,*gradeNot,target,nottarget;
	if(color==WHITE)
	{
		gradeTar=&GradeWhite;
		gradeNot=&GradeBlack;
		target=1;
		nottarget=2;
	}
	else
	{
		gradeTar=&GradeBlack;
		gradeNot=&GradeWhite;
		target=2;
		nottarget=1;
	}
	if(Infor[i][j]==0)
	{i--;
	 j--;
	while((i>=0)&&(j>=0))
	{
		if(Infor[i][j]==0)//为底色
		return 0;
		
		if((Infor[i][j]==target)&&(count==0))//为白色且不能消去黑子
		return 0;
		if((Infor[i][j]==target)&&(count>0))//为白色且能消去黑子
		{   
			tempy=j;
			i=x-1;
			for(j=y-1;j>tempy;j--)
			{
				DrowCirle(i,j,color);
				Infor[i][j]=target;
				i--;
				(*gradeTar)++;
				(*gradeNot)--;
			}
			return 1;
		}
		if(Infor[i][j]==nottarget)//为黑色
		{
			count++;
			i--;
			j--;
		}
	}//while((i>=0)&&(j>=0))
	}//if(Infor[i][j]==0)
	return 0;
}
int	RightDownCheck(const int x,const int y,int color)
{
	int i=x,j=y,count=0,tempy=0;
	int *gradeTar,*gradeNot,target,nottarget;
	if(color==WHITE)
	{
		gradeTar=&GradeWhite;
		gradeNot=&GradeBlack;
		target=1;
		nottarget=2;
	}
	else
	{
		gradeTar=&GradeBlack;
		gradeNot=&GradeWhite;
		target=2;
		nottarget=1;
	}
	if(Infor[i][j]==0)
	{i++;
	 j++;
	while((i<M)&&(j<M))
	{
		if(Infor[i][j]==0)//为底色
		return 0;
		
		if((Infor[i][j]==target)&&(count==0))//为白色且不能消去黑子
		return 0;
		if((Infor[i][j]==target)&&(count>0))//为白色且能消去黑子
		{   
			tempy=j;
			i=x+1;
			for(j=y+1;j<tempy;j++)
			{
				DrowCirle(i,j,color);
				Infor[i][j]=target;
				i++;
				(*gradeTar)++;
				(*gradeNot)--;
			}
			//(gradeNot)-=count;
			return 1;
		}
		if(Infor[i][j]==nottarget)//为黑色
		{
			count++;
			i++;
			j++;
		}
	}//while((i<11)&&(j<11))
	}//if(Infor[i][j]==0)
	return 0;
}
int	LeftDownCheck(const int x,const int y,int color)
{
	int i=x,j=y,count=0,tempy=0;
	int *gradeTar,*gradeNot,target,nottarget;
	if(color==WHITE)
	{
		gradeTar=&GradeWhite;
		gradeNot=&GradeBlack;
		target=1;
		nottarget=2;
	}
	else
	{
		gradeTar=&GradeBlack;
		gradeNot=&GradeWhite;
		target=2;
		nottarget=1;
	}
	if(Infor[i][j]==0)
	{i++;
	 j--;
	while((i<M)&&(j>=0))
	{
		if(Infor[i][j]==0)//为底色
		return 0;
		
		if((Infor[i][j]==target)&&(count==0))//为白色且不能消去黑子
		return 0;
		if((Infor[i][j]==target)&&(count>0))//为白色且能消去黑子
		{   
			tempy=j;
			i=x+1;
			for(j=y-1;j>tempy;j--)
			{
				DrowCirle(i,j,color);
				Infor[i][j]=target;
				i++;
				(*gradeTar)++;
				(*gradeNot)--;
			}
			//(*gradeNot)-=count;
			return 1;
		}
		if(Infor[i][j]==nottarget)//为黑色
		{
			count++;
			i++;
			j--;
		}
	}//while((i<11)&&(j>=0))
	}//if(Infor[i][j]==0)
	return 0;
}
//人直接放置或者机器检查完后放置
int Put(const int x,const int y,int color)
{
	int flag1=0,flag2=0,flag3=0,flag4=0;
	int flag5=0,flag6=0,flag7=0,flag8=0;
	flag1=UpCheck(x,y,color);
	flag2=DownCheck(x,y,color);
	flag3=RightCheck(x,y,color);
	flag4=LeftCheck(x,y,color);
	flag5=RightUpCheck(x,y,color);
	flag6=LeftUpCheck(x,y,color);
	flag7=RightDownCheck(x,y,color);
	flag8=LeftDownCheck(x,y,color);
	if(flag1==1||flag2==1||flag3==1||flag4==1||flag5==1||flag6==1||flag7==1||flag8==1)
	{   
		DrowCirle(x,y,color);
		if(color==WHITE)
		{
			
