⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 variable.lua

📁 top web admin panel (tales of pirates)
💻 LUA
📖 第 1 页 / 共 5 页
字号:
---------------------------------超级精灵宝箱精灵ID
C1=183
---------------------------------超级精灵宝箱精灵属性
N1=5
N2=5
N3=5
N4=5
N5=5
--------------------------------超级精灵宝箱精灵体力

--------------------------------超级精灵宝箱精灵成长度

---------------------------------阴阳五行轮回塔内容ID
SI=183
---------------------------------阴阳五行轮回塔内容数量
SN=1
--------------------------------阴阳五行轮回塔属性
SA1=5
SA2=5
SA3=5
SA4=5
SA5=5
------------------------------阴阳五行轮回塔颜色与能量
SE=15			-----绿色
--SE=2			-----灰色
--SE=12			-----白色
--SE=13			-----白色
--SE=14			-----绿色
--SE=15			-----绿色
--SE=16			-----紫色
--SE=17			-----紫色
--SE=18			-----红色
--SE=19			-----红色
--SE=20			-----红得发紫
-----------------------石头记
STONE_ID				=		0878
STONE_LV				=		2
--宝石每级对应属性数值
StoneEff_Num = 16

StoneEff = {}
StoneEff [0]			=		0
StoneEff [1]			=		4
StoneEff [2]			=		6
StoneEff [3]			=		10
StoneEff [4]			=		5
StoneEff [5]			=		5
StoneEff [6]			=		100
StoneEff [7]			=		2
StoneEff [8]			=		1
StoneEff [9]			=		5
StoneEff [10]			=		5
StoneEff [11]			=		5
StoneEff [12]			=		5
StoneEff [13]			=		50
StoneEff [14]			=		3
StoneEff [15]			=		500
StoneEff [16]			=		5


--宝石效果信息


---宝石类型编号
StoneTpye_ID_Num = 16

StoneTpye_ID = {}
StoneTpye_ID [0]	=		0		--空位
StoneTpye_ID [1]	=		0878		--烈炎石
StoneTpye_ID [2]	=		0879		--炙焰石
StoneTpye_ID [3]	=		0880		--火药石
StoneTpye_ID [4]	=		0881		--玛瑙石
StoneTpye_ID [5]	=		0882		--寒玉
StoneTpye_ID [6]	=		0883		--月之心
StoneTpye_ID [7]	=		0884		--水灵石
StoneTpye_ID [8]	=		0887		--圣光石
StoneTpye_ID [9]	=		0860		--风灵石
StoneTpye_ID [10]	=		0861		--鹰眼石
StoneTpye_ID [11]	=		0862		--岩玉
StoneTpye_ID [12]	=		0863		--炎玉
StoneTpye_ID [13]	=		0864		--黑龙之瞳
StoneTpye_ID [14]	=		0865		--黑龙之魂
StoneTpye_ID [15]	=		0866		--黑龙之心
StoneTpye_ID [16]	=		1012		--加纳之神
							


---宝石效果类型
StoneEffType = {}
StoneEffType[0] =		0	--空
StoneEffType[1] =		1	--攻击型
StoneEffType[2] =		1	--攻击型
StoneEffType[3] =		1	--攻击型
StoneEffType[4] =		1	--攻击型
StoneEffType[5] =		2	--防御型
StoneEffType[6] =		2	--防御型
StoneEffType[7] =		2	--防御型
StoneEffType[8] =		4	--增益型
StoneEffType[9] =		4	--增益型
StoneEffType[10] =		4	--增益型
StoneEffType[11] =		4	--增益型
StoneEffType[12] =		4	--增益型
StoneEffType[13] =		1	--攻击型
StoneEffType[14] =		2	--防御型
StoneEffType[15] =		2	--防御型
StoneEffType[16] =		4	--增益型



