📄 vector.cc
字号:
{
typedef _bz_VecExprConstant<P_numtype> T_expr;
(*this) *= _bz_VecExpr<T_expr>(T_expr(x));
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator/=(P_numtype x)
{
typedef _bz_VecExprConstant<P_numtype> T_expr;
(*this) /= _bz_VecExpr<T_expr>(T_expr(x));
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator%=(P_numtype x)
{
typedef _bz_VecExprConstant<P_numtype> T_expr;
(*this) %= _bz_VecExpr<T_expr>(T_expr(x));
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator^=(P_numtype x)
{
typedef _bz_VecExprConstant<P_numtype> T_expr;
(*this) ^= _bz_VecExpr<T_expr>(T_expr(x));
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator&=(P_numtype x)
{
typedef _bz_VecExprConstant<P_numtype> T_expr;
(*this) &= _bz_VecExpr<T_expr>(T_expr(x));
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator|=(P_numtype x)
{
typedef _bz_VecExprConstant<P_numtype> T_expr;
(*this) |= _bz_VecExpr<T_expr>(T_expr(x));
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator>>=(int x)
{
typedef _bz_VecExprConstant<int> T_expr;
(*this) >>= _bz_VecExpr<T_expr>(T_expr(x));
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator<<=(int x)
{
typedef _bz_VecExprConstant<P_numtype> T_expr;
(*this) <<= _bz_VecExpr<T_expr>(T_expr(x));
return *this;
}
/*****************************************************************************
* Assignment operators with vector operand
*/
// This version is for two vectors with the same template parameter.
// Does not appear to be supported by the current C++ standard; or
// is it?
#if 0
template<class P_numtype> template<>
inline Vector<P_numtype>&
Vector<P_numtype>::operator=(const Vector<P_numtype>& x)
{
// NEEDS_WORK: if unit strides, use memcpy or something similar.
typedef VectorIterConst<P_numtype> T_expr;
(*this) = _bz_VecExpr<T_expr>(T_expr(*this));
return *this;
}
#endif
// This version is for two vectors with *different* template
// parameters.
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator=(const Vector<P_numtype2>& x)
{
(*this) = _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator+=(const Vector<P_numtype2>& x)
{
(*this) += _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator-=(const Vector<P_numtype2>& x)
{
(*this) -= _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator*=(const Vector<P_numtype2>& x)
{
(*this) *= _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator/=(const Vector<P_numtype2>& x)
{
(*this) /= _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator%=(const Vector<P_numtype2>& x)
{
(*this) %= _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator^=(const Vector<P_numtype2>& x)
{
(*this) ^= _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator&=(const Vector<P_numtype2>& x)
{
(*this) &= _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator|=(const Vector<P_numtype2>& x)
{
(*this) |= _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator<<=(const Vector<P_numtype2>& x)
{
(*this) <<= _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>&
Vector<P_numtype>::operator>>=(const Vector<P_numtype2>& x)
{
(*this) >>= _bz_VecExpr<VectorIterConst<P_numtype2> >(x.begin());
return *this;
}
/*****************************************************************************
* Assignment operators with Range operand
*/
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator=(Range r)
{
(*this) = _bz_VecExpr<Range>(r);
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator+=(Range r)
{
(*this) += _bz_VecExpr<Range>(r);
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator-=(Range r)
{
(*this) -= _bz_VecExpr<Range>(r);
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator*=(Range r)
{
(*this) *= _bz_VecExpr<Range>(r);
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator/=(Range r)
{
(*this) /= _bz_VecExpr<Range>(r);
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator%=(Range r)
{
(*this) %= _bz_VecExpr<Range>(r);
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator^=(Range r)
{
(*this) ^= _bz_VecExpr<Range>(r);
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator&=(Range r)
{
(*this) &= _bz_VecExpr<Range>(r);
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator|=(Range r)
{
(*this) |= _bz_VecExpr<Range>(r);
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator>>=(Range r)
{
(*this) >>= _bz_VecExpr<Range>(r);
return *this;
}
template<class P_numtype>
inline Vector<P_numtype>& Vector<P_numtype>::operator<<=(Range r)
{
(*this) <<= _bz_VecExpr<Range>(r);
return *this;
}
/*****************************************************************************
* Assignment operators with VectorPick operand
*/
