📄 itemeffect.lua
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-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
--LG( " learn sk " , " Sk_Script_Hyz () : " , "sever determine return= " , a )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Zj ( role , Item )
local sk_add = SK_ZJ
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Jjsl ( role , Item )
local sk_add = SK_JJSL
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Ymsl ( role , Item )
local sk_add = SK_YMSL
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Kb ( role , Item )
local sk_add = SK_KB
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
--LG( " learn sk " , " function Sk_Script_Kb () : " , "sever determine return= " , a )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Ttcb ( role , Item )
local sk_add = SK_TTCB
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Mnrx ( role , Item )
local sk_add = SK_MNRX
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Swzq ( role , Item )
local sk_add = SK_SWZQ
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Ssjjc ( role , Item )
local sk_add = SK_FSZ
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Hys ( role , Item )
local sk_add = SK_HYS
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Pxkg ( role , Item )
local sk_add = SK_PXKG
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Qx ( role , Item )
local sk_add = SK_YS
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Bc ( role , Item )
local sk_add = SK_BC
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Guz ( role , Item )
local sk_add = SK_GWZ
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
--LG( " learn sk " , " function Sk_Script_Guz () : " , "sever determine return= " , a )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Db ( role , Item )
local sk_add = SK_DB
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Mb ( role , Item )
local sk_add = SK_MB
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Shtz ( role , Item )
local sk_add = SK_SHTZ
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Tzhf ( role , Item )
local sk_add = SK_TZHF
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Gjsl ( role , Item )
local sk_add = SK_GJSL
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Jfb ( role , Item )
local sk_add = SK_JFB
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Yy ( role , Item )
local sk_add = SK_YY
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Hqsl ( role , Item )
local sk_add = SK_HQSL
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Lxjy ( role , Item )
local sk_add = SK_LXJY
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Dyjj ( role , Item )
local sk_add = SK_DYJJ
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Tj ( role , Item )
local sk_add = SK_TJ
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
return
end
a = AddChaSkill ( role , sk_add, 1 , 1 , 1 )
if a== 0 then
UseItemFailed ( role )
return
end
end
function Sk_Script_Sj ( role , Item )
local sk_add = SK_SJ
local form_sklv = GetSkillLv( role , sk_add )
-- if form_sklv < 0 or form_sklv == nil then --技能等级合法性检查
-- return
-- end
if form_sklv ~= 0 then
UseItemFailed ( role )
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