📄 weldrobotold.lst
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.................... #undef TWOBYPI
.................... #define TWOBYPI 0.6366197724
.................... #endif
.................... ////////////////////////////////////////////////////////////////////////////
.................... // float cos(float x)
.................... ////////////////////////////////////////////////////////////////////////////
.................... // Description : returns the cosine value of the angle x, which is in radian
.................... // Date : 9/20/2001
.................... //
.................... float cos(float x)
.................... {
.................... float y, t, t2 = 1.0;
.................... int quad, i;
.................... float frac;
.................... float p[4] = {
.................... -0.499999993585,
.................... 0.041666636258,
.................... -0.0013888361399,
.................... 0.00002476016134
.................... };
....................
.................... if (x < 0) x = -x; // absolute value of input
....................
.................... quad = (int)(x / PI_DIV_BY_TWO); // quadrant
.................... frac = (x / PI_DIV_BY_TWO) - quad; // fractional part of input
.................... quad = quad % 4; // quadrant (0 to 3)
....................
.................... if (quad == 0 || quad == 2)
.................... t = frac * PI_DIV_BY_TWO;
.................... else if (quad == 1)
.................... t = (1-frac) * PI_DIV_BY_TWO;
.................... else // should be 3
.................... t = (frac-1) * PI_DIV_BY_TWO;
....................
.................... y = 0.999999999781;
.................... t = t * t;
.................... for (i = 0; i <= 3; i++)
.................... {
.................... t2 = t2 * t;
.................... y = y + p[i] * t2;
.................... }
....................
.................... if (quad == 2 || quad == 1)
.................... y = -y; // correct sign
....................
.................... return (y);
.................... }
....................
.................... ////////////////////////////////////////////////////////////////////////////
.................... // float sin(float x)
.................... ////////////////////////////////////////////////////////////////////////////
.................... // Description : returns the sine value of the angle x, which is in radian
.................... // Date : 9/20/2001
.................... //
.................... float sin(float x)
.................... {
.................... return cos(x - PI_DIV_BY_TWO);
.................... }
....................
.................... ////////////////////////////////////////////////////////////////////////////
.................... // float tan(float x)
.................... ////////////////////////////////////////////////////////////////////////////
.................... // Description : returns the tangent value of the angle x, which is in radian
.................... // Date : 9/20/2001
.................... //
.................... float tan(float x)
.................... {
.................... float c, s;
....................
.................... c = cos(x);
.................... if (c == 0.0)
.................... return (1.0e+36);
....................
.................... s = sin(x);
.................... return(s/c);
.................... }
....................
....................
....................
.................... float const pas[3] = {0.49559947, -4.6145309, 5.6036290};
.................... float const qas[3] = {1.0000000, -5.5484666, 5.6036290};
....................
.................... float ASIN_COS(float x, int n)
.................... {
.................... float y, res, r, y2;
.................... int1 s;
.................... #ifdef _ERRNO
.................... if(x <-1 || x > 1)
.................... {
.................... errno=EDOM;
.................... }
.................... #endif
.................... s = 0;
.................... y = x;
....................
.................... if (x < 0)
.................... {
.................... s = 1;
.................... y = -y;
.................... }
....................
.................... if (y > 0.5)
.................... {
.................... y = sqrt((1.0 - y)/2.0);
.................... n += 2;
.................... }
....................
.................... y2=y*y;
....................
.................... res = pas[0]*y2 + pas[1];
.................... res = res*y2 + pas[2];
....................
.................... r = qas[0]*y2 + qas[1];
.................... r = r*y2 + qas[2];
....................
.................... res = y*res/r;
....................
.................... if (n & 2) // |x| > 0.5
.................... res = PI_DIV_BY_TWO - 2.0*res;
.................... if (s)
.................... res = -res;
.................... if (n & 1) // take arccos
.................... res = PI_DIV_BY_TWO - res;
....................
.................... return(res);
.................... }
....................
....................
.................... ////////////////////////////////////////////////////////////////////////////
.................... // float asin(float x)
.................... ////////////////////////////////////////////////////////////////////////////
.................... // Description : returns the arcsine value of the value x.
.................... // Date : N/A
.................... //
.................... float asin(float x)
.................... {
.................... float r;
....................
.................... r = ASIN_COS(x, 0);
.................... return(r);
.................... }
....................
....................
.................... ////////////////////////////////////////////////////////////////////////////
.................... // float acos(float x)
.................... ////////////////////////////////////////////////////////////////////////////
.................... // Description : returns the arccosine value of the value x.
.................... // Date : N/A
.................... //
.................... float acos(float x)
.................... {
.................... float r;
....................
.................... r = ASIN_COS(x, 1);
.................... return(r);
.................... }
....................
.................... float const pat[4] = {0.17630401, 5.6710795, 22.376096, 19.818457};
.................... float const qat[4] = {1.0000000, 11.368190, 28.982246, 19.818457};
....................
.................... ////////////////////////////////////////////////////////////////////////////
.................... // float atan(float x)
.................... ////////////////////////////////////////////////////////////////////////////
.................... // Description : returns the arctangent value of the value x.
.................... // Date : N/A
.................... //
.................... float atan(float x)
.................... {
.................... float y, res, r;
.................... int1 s, flag;
....................
.................... s = 0;
.................... flag = 0;
.................... y = x;
....................
.................... if (x < 0)
.................... {
.................... s = 1;
.................... y = -y;
.................... }
....................
.................... if (y > 1.0)
.................... {
.................... y = 1.0/y;
.................... flag = 1;
.................... }
....................
.................... res = pat[0]*y*y + pat[1];
.................... res = res*y*y + pat[2];
.................... res = res*y*y + pat[3];
....................
.................... r = qat[0]*y*y + qat[1];
.................... r = r*y*y + qat[2];
.................... r = r*y*y + qat[3];
....................
.................... res = y*res/r;
....................
....................
.................... if (flag) // for |x| > 1
.................... res = PI_DIV_BY_TWO - res;
.................... if (s)
.................... res = -res;
....................
.................... return(res);
.................... }
....................
.................... /////////////////////////////////////////////////////////////////////////////
.................... // float atan2(float y, float x)
.................... /////////////////////////////////////////////////////////////////////////////
.................... // Description :computes the principal value of arc tangent of y/x, using the
.................... // signs of both the arguments to determine the quadrant of the return value
.................... // Returns : returns the arc tangent of y/x.
.................... // Date : N/A
.................... //
....................
....................
.................... float atan2(float y,float x)
.................... {
.................... float z;
.................... int1 sign;
.................... int quad;
.................... sign=0;
.................... quad=0; //quadrant
.................... quad=((y<=0.0)?((x<=0.0)?3:4):((x<0.0)?2:1));
.................... if(y<0.0)
.................... {
.................... sign=1;
.................... y=-y;
.................... }
.................... if(x<0.0)
.................... {
.................... x=-x;
.................... }
.................... if (x==0.0)
.................... {
.................... if(y==0.0)
.................... {
.................... #ifdef _ERRNO
.................... {
.................... errno=EDOM;
.................... }
.................... #endif
.................... }
.................... else
.................... {
.................... if(sign)
.................... {
.................... return (-(PI_DIV_BY_TWO));
.................... }
.................... else
.................... {
.................... return (PI_DIV_BY_TWO);
.................... }
.................... }
.................... }
.................... else
.................... {
.................... z=y/x;
.................... switch(quad)
.................... {
.................... case 1:
.................... {
.................... return atan(z);
.................... break;
.................... }
.................... case 2:
.................... {
.................... // return (atan(z)+PI_DIV_BY_TWO); //2L3122
.................... return (PI-atan(z));
.................... break;
.................... }
.................... case 3:
.................... {
.................... return (atan(z)-PI);
.................... break;
.................... }
.................... case 4:
.................... {
.................... return (-atan(z));
.................... break;
.................... }
.................... }
.................... }
.................... }
....................
.................... //////////////////// Hyperbolic functions ////////////////////
....................
.................... ////////////////////////////////////////////////////////////////////////////
.................... // float cosh(float x)
.................... ////////////////////////////////////////////////////////////////////////////
.................... // Description : Computes the hyperbolic cosine value of x
.................... // Returns : returns the hyperbolic cosine value of x
.................... // Date : N/A
.................... //
....................
.................... float cosh(float x)
.................... {
.................... return ((exp(x)+exp(-x))/2);
.................... }
....................
.................... ////////////////////////////////////////////////////////////////////////////
.................... // float sinh(float x)
.................... ////////////////////////////////////////////////////////////////////////////
.................... // Description : Computes the hyperbolic sine value of x
.................... // Returns : returns the hyperbolic sine value of x
.................... // Date : N/A
.................... //
....................
.................... float sinh(float x)
.................... {
....................
.................... return ((exp(x) - exp(-x))/2);
.................... }
....................
