📄 setting.h
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#if !defined(AFX_SETTING_H__22F0E427_D003_11D6_AA2D_B551EE04B564__INCLUDED_)
#define AFX_SETTING_H__22F0E427_D003_11D6_AA2D_B551EE04B564__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Setting.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSetting dialog
class CSetting : public CDialog
{
// Construction
public:
CSetting(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSetting)
enum { IDD = IDD_SETTING1 };
CString m_sBaud;
int m_iAddress;
CString m_sBits;
BOOL m_bBlock;
int m_iFstDelay;
CString m_sHandshake;
BOOL m_bMemory;
int m_iMemSize;
CString m_sPort;
int m_iSndDelay;
CString m_sStop;
BOOL m_bTape;
CString m_sBtrCode;
CString m_sParity;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSetting)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSetting)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SETTING_H__22F0E427_D003_11D6_AA2D_B551EE04B564__INCLUDED_)
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