📄 calllogengine.h
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#ifndef __CALLLOGENGINE_H__
#define __CALLLOGENGINE_H__
//INCLUDES
// System includes
#include <e32base.h> // CActive
// FORWARD DECLARATIONS
class CLogClient;
class CLogEvent;
class CLogFilter;
class CLogViewEvent;
class CCallArray;
class MCallLogEngineObserver;
class CAddEntries;
/**
*
* @class CCallLogEngine CallLogEngine.h
* @brief This class extracts information
* asynchronously from the log engine.
*
* Copyright (c) EMCC Software Ltd 2003
* @version 1.0
*
*/
class CCallLogEngine: public CActive
{
public: // constructors and destructor
static CCallLogEngine* NewL(MCallLogEngineObserver& aObserver, CCallArray& aCallArray, TInt aDirection);
static CCallLogEngine* NewLC(MCallLogEngineObserver& aObserver, CCallArray& aCallArray, TInt aDirection);
~CCallLogEngine();
public: // from CActive
void DoCancel();
void RunL();
TInt RunError(TInt aError);
public: // new methods
void PopulateCallArrayL();
private: // constructors
CCallLogEngine(MCallLogEngineObserver& aObserver, CCallArray& aCallArray);
void ConstructL(TInt aDirection);
private: // data
enum TCallLogEngineState
{
ECreatingView,
EAddingEntry,
EIdle,
EDebugCreatingEventLog
};
TCallLogEngineState iEngineState;
CLogClient* iLogClient;
CLogViewEvent* iLogView;
CLogFilter* iLogFilter;
MCallLogEngineObserver& iObserver;
CCallArray& iCallArray;
#if defined(_DEBUG)
CAddEntries* iEntryAdd;
#endif // _DEBUG
};
#endif // __CALLLOGENGINE_H__
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