observable.js
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JS
411 行
/*
* Ext JS Library 3.0 Pre-alpha
* Copyright(c) 2006-2008, Ext JS, LLC.
* licensing@extjs.com
*
* http://extjs.com/license
*/
(function(){var EXTUTIL = Ext.util, TOARRAY = Ext.toArray, EACH = Ext.each, ISOBJECT = Ext.isObject, TRUE = true, FALSE = false;/** * @class Ext.util.Observable * Abstract base class that provides a common interface for publishing events. Subclasses are expected to * to have a property "events" with all the events defined.<br> * For example: * <pre><code> Employee = function(name){ this.name = name; this.addEvents({ "fired" : true, "quit" : true }); } Ext.extend(Employee, Ext.util.Observable);</code></pre> */EXTUTIL.Observable = function(){ /** * @cfg {Object} listeners (optional) A config object containing one or more event handlers to be added to this * object during initialization. This should be a valid listeners config object as specified in the * {@link #addListener} example for attaching multiple handlers at once. */ var me = this, e = me.events; if(me.listeners){ me.on(me.listeners); delete me.listeners; } me.events = e || {};};EXTUTIL.Observable.prototype = function(){ var filterOptRe = /^(?:scope|delay|buffer|single)$/, toLower = function(s){ return s.toLowerCase(); }; return { /** * <p>Fires the specified event with the passed parameters (minus the event name).</p> * <p>An event may be set to bubble up an Observable parent hierarchy (See {@link Ext.Component#getBubbleTarget}) * by calling {@link #enableBubble}.</p> * @param {String} eventName The name of the event to fire. * @param {Object...} args Variable number of parameters are passed to handlers. * @return {Boolean} returns false if any of the handlers return false otherwise it returns true. */ fireEvent : function(){ var a = TOARRAY(arguments), ename = toLower(a[0]), me = this, ret = TRUE, ce = me.events[ename], q, c; if (me.eventsSuspended === TRUE) { if (q = me.suspendedEventsQueue) { q.push(a); } } else if(ISOBJECT(ce) && ce.bubble){ if(ce.fire.apply(ce, a.slice(1)) === FALSE) { return FALSE; } c = me.getBubbleTarget && me.getBubbleTarget(); if(c && c.enableBubble) { c.enableBubble(ename); return c.fireEvent.apply(c, a); } } else { if (ISOBJECT(ce)) { a.shift(); ret = ce.fire.apply(ce, a); } } return ret; }, /** * Appends an event handler to this object. * @param {String} eventName The type of event to listen for. * @param {Function} handler The method the event invokes. * @param {Object} scope (optional) The scope (<code><b>this</b></code> reference) in which the handler function is executed. * <b>If omitted, defaults to the object which fired the event.</b> * @param {Object} options (optional) An object containing handler configuration. * properties. This may contain any of the following properties:<ul> * <li><b>scope</b> : Object<div class="sub-desc">The scope (<code><b>this</b></code> reference) in which the handler function is executed. * <b>If omitted, defaults to the object which fired the event.</b></div></li> * <li><b>delay</b> : Number<div class="sub-desc">The number of milliseconds to delay the invocation of the handler after the event fires.</div></li> * <li><b>single</b> : Boolean<div class="sub-desc">True to add a handler to handle just the next firing of the event, and then remove itself.</div></li> * <li><b>buffer</b> : Number<div class="sub-desc">Causes the handler to be scheduled to run in an {@link Ext.util.DelayedTask} delayed * by the specified number of milliseconds. If the event fires again within that time, the original * handler is <em>not</em> invoked, but the new handler is scheduled in its place.</div></li> * <li><b>target</b> : Observable<div class="sub-desc">Only call the handler if the event was fired on the target Observable, <i>not</i> * if the event was bubbled up from a child Observable.</div></li> * </ul><br> * <p> * <b>Combining Options</b><br> * Using the options argument, it is possible to combine different types of listeners:<br> * <br> * A delayed, one-time listener. * <pre><code> myDataView.on('click', this.onClick, this, { single: true, delay: 100 });</code></pre> * <p> * <b>Attaching multiple handlers in 1 call</b><br> * The method also allows for a single argument to be passed which is a config object containing properties * which specify multiple handlers. * <p> * <pre><code> myGridPanel.on({ 'click' : { fn: this.onClick, scope: this, delay: 100 }, 'mouseover' : { fn: this.onMouseOver, scope: this }, 'mouseout' : { fn: this.onMouseOut, scope: this } });</code></pre> * <p> * Or a shorthand syntax:<br> * <pre><code> myGridPanel.on({ 'click' : this.onClick, 'mouseover' : this.onMouseOver, 'mouseout' : this.onMouseOut, scope: this });</code></pre> */ addListener : function(eventName, fn, scope, o){ var me = this, e, oe, isF, ce; if (ISOBJECT(eventName)) { o = eventName; for (e in o){ oe = o[e]; if (!filterOptRe.test(e)) { me.addListener(e, oe.fn || oe, oe.scope || o.scope, oe.fn ? oe : o); } } } else { eventName = toLower(eventName); ce = me.events[eventName] || TRUE; if (typeof ce == "boolean") { me.events[eventName] = ce = new EXTUTIL.Event(me, eventName); } ce.addListener(fn, scope, ISOBJECT(o) ? o : {}); } }, /** * Removes an event handler. * @param {String} eventName The type of event the handler was associated with. * @param {Function} handler The handler to remove. <b>This must be a reference to the function passed into the {@link #addListener} call.