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📄 odd_shape.java

📁 初期JAVA学习非常有用的资料。帮助深入了解API。特别是Applet。
💻 JAVA
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import java.awt.*;import java.awt.event.*;import javax.swing.*;import java.awt.geom.*;import java.awt.image.BufferedImage;public class Odd_Shape extends JApplet{        public void init(){	buildUI(getContentPane());    }    public void buildUI(Container container) {	setBackground(Color.white);        OddPanel oddPanel = new OddPanel();        container.add(oddPanel, BorderLayout.CENTER);    }    public static void main(String s[]) {        JFrame f = new JFrame("Odd_Shape");        f.addWindowListener(new WindowAdapter() {            public void windowClosing(WindowEvent e) {System.exit(0);}        });        Odd_Shape applet = new Odd_Shape();              applet.buildUI(f.getContentPane());        f.setSize(new Dimension(350,200));        f.setVisible(true);    }}class OddPanel extends JPanel{	int x, y, x1, y1, x2, y2;	GeneralPath oddShape;	BufferedImage bi;	Graphics2D big;	boolean firstTime;	Rectangle area;	public OddPanel(){            oddShape = new GeneralPath();	    firstTime = true;	    area = new Rectangle();	}        public GeneralPath createPath(int x, int y) {	    x2 = x;	    y2 = y;            oddShape.moveTo(x, y);	    x -= 100;	    oddShape.lineTo(x, y);	    y += 50;	    oddShape.lineTo(x, y);	    x += 100;	    oddShape.lineTo(x, y);            x += 10;	    y -= 10;	    x1 = x - 20;	    y1 = y - 20;	    oddShape.curveTo(x, y, x1, y1, x2, y2);	    return oddShape;	}	public void paintComponent(Graphics g){	   // super.paintComponent(g);	    Graphics2D g2 = (Graphics2D)g;	    if(firstTime){  	      Dimension dim = getSize();	      int w = dim.width;              int h = dim.height;	      x = w/2 + 50;	      y = h/2 - 25;	      oddShape = createPath(x, y);	      area = new Rectangle(w, h);               bi = (BufferedImage)createImage(w, h);              big = bi.createGraphics(); 	      big.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);	      firstTime = false;            }            // Clears the shape that was previously drawn.            big.setColor(Color.white);  	    big.fillRect(0, 0, area.width, area.height);	    big.setColor(Color.magenta);	    big.setStroke(new BasicStroke(3.0f));            big.draw(oddShape);            // Draws the buffered image to the screen.            g2.drawImage(bi, 0, 0, this);                 	}}

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