📄 calllogengine.cpp
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/**
*
* @brief Definition of CCallLogEngine
*
* Copyright (c) EMCC Software Ltd 2003
* @version 1.0
*/
// INCLUDES
// Class include
#include "CallLogEngine.h"
// System includes
#include <eikenv.h> // CCoeEnv
#include <logview.h> // CLogViewEvent
// User includes
#include "CallArray.h" // CCallArray
#include "EngineObserver.h" // MCallLogEngineObserver
#if defined(_DEBUG)
#include "debugentries.h" // CAddEntries
#endif // (_DEBUG)
// ================= MEMBER FUNCTIONS =======================
/**
* C++ Constructor
* @param aObserver log engine observer
* @param aCallArray the array to be filled with information from the log engine
*/
CCallLogEngine::CCallLogEngine(MCallLogEngineObserver& aObserver, CCallArray& aCallArray)
:CActive(CActive::EPriorityStandard), iObserver(aObserver), iCallArray(aCallArray)
{
}
/**
* Destructor. Frees up memory
*/
CCallLogEngine::~CCallLogEngine()
{
Cancel();
delete iLogView;
delete iLogClient;
delete iLogFilter;
#if defined(_DEBUG)
delete iEntryAdd;
#endif // (_DEBUG)
}
/**
* Symbian OS 2 phase constructor.
* Constructs the CCallLogEngine using the NewLC method, popping
* the constructed object from the CleanupStack before returning it.
*
* @param aObserver log engine observer
* @param aCallArray the array to be filled with information from the log engine
* @param aDirectionId what type of calls to filter from log i.e incoming
* @return The newly constructed CCallLogEngine
*/
CCallLogEngine* CCallLogEngine::NewL(MCallLogEngineObserver& aObserver, CCallArray& aCallArray, TInt aDirection)
{
CCallLogEngine* self = CCallLogEngine::NewLC(aObserver, aCallArray, aDirection);
CleanupStack::Pop(self);
return self;
}
/**
* Symbian OS 2 phase constructor.
* Constructs the CCallLogEngine using the constructor and ConstructL
* method, leaving the constructed object on the CleanupStack before returning it.
*
* @param aObserver log engine observer
* @param aCallArray the array to be filled with information from the log engine
* @param aDirectionId what type of calls to filter from log i.e incoming
* @return The newly constructed CCallLogEngine
*/
CCallLogEngine* CCallLogEngine::NewLC(MCallLogEngineObserver& aObserver, CCallArray& aCallArray, TInt aDirection)
{
CCallLogEngine* self = new (ELeave) CCallLogEngine(aObserver, aCallArray);
CleanupStack::PushL(self);
self->ConstructL(aDirection);
return self;
}
/**
* Symbian OS 2nd phase constructor.
* @param aDirectionId what type of calls to filter from log i.e incoming
*/
void CCallLogEngine::ConstructL(TInt aDirection)
{
// Get the file server session owned by control environment
RFs& fsSession = CCoeEnv::Static()->FsSession();
// create the log engine, a view of the logengine, a filter
iLogClient = CLogClient::NewL(fsSession);
iLogView = CLogViewEvent::NewL(*iLogClient);
iLogFilter = CLogFilter::NewL();
// Find from the log engine, the string for the given direction resource
TBuf<64> direction;
iLogClient->GetString(direction, aDirection);
// Set the direction to be filtered
iLogFilter->SetDirection(direction);
iLogFilter->SetEventType(KLogCallEventTypeUid);
// Add to the active scheduler
CActiveScheduler::Add(this);
// Add the log events to the array of call information
// ** Note that this is only performed when the engine is created, so any
// ** changes to the call log while the application is running will be ignored.
PopulateCallArrayL();
}
/**
* Makes an asynchronous request to set the a filter on
* the current log view. If there are no events in the filtered
* view, calls the observer's CallArrayEmpty() function.
* In a debug build, the new entries are asynchronously added to the event log
*/
void CCallLogEngine::PopulateCallArrayL()
{
// Filter the view by the requrements in iFilter, if there
// are no events in the view, eventsInView is EFalse, and the
// asynchronous request is not issued.
TBool eventsInView = iLogView->SetFilterL(*iLogFilter, iStatus);
iEngineState = ECreatingView;
if (eventsInView)
{
// if there are events in the filtered view
// issue the asynchronous request
SetActive();
}
else
{
#if defined(_DEBUG)
// if there are no events in the view
// add some dummy events to the log engine
// if this is a debug build
// **** Note that the dummy events will only be added the first time this runs as the events
// **** are saved permanently in the event log. To delete the event log, remove the file
// **** C:\system\data\logdbu.dat or use the Log application to clear it on target.
iEngineState = EDebugCreatingEventLog;
iEntryAdd = CAddEntries::NewL(*iLogClient, iStatus);
SetActive();
#else
// In a non-debug build, inform the observer
// that there no events in the view
iObserver.CallArrayEmptyL();
#endif // (_DEBUG)
}
}
/**
* Called from CActive::Cancel(), allowing this object
* to provide specific cleanup activity.
*
*/
void CCallLogEngine::DoCancel()
{
}
/**
* Called when the an asynchronous request completes. If there has been
* error the observer's CallLogErrorL is called. If the request completes
* successfully a state pattern is used to determine whether an oberver
* function is called or an asynchronous request made.
*
*/
void CCallLogEngine::RunL()
{
if (iStatus != KErrNone)
{
// if there has been a problem inform the observer.
iObserver.CallLogErrorL();
return;
}
switch (iEngineState)
{
case ECreatingView:
{
// The filtered view has been successfully created
// so issue a request to go to the first event
iLogView->FirstL(iStatus);
iEngineState = EAddingEntry;
SetActive();
break;
}
case EAddingEntry:
{
// Add the current event to the array of events
const CLogEvent& event = iLogView->Event();
iCallArray.AddEntryL(event);
// Are there any more entries
if (iLogView->NextL(iStatus))
{
// if there is another entry, issue the request
// to move to the next entry.
SetActive();
}
else
{
// if there aren't any more entries, inform the observer
// that the array has been created.
iObserver.CallArrayCreatedL();
}
break;
}
#if defined(_DEBUG)
case EDebugCreatingEventLog:
{
// If under a debug build, events have been added to
// the event log, create a filtered view of the added
// events.
iLogView->SetFilterL(*iLogFilter, iStatus);
iEngineState = ECreatingView;
SetActive();
}
#endif // _DEBUG
default:
break;
}
}
/**
* Called if RunL leaves
*
* @param the error that RunL leaves with.
* @return error code
*/
TInt CCallLogEngine::RunError(TInt /*aError*/)
{
return KErrNone;
}
// End of File
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