📄 biaofeng.hrh
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/*
============================================================================
Name : Biaofeng.hrh
Author :
Copyright : Your copyright notice
Description : This file contains declarations for constants of Biaofeng.
The file can be included in C++ or resource file.
============================================================================
*/
#ifndef __BIAOFENG_HRH__
#define __BIAOFENG_HRH__
#define _UID3 0xE4A1DB93
// Biaofeng enumerate command codes
enum TBiaofengIds
{
ECommand1 = 0x6001, // start value must not be 0
ECommand2,
EHelp,
EAbout
};
/*
STRUCT SMILEYCONTROL
{
BYTE mood=EHappy;
WORD width=300;
}
*/
//////////////////////////////////////////////////////////////////////////////
//
// Definitions
//
// Maximum length of text item on the application data dialog
//
//////////////////////////////////////////////////////////////////////////////
#define KExampleMaxlenTextData 16
//////////////////////////////////////////////////////////////////////////////
//
// Command ids
// Identify all commands defined by this application.
//
//
//////////////////////////////////////////////////////////////////////////////
#define ECreateSmileyDialog 0x800
//////////////////////////////////////////////////////////////////////////////
//
// Control ids
// Identify all controls defined and used by this application.
//
//////////////////////////////////////////////////////////////////////////////
enum {ESmileyControlIdData};
//////////////////////////////////////////////////////////////////////////////
//
// Define the CSmileyContainer control so it can be created as a component in a dialog
//
//////////////////////////////////////////////////////////////////////////////
// Assume there are less than 1000 framework controls, and they can't be defined anywhere else.
enum {ESmileyControl=1000};
//////////////////////////////////////////////////////////////////////////////
//
// Define the values for the "mood" resource.
//
//////////////////////////////////////////////////////////////////////////////
enum TSmileyMood {ESad, EHappy};
#endif // __BIAOFENG_HRH__
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