			Infor[x][y]=1;
			GradeWhite++;
		}
		else
		{
		    Infor[x][y]=2;
		    GradeBlack++;
		}
		return 1;
	}
    else
    {
    	return 0;
    }
}

void ManStep(const int x,const int y)
{
	DrowCirle(x,y,WHITE);
	GradeWhite++;
	Infor[x][y]=1;
}


int AllowUpCheck(const int x,const int y,int color)
{
	int count=0,i=x,j=y;
	int target,nottarget;
	if(color==WHITE)
	{
		target=1;
		nottarget=2;
	}
	else
	{
		target=2;
		nottarget=1;
	}
    if(Infor[i][j]==0)
    {i--;
    	while(i>=0)
    	{
    		if(Infor[i][j]==0)
    		return 0;	
    		if((Infor[i][j]==target)&&(count==0))
    		return 0;
    		if((Infor[i][j]==target)&&(count!=0))
    		return count;
    		if(Infor[i][j]==nottarget)
    		{
    			i--;
    			count++;
    		}
    	}    	
    }
    return 0;
}
int AllowDownCheck(const int x,const int y,int color)
{
	int count=0,i=x,j=y;
	int target,nottarget;
	if(color==WHITE)
	{
		target=1;
		nottarget=2;
	}
	else
	{
		target=2;
		nottarget=1;
	}
    if(Infor[i][j]==0)
    {i++;
    	while(i<M)
    	{
    		if(Infor[i][j]==0)
    		return 0;
    		if(Infor[i][j]==target&&count==0)
    		return 0;
    		if(Infor[i][j]==target&&count!=0)
    		return count;
    		if(Infor[i][j]==nottarget)
    		{
    			i++;
    			count++;
    		}
    	}    	
    }
    return 0;
}
int AllowRightCheck(const int x,const int y,int color)
{
	int count=0,i=x,j=y;
	int target,nottarget;
	if(color==WHITE)
	{
		target=1;
		nottarget=2;
	}
	else
	{
		target=2;
		nottarget=1;
	}
    if(Infor[i][j]==0)
    {j++;
    	while(j<M)
    	{
    		if(Infor[i][j]==0)
    		return 0;		
    		if(Infor[i][j]==target&&count==0)
    		return 0;
    		if(Infor[i][j]==target&&count!=0)
    		return count;
    		if(Infor[i][j]==nottarget)
    		{
    			j++;
    			count++;
    		}
    	}    	
    }
    return 0;
}
int AllowLeftCheck(const int x,const int y,int color)
{
	int count=0,i=x,j=y;
	int target,nottarget;
	if(color==WHITE)
	{
		target=1;
		nottarget=2;
	}
	else
	{ 
		target=2;
		nottarget=1;
	}
    if(Infor[i][j]==0)
    {j--;
    	while(j>=0)
    	{
    		if(Infor[i][j]==0)
    		return 0;
    		if(Infor[i][j]==target&&count==0)
    		return 0;
    		if(Infor[i][j]==target&&count!=0)
    		return count;
    		if(Infor[i][j]==nottarget)
    		{
    			j--;
    			count++;
    		}
    	}    	
    }
     return 0;
}
int AllowRigtUpCheck(const int x,const int y,int color)
{
	int count=0,i=x,j=y;
	int target,nottarget;
	if(color==WHITE)
	{
		target=1;
		nottarget=2;
	}
	else
	{
		target=2;
		nottarget=1;
	}
    if(Infor[i][j]==0)
    {i--;
     j++;
    	while((i>=0)&&(j<M))
    	{
    		if(Infor[i][j]==0)
    		return 0;		
    		if(Infor[i][j]==target&&count==0)
    		return 0;
    		if(Infor[i][j]==target&&count!=0)
    		return count;
    		if(Infor[i][j]==nottarget)
    		{
    			i--;
    			j++;
    			count++;
    		}
    	}    	
    }
     return 0;
}
int AllowLeftUpCheck(const int x,const int y,int color)
{
	int count=0,i=x,j=y;
	int target,nottarget;
	if(color==WHITE)
	{
		target=1;
		nottarget=2;
	}
	else
	{
		target=2;
		nottarget=1;
	}
    if(Infor[i][j]==0)
    {i--;
     j--;
    	while((i>=0)&&(j>=0))
    	{
    		if(Infor[i][j]==0)
    		return 0;
    		if(Infor[i][j]==target&&count==0)
    		return 0;
    		if(Infor[i][j]==target&&count!=0)
    		return count;
    		if(Infor[i][j]==nottarget)
    		{
    			i--;
    			j--;
    			count++;
    		}
    	}    	
    }
     return 0;
}
int AllowRihtDownCheck(const int x,const int y,int color)
{
	int count=0,i=x,j=y;
	int target,nottarget;
	if(color==WHITE)
	{
		target=1;
		nottarget=2;
	}
	else
	{
		target=2;
		nottarget=1;
	}
    if(Infor[i][j]==0)
    {i++;
     j++;
    	while((i<M)&&(j<M))
    	{
    		if(Infor[i][j]==0)
    		return 0;
    		