</b> * @param {Object} scope (optional) The scope originally specified for the handler. */ removeListener : function(eventName, fn, scope){ var ce = this.events[toLower(eventName)]; if (ISOBJECT(ce)) { ce.removeListener(fn, scope); } }, /** * Removes all listeners for this object */ purgeListeners : function(){ var events = this.events, evt, key; for(key in events){ evt = events[key]; if(ISOBJECT(evt)){ evt.clearListeners(); } } }, /** * Used to define events on this Observable * @param {Object} object The object with the events defined */ addEvents : function(o){ var me = this; me.events = me.events || {}; if (typeof o == 'string') { EACH(arguments, function(a) { me.events[a] = me.events[a] || TRUE; }); } else { Ext.applyIf(me.events, o); } }, /** * Checks to see if this object has any listeners for a specified event * @param {String} eventName The name of the event to check for * @return {Boolean} True if the event is being listened for, else false */ hasListener : function(eventName){ var e = this.events[eventName]; return ISOBJECT(e) && e.listeners.length > 0; }, /** * Suspend the firing of all events. (see {@link #resumeEvents}) * @param queueSuspended {Boolean} Pass as true to queue up suspended events to be fired * after the {@link #resumeEvents} call instead of discarding all suspended events; */ suspendEvents : function(queueSuspended){ this.eventsSuspended = TRUE; if (queueSuspended){ this.suspendedEventsQueue = []; } }, /** * Resume firing events. (see {@link #suspendEvents}) * If events were suspended using the <tt><b>queueSuspended</b></tt> parameter, then all * events fired during event suspension will be sent to any listeners now. */ resumeEvents : function(){ var me = this; me.eventsSuspended = !delete me.suspendedEventQueue; EACH(me.suspendedEventsQueue, function(e) { me.fireEvent.apply(me, e); }); } }}();var OBSERVABLE = EXTUTIL.Observable.prototype;/** * Appends an event handler to this object (shorthand for {@link #addListener}.) * @param {String} eventName The type of event to listen for * @param {Function} handler The method the event invokes * @param {Object} scope (optional) The scope (<code><b>this</b></code> reference) in which the handler function is executed. * <b>If omitted, defaults to the object which fired the event.</b> * @param {Object} options (optional) An object containing handler configuration. * @method */OBSERVABLE.on = OBSERVABLE.addListener;/** * Removes an event handler (shorthand for {@link #removeListener}.) * @param {String} eventName The type of event the handler was associated with. * @param {Function} handler The handler to remove. <b>This must be a reference to the function passed into the {@link #addListener} call.</b> * @param {Object} scope (optional) The scope originally specified for the handler. * @method */OBSERVABLE.un = OBSERVABLE.removeListener;/** * Removes <b>all</b> added captures from the Observable. * @param {Observable} o The Observable to release * @static */EXTUTIL.Observable.releaseCapture = function(o){ o.fireEvent = OBSERVABLE.fireEvent;};function createTargeted(h, o, scope){ return function(){ if(o.target == arguments[0]){ h.apply(scope, TOARRAY(arguments)); } };};function createBuffered(h, o, scope){ var task = new EXTUTIL.DelayedTask(); return function(){ task.delay(o.buffer, h, scope, TOARRAY(arguments)); };} function createSingle(h, e, fn, scope){ return function(){ e.removeListener(fn, scope); return h.apply(scope, arguments); };} function createDelayed(h, o, scope){ return function(){ var args = TOARRAY(arguments); (function(){ h.apply(scope, args); }).defer(o.delay || 10); };};EXTUTIL.Event = function(obj, name){ this.name = name; this.obj = obj; this.listeners = [];};EXTUTIL.Event.prototype = { addListener : function(fn, scope, options){ var me = this, l; scope = scope || me.obj; if(!me.isListening(fn, scope)){ l = me.createListener(fn, scope, options); if(me.firing){ // if we are currently firing this event, don't disturb the listener loop me.listeners = me.listeners.slice(0); } me.listeners.push(l); } }, createListener: function(fn, scope, o){ o = o || {}, scope = scope || this.obj; var l = { fn: fn, scope: scope, options: o }, h = fn; if(o.target){ h = createTargeted(h, o, scope); } if(o.delay){ h = createDelayed(h, o, scope); } if(o.single){ h = createSingle(h, this, fn, scope); } if(o.buffer){ h = createBuffered(h, o, scope); } l.fireFn = h; return l; }, findListener : function(fn, scope){ var s, ret = -1; EACH(this.listeners, function(l, i) { s = l.scope; if(l.fn == fn && (s == scope || s == this.obj)){ ret = i; return FALSE; } }, this); return ret; }, isListening : function(fn, scope){ return this.findListener(fn, scope) != -1; }, removeListener : function(fn, scope){ var index, me = this, ret = FALSE; if((index = me.findListener(fn, scope)) != -1){ if (me.firing) { me.listeners = me.listeners.slice(0); } me.listeners.splice(index, 1); ret = TRUE; } return ret; }, clearListeners : function(){ this.listeners = []; }, fire : function(){ var me = this, args = TOARRAY(arguments), ret = TRUE; EACH(me.listeners, function(l) { me.firing = TRUE; if (l.fireFn.apply(l.scope || me.obj || window, args) === FALSE) { return ret = me.firing = FALSE; } }); me.firing = FALSE; return ret; }};})();
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