📄 elabret.cpp
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#ifdef BZ_NO_TYPENAME
#define typename
#endif
// Template-qualified return type, necessary for type promotion on vectors
// BZ_TEMPLATE_QUALIFIED_RETURN_TYPE
template<class X, class Y>
struct promote_trait {
typedef X T;
};
template<>struct promote_trait<int, float> {
typedef float T;
};
template<class T>
class Vector {
public:
Vector() { }
};
template<class X, class Y>
Vector<typename promote_trait<X,Y>::T> operator+(const Vector<X>&,
const Vector<Y>&)
{
return Vector<typename promote_trait<X,Y>::T>();
}
int main()
{
Vector<int> x;
Vector<float> y;
Vector<float> z = x + y;
return 0;
}
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