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>& Vector<P_numtype>::operator=(const
VectorPick<P_numtype2>& x)
{
typedef VectorPickIterConst<P_numtype2> T_expr;
(*this) = _bz_VecExpr<T_expr>(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>& Vector<P_numtype>::operator+=(const
VectorPick<P_numtype2>& x)
{
typedef VectorPickIterConst<P_numtype2> T_expr;
(*this) += _bz_VecExpr<T_expr>(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>& Vector<P_numtype>::operator-=(const
VectorPick<P_numtype2>& x)
{
typedef VectorPickIterConst<P_numtype2> T_expr;
(*this) -= _bz_VecExpr<T_expr>(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>& Vector<P_numtype>::operator*=(const
VectorPick<P_numtype2>& x)
{
typedef VectorPickIterConst<P_numtype2> T_expr;
(*this) *= _bz_VecExpr<T_expr>(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>& Vector<P_numtype>::operator/=(const
VectorPick<P_numtype2>& x)
{
typedef VectorPickIterConst<P_numtype2> T_expr;
(*this) /= _bz_VecExpr<T_expr>(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>& Vector<P_numtype>::operator%=(const
VectorPick<P_numtype2>& x)
{
typedef VectorPickIterConst<P_numtype2> T_expr;
(*this) %= _bz_VecExpr<T_expr>(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>& Vector<P_numtype>::operator^=(const
VectorPick<P_numtype2>& x)
{
typedef VectorPickIterConst<P_numtype2> T_expr;
(*this) ^= _bz_VecExpr<T_expr>(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>& Vector<P_numtype>::operator&=(const
VectorPick<P_numtype2>& x)
{
typedef VectorPickIterConst<P_numtype2> T_expr;
(*this) &= _bz_VecExpr<T_expr>(x.begin());
return *this;
}
template<class P_numtype> template<class P_numtype2>
inline Vector<P_numtype>& Vector<P_numtype>::operator|=(const
VectorPick<P_numtype2>& x)
{
typedef VectorPickIterConst<P_numtype2> T_expr;
(*this) |= _bz_VecExpr<T_expr>(x.begin());
return *this;
}
/*****************************************************************************
* Assignment operators with Random operand
*/
template<class P_numtype> template<class P_distribution>
Vector<P_numtype>& Vector<P_numtype>::operator=(Random<P_distribution>& rand)
{
for (int i=0; i < length_; ++i)
(*this)[i] = rand.random();
return *this;
}
#ifdef BZ_PECULIAR_RANDOM_VECTOR_ASSIGN_BUG
template<class P_numtype> template<class P_distribution>
Vector<P_numtype>& Vector<P_numtype>::operator=(Random<P_distribution>& rand)
{
(*this) = _bz_VecExpr<_bz_VecExprRandom<P_distribution> >
(_bz_VecExprRandom<P_distribution>(rand));
return *this;
}
template<class P_numtype> template<class P_distribution>
Vector<P_numtype>& Vector<P_numtype>::operator+=(Random<P_distribution>& rand)
{
(*this) += _bz_VecExpr<_bz_VecExprRandom<P_distribution> >
(_bz_VecExprRandom<P_distribution>(rand));
return *this;
}
template<class P_numtype> template<class P_distribution>
Vector<P_numtype>& Vector<P_numtype>::operator-=(Random<P_distribution>& rand)
{
(*this) -= _bz_VecExpr<_bz_VecExprRandom<P_distribution> >
(_bz_VecExprRandom<P_distribution>(rand));
return *this;
}
template<class P_numtype> template<class P_distribution>
Vector<P_numtype>& Vector<P_numtype>::operator*=(Random<P_distribution>& rand)
{
(*this) *= _bz_VecExpr<_bz_VecExprRandom<P_distribution> >
(_bz_VecExprRandom<P_distribution>(rand));
return *this;
}
template<class P_numtype> template<class P_distribution>
Vector<P_numtype>& Vector<P_numtype>::operator/=(Random<P_distribution>& rand)
{
(*this) /= _bz_VecExpr<_bz_VecExprRandom<P_distribution> >
(_bz_VecExprRandom<P_distribution>(rand));
return *this;
}
template<class P_numtype> template<class P_distribution>
Vector<P_numtype>& Vector<P_numtype>::operator%=(Random<P_distribution>& rand)
{
(*this) %= _bz_VecExpr<_bz_VecExprRandom<P_distribution> >
(_bz_VecExprRandom<P_distribution>(rand));
return *this;
}
template<class P_numtype> template<class P_distribution>
Vector<P_numtype>& Vector<P_numtype>::operator^=(Random<P_distribution>& rand)
{
(*this) ^= _bz_VecExpr<_bz_VecExprRandom<P_distribution> >
(_bz_VecExprRandom<P_distribution>(rand));
return *this;
}
template<class P_numtype> template<class P_distribution>
Vector<P_numtype>& Vector<P_numtype>::operator&=(Random<P_distribution>& rand)
{
(*this) &= _bz_VecExpr<_bz_VecExprRandom<P_distribution> >
(_bz_VecExprRandom<P_distribution>(rand));
return *this;
}
template<class P_numtype> template<class P_distribution>
Vector<P_numtype>& Vector<P_numtype>::operator|=(Random<P_distribution>& rand)
{
(*this) |= _bz_VecExpr<_bz_VecExprRandom<P_distribution> >
(_bz_VecExprRandom<P_distribution>(rand));
return *this;
}
#endif // BZ_PECULIAR_RANDOM_VECTOR_ASSIGN_BUG
BZ_NAMESPACE_END
#endif // BZ_VECTOR_CC
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -