📄 chinesedisplaycontainer.cpp
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/*
* ============================================================================
* Name : CChineseDisplayContainer from CChineseDisplayContainer.h
* Part of : ChineseDisplay
* Created : 18.3.2003 by Forum Nokia
* Implementation notes:
* Version :
* Copyright: Nokia Corporation, 2003
* ============================================================================
*/
#include <eiklabel.h>
#include <eikenv.h>
#include <gdi.h>
#include <charconv.h>
#include <e32cons.h>
#include <aknenv.h>
#include <aknutils.h>
#include <e32def.h>
#include <ChineseDisplay.rsg>
#include "ChineseDisplayAppUi.h"
#include "ChineseDisplayContainer.h"
#include "ChineseDisplayApp.h"
#include "..\help\ChineseDisplay.hlp.hrh"
// ---------------------------------------------------------
// ChineseDisplayAppContainer::ConstructL(const TRect& aRect)
// Second phase constructor
// ---------------------------------------------------------
//
void CChineseDisplayContainer::ConstructL(const TRect& aRect)
{
CreateWindowL();
iLabel = new (ELeave) CEikLabel;
iLabel->SetContainerWindowL( *this );
// Read in the hello text
iEikonEnv->ReadResourceL(iHelloText, R_EXAMPLE_TEXT_HELLO );
iLabel->SetTextL( iHelloText );
CCnvCharacterSetConverter* converter = CCnvCharacterSetConverter::NewLC();
// Check if there is conversion between GBK/GB2312 and unicode
// if(converter->PrepareToConvertToOrFromL(KCharacterSetIdentifierGb2312,
TBool chineseLanguageSupported = EFalse;
if( converter->PrepareToConvertToOrFromL( KCharacterSetIdentifierGbk,
iEikonEnv->FsSession()) == CCnvCharacterSetConverter::EAvailable )
{
chineseLanguageSupported = ETrue;
}
else if ( converter->PrepareToConvertToOrFromL( KCharacterSetIdentifierGb2312,
iEikonEnv->FsSession() ) == CCnvCharacterSetConverter::EAvailable )
{
chineseLanguageSupported = ETrue;
}
// The following string is "Nokia" in simplified Chinese
TText8 *str = (TText8*)"诺基亚";
TInt state=CCnvCharacterSetConverter::KStateDefault;
TPtrC8 source( str );
iInfoText = HBufC::NewL( source.Length() );
TPtr16 ptr = iInfoText->Des();
if( chineseLanguageSupported )
{
TRAP_IGNORE( converter->ConvertToUnicode( ptr, source, state ) )
}
CleanupStack::PopAndDestroy(); // converter
SetRect( aRect );
ActivateL();
}
// ---------------------------------------------------------
// ChineseDisplayAppContainer::~ChineseDisplayAppContainer
// Destructor
// ---------------------------------------------------------
//
CChineseDisplayContainer::~CChineseDisplayContainer()
{
delete iLabel;
delete iInfoText;
}
// ---------------------------------------------------------
// ChineseDisplayAppContainer::SizeChanged()
// Called by framework when the view size is changed
// ---------------------------------------------------------
//
void CChineseDisplayContainer::SizeChanged()
{
iLabel->SetExtent( TPoint( 10,10 ), iLabel->MinimumSize() );
}
// ---------------------------------------------------------
// ChineseDisplayAppContainer::CountComponentControls() const
// Return number of controls inside this container. Called by
// the framework.
// ---------------------------------------------------------
//
TInt CChineseDisplayContainer::CountComponentControls() const
{
return 1; // return nbr of controls inside this container
}
// ---------------------------------------------------------
// ChineseDisplayAppContainer::ComponentControl(TInt aIndex) const
// Return the control pointers according to the index. Called
// by the GUI framework.
// ---------------------------------------------------------
//
CCoeControl* CChineseDisplayContainer::ComponentControl( TInt aIndex ) const
{
switch ( aIndex )
{
case 0:
return iLabel;
default:
return NULL;
}
}
// ---------------------------------------------------------
// ChineseDisplayAppContainer::Draw(const TRect& aRect) const
// Draw the screen.
// ---------------------------------------------------------
//
void CChineseDisplayContainer::Draw(const TRect& aRect) const
{
CWindowGc& gc = SystemGc();
gc.SetPenStyle( CGraphicsContext::ESolidPen );
gc.SetBrushColor( KRgbGray );
gc.SetBrushStyle( CGraphicsContext::ESolidBrush );
gc.DrawRect(aRect);
const CFont* font;
// Define the buffer to display
TBuf<KMaxStringLength> buf;
TLanguage language = User::Language();
if ( language == ELangPrcChinese ||
language == ELangTaiwanChinese ||
language == ELangHongKongChinese )
{
font = ApacPlain16();
buf.Copy( iInfoText->Des() );
TRect rect = Rect();
// Use system font
gc.UseFont( font );
TInt baseline = rect.Height()/2 + font->AscentInPixels()/2 - 10;
gc.DrawText( buf, rect, baseline, CGraphicsContext::ECenter );
}
}
// ---------------------------------------------------------
// ChineseDisplayAppContainer::HandleControlEventL(
// CCoeControl* aControl,TCoeEvent aEventType)
// ---------------------------------------------------------
//
void CChineseDisplayContainer::HandleControlEventL(
CCoeControl* /*aControl*/,TCoeEvent /*aEventType*/)
{
}
void CChineseDisplayContainer::GetHelpContext( TCoeHelpContext& aContext ) const
{
// Get any special help context for the control with focus, else a default
aContext.iMajor = KUidChineseDisplay;
aContext.iContext = KContextChinese;
}
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