    		if(Infor[i][j]==target&&count==0)
    		return 0;
    		if(Infor[i][j]==target&&count!=0)
    		return count;
    		if(Infor[i][j]==nottarget)
    		{
    			i++;
    			j++;
    			count++;
    		}
    	}    	
    }
     return 0;
}
int AllowLeftDownCheck(const int x,const int y,int color)
{
	int count=0,i=x,j=y;
	int target,nottarget;
	if(color==WHITE)
	{
		target=1;
		nottarget=2;
	}
	else
	{
		target=2;
		nottarget=1;
	}
    if(Infor[i][j]==0)
    {i++;
     j--;
    	while((i<M)&&(j>=0))
    	{
    		if(Infor[i][j]==0)
    		return 0;
    	
    		if(Infor[i][j]==target&&count==0)
    		return 0;
    		if(Infor[i][j]==target&&count!=0)
    		return count;
    		if(Infor[i][j]==nottarget)
    		{
    			i++;
    			j--;
    			count++;
    		}
    	}    	
    }
     return 0;
}

int AllowPut(int *x,int *y,int color)
{   int count=0,i=0,j=0,max=0,tempx=0,tempy=0,flag=0;
	for(i=0;i<8;i++)
	{
		for(j=0;j<M;j++)
		{
			if(Infor[i][j]==0)
			{
				Address[i][j]=0;
			}
			else
			{
				Address[i][j]=200;
			}	
		}
	}
	for(i=0;i<M;i++)
	{
		for(j=0;j<M;j++)
		{
			Address[i][j]=Allow(i,j,color);
		}
	}
	
	for(i=0;i<M;i++)
	{
		for(j=0;j<M;j++)
		{
			if((Address[i][j]!=200)&&(Address[i][j]!=0))
			{
				if(Address[i][j]>max)
				{
					flag=1;
					max=Address[i][j];
					tempx=i;
					tempy=j;
				}
			}
		}
	}//get the best address(tempx,tempy)
	*x=tempx;
	*y=tempy;
	return flag;
	
}

int Allow(int x,int y,int color)
{
	int count=0;
	if(Infor[x][y]==0)
	{
		count+=AllowUpCheck(x,y,color);
		count+=AllowDownCheck(x,y,color);
		count+=AllowRightCheck(x,y,color);
		count+=AllowLeftCheck(x,y,color);
		count+=AllowRigtUpCheck(x,y,color);
        count+=AllowLeftUpCheck(x,y,color);
        count+=AllowRihtDownCheck(x,y,color);
        count+=AllowLeftDownCheck(x,y,color);
	}
	return count;
	
}

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