📄 changelog.txt
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0.01Initial alpha release, highscores are broken, there is a few bugs in the collision detection, and performance is bad.0.02Initial highscore support0.03Replaced all timer code with two global variables, instead of every object keeping track of its own time which only uses additional resources and makes the game out of sync.Minor fixesFixed the "lives left" text.Fixed bug in highscores so it only showed up first timeAdded settings.cfg and support for loading and saving settings.0.03bFixed bug that made it impossible to change level, added a nonpausing timerAdded background to the highscore listing0.03cCleaned up the menu class.Made highscore listing look better.0.04Using lists for effects and balls instead, for more effective management of collision detection.Optimized a bit here and there.
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