📄 biaofengappui.h
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/*
============================================================================
Name : BiaofengAppUi.h
Author :
Copyright : Your copyright notice
Description : Declares UI class for application.
============================================================================
*/
#ifndef __BIAOFENGAPPUI_h__
#define __BIAOFENGAPPUI_h__
// INCLUDES
#include <aknappui.h>
#include "MySelectionControl.h"
// FORWARD DECLARATIONS
class CBiaofengAppView;
class CMainWinControl;
// CLASS DECLARATION
/**
* CBiaofengAppUi application UI class.
* Interacts with the user through the UI and request message processing
* from the handler class
*/
class CBiaofengAppUi : public CAknAppUi
{
public:
// Constructors and destructor
/**
* ConstructL.
* 2nd phase constructor.
*/
void ConstructL();
/**
* CBiaofengAppUi.
* C++ default constructor. This needs to be public due to
* the way the framework constructs the AppUi
*/
CBiaofengAppUi();
/**
* ~CBiaofengAppUi.
* Virtual Destructor.
*/
virtual ~CBiaofengAppUi();
private:
// Functions from base classes
/**
* From CEikAppUi, HandleCommandL.
* Takes care of command handling.
* @param aCommand Command to be handled.
*/
void HandleCommandL(TInt aCommand);
/**
* HandleStatusPaneSizeChange.
* Called by the framework when the application status pane
* size is changed.
*/
void HandleStatusPaneSizeChange();
/**
* From CCoeAppUi, HelpContextL.
* Provides help context for the application.
* size is changed.
*/
CArrayFix<TCoeHelpContext>* HelpContextL() const;
public:
TInt iMenuState;
private:
// Data
/**
* The application view
* Owned by CBiaofengAppUi
*/
//CBiaofengAppView* iAppView;
private:
// Data members defined by this class.
CMainWinControl* iMainWinControl;
CMySelectionControl* iAreaControl; //����ѡ
};
#endif // __BIAOFENGAPPUI_h__
// End of File
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