📄 minmax.h
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#ifndef BZ_MINMAX_H
#define BZ_MINMAX_H
#include <blitz/promote.h>
BZ_NAMESPACE(blitz)
/*
* These functions are in their own namespace (blitz::minmax) to avoid
* conflicts with the array reduction operations min and max.
*/
BZ_NAMESPACE(minmax)
template<class T1, class T2>
BZ_PROMOTE(T1,T2) min(const T1& a, const T2& b)
{
typedef BZ_PROMOTE(T1,T2) T_promote;
if (a <= b)
return T_promote(a);
else
return T_promote(b);
}
template<class T1, class T2>
BZ_PROMOTE(T1,T2) max(const T1& a, const T2& b)
{
typedef BZ_PROMOTE(T1,T2) T_promote;
if (a >= b)
return T_promote(a);
else
return T_promote(b);
}
BZ_NAMESPACE_END
BZ_NAMESPACE_END
#endif
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