.................... ////////////////////////////////////////////////////////////////////////////
.................... // float tanh(float x)
.................... ////////////////////////////////////////////////////////////////////////////
.................... // Description : Computes the hyperbolic tangent value of x
.................... // Returns : returns the hyperbolic tangent value of x
.................... // Date : N/A
.................... //
....................
.................... float tanh(float x)
.................... {
.................... return(sinh(x)/cosh(x));
.................... }
....................
.................... ////////////////////////////////////////////////////////////////////////////
.................... // float frexp(float x, signed int *exp)
.................... ////////////////////////////////////////////////////////////////////////////
.................... // Description : breaks a floating point number into a normalized fraction and an integral
.................... // power of 2. It stores the integer in the signed int object pointed to by exp.
.................... // Returns : returns the value x, such that x is a double with magnitude in the interval
.................... // [1/2,1) or zero, and value equals x times 2 raised to the power *exp.If value is zero,
.................... // both parts of the result are zero.
.................... // Date : N/A
.................... //
....................
....................
....................
.................... #define LOG2 .30102999566398119521
.................... float frexp(float x, signed int *exp)
.................... {
.................... float res;
.................... int1 sign = 0;
.................... if(x == 0.0)
.................... {
.................... *exp=0;
.................... return (0.0);
.................... }
.................... if(x < 0.0)
.................... {
.................... x=-x;
.................... sign=1;
.................... }
.................... if (x > 1.0)
.................... {
.................... *exp=(ceil(log10(x)/LOG2));
.................... res=x/(pow(2, *exp));
.................... if (res == 1)
.................... {
.................... *exp=*exp+1;
.................... res=.5;
.................... }
.................... }
.................... else
.................... {
.................... if(x < 0.5)
.................... {
.................... *exp=-1;
.................... res=x*2;
.................... }
.................... else
.................... {
.................... *exp=0;
.................... res=x;
.................... }
.................... }
.................... if(sign)
.................... {
.................... res=-res;
.................... }
.................... return res;
.................... }
....................
.................... //////////////////////////////////////////////////////////////////////////////
.................... // float ldexp(float x, signed int *exp)
.................... //////////////////////////////////////////////////////////////////////////////
.................... // Description : multiplies a floating point number by an integral power of 2.
.................... // Returns : returns the value of x times 2 raised to the power exp.
.................... // Date : N/A
.................... //
....................
.................... float ldexp(float value, signed int exp)
.................... {
.................... return (value * pow(2,exp));
.................... }
.................... #endif
....................
....................
.................... #FUSES NOWDT //No Watch Dog Timer
.................... #FUSES HS //High speed Osc (> 4mhz)
.................... #FUSES NOPUT //No Power Up Timer
.................... #FUSES NOPROTECT //Code not protected from reading
.................... #FUSES BROWNOUT //Reset when brownout detected
.................... #FUSES LVP //Low Voltage Programming on B3(PIC16) or B5(PIC18)
.................... #FUSES NOCPD //No EE protection
.................... #FUSES NOWRT //Program memory not write protected
.................... #FUSES NODEBUG //No Debug mode for ICD
....................
.................... #use delay(clock=20000000)
*
0054: MOVLW BA
0055: MOVWF 04
0056: BCF 03.7
0057: MOVF 00,W
0058: BTFSC 03.2
0059: GOTO 067
005A: MOVLW 06
005B: MOVWF 78
005C: CLRF 77
005D: DECFSZ 77,F
005E: GOTO 05D
005F: DECFSZ 78,F
0060: GOTO 05C
0061: MOVLW 7B
0062: MOVWF 77
0063: DECFSZ 77,F
0064: GOTO 063
0065: DECFSZ 00,F
0066: GOTO 05A
0067: RETLW 00
.................... #use rs232(baud=115200,parity=N,xmit=PIN_C6,rcv=PIN_C7)
....................
.................... //--- global definitions ------------------------------------------------------
....................
.................... #define SAMPLING_TIME 10
.................... #define SPOT_TIME 2
....................
.................... #define MENU_MODE 111
.................... #define MENU_SPEED 119
.................... #define MENU_AMP 123
.................... #define MENU_GAP 125
.................... #define MENU_SEG 126
....................
.................... #define MAX_MODE 5
.................... #define MAX_SPEED 30
.................... #define MAX_AMP 100
.................... #define MAX_GAP 999
.................... #define MAX_SEG 999
....................
.................... #define MIN_MODE 1
.................... #define MIN_SPEED 3
.................... #define MIN_AMP 1
.................... #define MIN_GAP 1
.................... #define MIN_SEG 1
....................
.................... #define WELDING PIN_E0
.................... #define DIRECTION
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