📄 form1.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace Memory
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
this.memory1.Play();
}
private void memory1_GameOver(object sender, LotsOfFun.Games.GameOverEventArgs e)
{
DialogResult result;
result = MessageBox.Show("You win in " + e.Clicks + " turns.\nPlay again?", "Game over", MessageBoxButtons.YesNo);
if (result == DialogResult.Yes)
{
this.memory1.Play();
}
}
}
}
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