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📄 eudemonscript.lua

📁 top web admin panel (tales of pirates)
💻 LUA
📖 第 1 页 / 共 3 页
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------------------------------------------------------------
--ScriptDefine.lua Created by knight 2005.3.9.
--
--脚本信息定义
print( "Loading EudemonScript.lua" )
------------------------------------------------------------

--守护神初始化脚本函数
function Eudemon()
	print( "Eudemon init" )
	
end 

function EudemonMission()
	InitTrigger()
	--TriggerAction( 1, SystemNotice, "equip item" )
	--TriggerAction( 1, GiveMission, 38 )
	RegTrigger( 8889, 1 )
--------------------------白银城新手出生	
	DefineWorldMission( 1, "新人报道", 1 )
	
	MisBeginTalk( "<t>Greetings! Welcome to \"Pirate King Online\".<n><t>A world filled with mystical creatures, treasures and of course, danger and adventure. Feel free to roam about the town area.<n><t>Throughout the course of your travel, you may also wish to enlist into the Navy Militia or join the Pirates and hunt for fame and treasure!<n><t>Your first task of the game is to locate Newbie Guide Senna. She has been stationed in Argent City at (2223, 2785) to help out people such as yourself to get familiarized with their surroundings.<n><t>Enjoy your stay and all the best on your journey!" )
	MisHelpTalk( "<t>Greetings! Welcome to \"Pirate King Online\".<n><t>A world filled with mystical creatures, treasures and of course, danger and adventure. Feel free to roam about the town area.<n><t>Throughout the course of your travel, you may also wish to enlist into the Navy Militia or join the Pirates and hunt for fame and treasure!<n><t>Your first task of the game is to locate Newbie Guide Senna. She has been stationed in Argent City at (2223, 2785) to help out people such as yourself to get familiarized with their surroundings.<n><t>Enjoy your stay and all the best on your journey!" )
	MisBeginAction( AddMission, 1 )
	MisBeginAction( SetFlag, 1, 1 )
	MisBeginAction(GiveItem, 436, 1, 4)
	--MisBeginAction(GiveItem, 2307, 1, 4)
	MisNeed(MIS_NEED_DESP, "Look for <rNewbie Guide - Senna> at (2223, 2785) to understand more about <rClasses> and <rAttributes>")


	MisResultCondition( AlwaysFailure )

-------------------------------沙岚城新手出生

	DefineWorldMission( 2, "Welcome", 2 )
	
	MisBeginTalk( "<t>Greetings! Welcome to \"Pirate King Online\".<n><t>A world filled with mystical creatures, treasures and of course, danger and adventure. Feel free to roam about the town area.<n><t>Throughout the course of your travel, you may also wish to enlist into the Navy Militia or join the Pirates and hunt for fame and treasure!<n><t>Your first task of the game is to locate Newbie Guide Resline. She has been stationed in Shaitan City at (877, 3573) to help out people such as yourself to get familiarized with their surroundings.<n><t>Enjoy your stay and all the best on your journey!" )
	MisHelpTalk( "<t>Greetings! Welcome to \"Pirate King Online\".<n><t>A world filled with mystical creatures, treasures and of course, danger and adventure. Feel free to roam about the town area.<n><t>Throughout the course of your travel, you may also wish to enlist into the Navy Militia or join the Pirates and hunt for fame and treasure!<n><t>Your first task of the game is to locate Newbie Guide Resline. She has been stationed in Shaitan City at (877, 3573) to help out people such as yourself to get familiarized with their surroundings.<n><t>Enjoy your stay and all the best on your journey!" )
	MisBeginAction( AddMission, 2 )
	MisBeginAction( SetFlag, 2, 1 )
	MisBeginAction(GiveItem, 436, 1, 4)
	--MisBeginAction(GiveItem, 2307, 1, 4)
	MisNeed(MIS_NEED_DESP, "Find <rNewbie Guide - Resline> at (877, 3573) to learn about <rClass> and <rAttributes>")

	MisResultCondition( AlwaysFailure )
	
-------------------------------冰狼堡新手出生

	DefineWorldMission( 3, "Welcome", 3 )
	
	MisBeginTalk( "<t>Greetings! Welcome to \"Pirate King Online\".<n><t>A world filled with mystical creatures, treasures and of course, danger and adventure. Feel free to roam about the town area.<n><t>Throughout the course of your travel, you may also wish to enlist into the Navy Militia or join the Pirates and hunt for fame and treasure!<n><t>Your first task of the game is to locate Newbie Guide Angela. She has been stationed in Icicle City at (1315, 507) to help out people such as yourself to get familiarized with their surroundings.<n><t>Enjoy your stay and all the best on your journey!" )
	MisHelpTalk( "<t>Greetings! Welcome to \"Pirate King Online\".<n><t>A world filled with mystical creatures, treasures and of course, danger and adventure. Feel free to roam about the town area.<n><t>Throughout the course of your travel, you may also wish to enlist into the Navy Militia or join the Pirates and hunt for fame and treasure!<n><t>Your first task of the game is to locate Newbie Guide Angela. She has been stationed in Icicle City at (1315, 507) to help out people such as yourself to get familiarized with their surroundings.<n><t>Enjoy your stay and all the best on your journey!" )
	MisBeginAction( AddMission, 3 )
	MisBeginAction( SetFlag, 3, 1 )
	MisBeginAction(GiveItem, 436, 1, 4)
	--MisBeginAction(GiveItem, 2307, 1, 4)
	MisNeed(MIS_NEED_DESP, "Look for <rNewbie Guide - Angela> at (1315, 507) to understand more about <rClasses> and <rAttributes>")

	MisResultCondition( AlwaysFailure )

-----------------------------------------------引诱巨兽
	DefineWorldMission( 4, "Lure Behemoth", 4 )

	MisBeginTalk( "<t>Proceed to <pAbandoned Mine 2> and find the lair of the Behemoth. When you reached the lair, use the <ySpecial Strawberry Biscuit> and see what happens.<n><t>Once you manage to lure the beast out, please kill him within the hour." )
	MisHelpTalk( "<t>Proceed to <pAbandoned Mine 2> and find the lair of the Behemoth. When you reached the lair, use the <ySpecial Strawberry Biscuit> and see what happens.<n><t>Once you manage to lure the beast out, please kill him within the hour." )
	MisBeginAction( AddMission, 4 )
	MisBeginAction(SystemNotice, "Obtained Quest: \"Lure Behemoth\"" )

--	MisCancelAction(ClearMission, 4 )
--	MisCancelAction(ClearTrigger, 109 )
--	MisCancelAction(ClearTrigger, 108 )
	MisCancelAction(SystemNotice, "This quest cannot be abandoned" )

	MisNeed(MIS_NEED_DESP, "Use the Strawberry biscuit to lure the Behemoth" )
	MisNeed(MIS_NEED_KILL, 99, 1, 10, 1)

	MisResultCondition( AlwaysFailure )


----------------------------汇报收信人
	DefineWorldMission( 5, "For Whom It May Concern", 5 )
	
	MisBeginTalk( "<t>Discovered that the letter addressee is actually <bSupermun>!<n><t>Report this to <bMerrix>." )
	MisHelpTalk( "<t>Discovered that the letter addressee is actually <bSupermun>!<n><t>Report this to <bMerrix>." )
	MisBeginAction( AddMission, 5 )
	MisCancelAction(SystemNotice, "This quest cannot be abandoned" )
		
	MisNeed(MIS_NEED_DESP, "Look for Merrix at (1118, 3611)")
	
	MisResultCondition( AlwaysFailure )

----------------------------询问未果
	DefineWorldMission( 6, "Wrong Question", 6 )
	
	MisBeginTalk( "<t>Looks like Chairman Ronnie does not want to disclose more. Perhaps talking to <bBlurry> would be better." )
	MisHelpTalk( "<t>Looks like Chairman Ronnie does not want to disclose more. Perhaps talking to <bBlurry> would be better." )
	MisBeginAction( AddMission, 6 )
	MisCancelAction(SystemNotice, "This quest cannot be abandoned" )
		
	MisNeed(MIS_NEED_DESP, "Report back to Blurry at (2272, 2700)")
	
	MisResultCondition( AlwaysFailure )


----------------------------返回冰狼
	DefineWorldMission( 7, "Return to Icicle", 7 )
	
	MisBeginTalk( "<t>Now is time to return to Icicle Castle and have a chat with Lee about the location of \"Nine Haven\"." )
	MisHelpTalk( "<t>Now is time to return to Icicle Castle and have a chat with Lee about the location of \"Nine Haven\"." )
	MisBeginAction( AddMission, 7 )
	MisCancelAction(SystemNotice, "This quest cannot be abandoned" )
		
	MisNeed(MIS_NEED_DESP, "Return to Luke in Icicle City at (1320, 585).")
	
	MisResultCondition( AlwaysFailure )

----------------------------海盗之血1
	DefineWorldMission( 8, "Blood of Pirate", 8 )
	
	MisBeginTalk( "<t>When I used my both hands to touch the black object, a mysterious voice echoed into me, \" Blood of a Pirate, proved your loyalty and I will show you the way\".<n>What is the Blood of a Pirate, I pondered. How to prove my loyalty? Maybe <bJack> at (1672, 3777) will know something." )
	MisHelpTalk( "<t>When I used my both hands to touch the black object, a mysterious voice echoed into me, \" Blood of a Pirate, proved your loyalty and I will show you the way\".<n>What is the Blood of a Pirate, I pondered. How to prove my loyalty? Maybe <bJack> at (1672, 3777) will know something." )
	MisBeginAction( AddMission, 8 )
	MisBeginAction( TakeItem, 4220, 1 )
	MisBeginAction( GiveItem, 4221, 1, 4 )
	MisCancelAction(SystemNotice, "This quest cannot be abandoned" )
		
	MisNeed(MIS_NEED_DESP, "Find Jack for the answer to the question in your heart")
	
	MisResultCondition( AlwaysFailure )

----------------------------海军之魂1
	DefineWorldMission( 9, "Soul of Navy", 9 )
	
	MisBeginTalk( "<t>When I used my both hands to touch the black object, a mysterious voice echoed into me, \"Soul of Navy, proved your determination and I will show you the way\".<n><t>What is the Soul of Navy, I pondered. How to prove my determination? Maybe <bJack> at (1672, 3777) will know something." )
	MisHelpTalk( "<t>When I used my both hands to touch the black object, a mysterious voice echoed into me, \"Soul of Navy, proved your determination and I will show you the way\".<n><t>What is the Soul of Navy, I pondered. How to prove my determination? Maybe <bJack> at (1672, 3777) will know something." )
	MisBeginAction( AddMission, 9 )
	MisBeginAction( TakeItem, 4220, 1 )
	MisBeginAction( GiveItem, 4221, 1, 4 )
	MisCancelAction(SystemNotice, "This quest cannot be abandoned" )
		
	MisNeed(MIS_NEED_DESP, "Find Jack for the answer to the question in your heart")
	
	MisResultCondition( AlwaysFailure )

----------------------------无名之人1
	DefineWorldMission( 10, "Nameless One", 10 )
	
	MisBeginTalk( "<t>When I used my both hands to touch the black object, a mysterious voice echoed into me, \"Nameless One, proved your bravery and I will show you the way\".<n><t>Who is the Nameless One, I pondered. How to prove my bravery? Maybe <bJack> at (1672, 3777) will know something." )
	MisHelpTalk( "<t>When I used my both hands to touch the black object, a mysterious voice echoed into me, \"Nameless One, proved your bravery and I will show you the way\".<n><t>Who is the Nameless One, I pondered. How to prove my bravery? Maybe <bJack> at (1672, 3777) will know something." )

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