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Server
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SUMMARY: <A HREF="#nested_classes_inherited_from_class_java.lang.Thread">NESTED</A> | <A HREF="#field_summary">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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<H2>
Class Server</H2>
<PRE>
java.lang.Object
<IMG SRC="./resources/inherit.gif" ALT="extended by ">java.lang.Thread
<IMG SRC="./resources/inherit.gif" ALT="extended by "><B>Server</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD>java.lang.Runnable</DD>
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<DL>
<DT><PRE>public class <B>Server</B><DT>extends java.lang.Thread</DL>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from class java.lang.Thread</B></TH>
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<TD><CODE>java.lang.Thread.State, java.lang.Thread.UncaughtExceptionHandler</CODE></TD>
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<CODE>static boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#AllAreOver">AllAreOver</A></B></CODE>
<BR>
The flag indicating whether all the clients' games are over</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static java.net.Socket[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#clientSockets">clientSockets</A></B></CODE>
<BR>
The array holding multiple sockets from various clients</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static long</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#currentTime">currentTime</A></B></CODE>
<BR>
</TD>
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<CODE>static boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#gameBegin">gameBegin</A></B></CODE>
<BR>
The flag indicating whether the game has begun</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static GameTimer</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#gameTimer">gameTimer</A></B></CODE>
<BR>
The timer used for timing</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static java.lang.String[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#names">names</A></B></CODE>
<BR>
The name of each client</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static int[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#orders">orders</A></B></CODE>
<BR>
The ranking order, holding the competition places of each client</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static boolean[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#over">over</A></B></CODE>
<BR>
Holding game over information of each client</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static int[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#scores">scores</A></B></CODE>
<BR>
The score of each client</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static <A HREF="ClientHandleThread.html" title="class in <Unnamed>">ClientHandleThread</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#threads">threads</A></B></CODE>
<BR>
The array holding multiple threads handling various clients</TD>
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<TH ALIGN="left"><B>Fields inherited from class java.lang.Thread</B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY</CODE></TD>
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<TD><CODE><B><A HREF="Server.html#Server()">Server</A></B>()</CODE>
<BR>
The constructor</TD>
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<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#chat(int, java.io.BufferedReader)">chat</A></B>(int No,
java.io.BufferedReader in)</CODE>
<BR>
send the chatting information of a client to other clients</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#clear(int, java.io.BufferedReader)">clear</A></B>(int No,
java.io.BufferedReader in)</CODE>
<BR>
send the clearing information of a client to other clients</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#clientStartGame()">clientStartGame</A></B>()</CODE>
<BR>
A client has clicked the "start" button</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#GameOver()">GameOver</A></B>()</CODE>
<BR>
send the game over information to all the clients</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#GameStart()">GameStart</A></B>()</CODE>
<BR>
Send the game starting information to all the clients</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#IamOver(int)">IamOver</A></B>(int No)</CODE>
<BR>
Store the game over information of a client</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#main(java.lang.String[])">main</A></B>(java.lang.String[] args)</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#Rank()">Rank</A></B>()</CODE>
<BR>
Sorting in accordance with the scores of the clients after the game is over</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#run()">run</A></B>()</CODE>
<BR>
</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#sendName(int, java.io.BufferedReader)">sendName</A></B>(int No,
java.io.BufferedReader in)</CODE>
<BR>
A client sends his name to other clients</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#sendNameToThisClient(java.io.PrintWriter)">sendNameToThisClient</A></B>(java.io.PrintWriter printWriter)</CODE>
<BR>
As soon as a client connects to the server, the server immediately sends the names of existing clients to this client</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#sendNumber(int, java.io.PrintWriter)">sendNumber</A></B>(int No,
java.io.PrintWriter printWriter)</CODE>
<BR>
Send random numbers to a client for them to create bars</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#sendPlayingField(int, java.io.BufferedReader)">sendPlayingField</A></B>(int No,
java.io.BufferedReader in)</CODE>
<BR>
send the playing field of a client to other clients</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#sendStartInformationToThisClient(java.io.PrintWriter)">sendStartInformationToThisClient</A></B>(java.io.PrintWriter printWriter)</CODE>
<BR>
send start information to the connected client</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#set(int, java.io.BufferedReader)">set</A></B>(int No,
java.io.BufferedReader in)</CODE>
<BR>
send the coloring information of a client to other clients</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#setScore(int, java.io.BufferedReader)">setScore</A></B>(int No,
java.io.BufferedReader in)</CODE>
<BR>
send the score of a client to other clients</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="Server.html#startUp()">startUp</A></B>()</CODE>
<BR>
Start up the server</TD>
</TR>
</TABLE>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Thread</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield</CODE></TD>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
</TR>
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<A NAME="clientSockets"><!-- --></A><H3>
clientSockets</H3>
<PRE>
public static java.net.Socket[] <B>clientSockets</B></PRE>
<DL>
<DD>The array holding multiple sockets from various clients
<P>
<DL>
</DL>
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