---宝石可精炼道具类型 ( 0为结束 )
StoneItemType ={}
StoneItemType[0] = { 0 }
StoneItemType[1] = { 1,0 }
StoneItemType[2] = { 2,3,7,9,0  }
StoneItemType[3] = { 4,0 }
StoneItemType[4] = { 1,2,3,4,7,9,23,0 }
StoneItemType[5] = { 11,22,27,0 }
StoneItemType[6] = { 11,22,27,0 }
StoneItemType[7] = { 1,2,3,4,7,9,24,0 }	
StoneItemType[8] = { 1,2,3,4,7,9,24,0 }
StoneItemType[9] = { 24,0 }       
StoneItemType[10] = { 23,0 }       
StoneItemType[11] = { 11,22,27,0 } 
StoneItemType[12] = { 1,2,3,4,7,9,0 }
StoneItemType[13] = { 1,2,3,4,7,9,0 }
StoneItemType[14] = { 11,22,27,0 }	
StoneItemType[15] = { 23,24,0 }
StoneItemType[16] =  { 1,2,3,4,7,9,0 }

--荣誉值限制最小值
RYZ_Rongyu_Min = -300
RYZ_Rongyu_Max = 30000

--普通怪物
UnNormalMonster_Num =		13
UnNormalMonster_ID = { }
UnNormalMonster_ID [0]	=	1
UnNormalMonster_ID [1]	=	2
UnNormalMonster_ID [2]	=	3
UnNormalMonster_ID [3]	=	4
UnNormalMonster_ID [4]	=	728
UnNormalMonster_ID [5]	=	729
UnNormalMonster_ID [6]	=	730
UnNormalMonster_ID [7]	=	731
UnNormalMonster_ID [8]	=	739
UnNormalMonster_ID [9]	=	740
UnNormalMonster_ID [10]	=	742
UnNormalMonster_ID [11]	=	743
UnNormalMonster_ID [12]	=	744
UnNormalMonster_ID [13]	=	745

--PK岛关闭计数-----------
PK_Win_CountNum		=	60

----------------------------------------------------------------------------------------------------
--PK岛需要删除的道具
PK_BagItemDelCheckNum = 6
PK_BagItemDelCheck_ID = { }
PK_BagItemDelCheck_ID [0] = 1854
PK_BagItemDelCheck_ID [1] = 1855
PK_BagItemDelCheck_ID [2] = 1856
PK_BagItemDelCheck_ID [3] = 1857
PK_BagItemDelCheck_ID [4] = 1858
PK_BagItemDelCheck_ID [5] = 1859
PK_BagItemDelCheck_ID [6] = 1860
--PK_BagItemDelCheck_ID [7] = 4661



--圣战关闭-----------
SZ_Win_CountNum		=	60
SZ_Win_CountNum2	=	60
GUILDNOTICE = 6
GUILDCLOSESHOW = {}
GUILDCLOSESHOW[1] = 900
GUILDCLOSESHOW[2] = 600
GUILDCLOSESHOW[3] = 300
GUILDCLOSESHOW[4] = 180
GUILDCLOSESHOW[5] = 120
GUILDCLOSESHOW[6] = 60
GUILDWARCLOSETIME = 10800

GUILDNOTICE2 = 6
GUILDCLOSESHOW2 = {}
GUILDCLOSESHOW2[1] = 900
GUILDCLOSESHOW2[2] = 600
GUILDCLOSESHOW2[3] = 300
GUILDCLOSESHOW2[4] = 180
GUILDCLOSESHOW2[5] = 120
GUILDCLOSESHOW2[6] = 60
GUILDWARCLOSETIME2 = 10800

 


--退出圣战地图会删除的道具
SZ_BagItemDelCheckNum = 4
SZ_BagItemDelCheck_ID = { }
SZ_BagItemDelCheck_ID [0] = 4661
SZ_BagItemDelCheck_ID [1] = 2964
SZ_BagItemDelCheck_ID [2] = 3001
SZ_BagItemDelCheck_ID [3] = 2381 ---守护神召唤券




--死神攻略中要删除的道具--死神专属部分开始
SS_BagItemDelCheckNum = 2
SS_BagItemDelCheck_ID = { }
SS_BagItemDelCheck_ID [1] = 1855		--进入永恒地狱的门票
SS_BagItemDelCheck_ID [2] = 1856		--杀死神必须使用的道具

CRY = {}
CRY[5]=0
CRY[6]=0
CRY[7]=0
CRY[8]=0
CRY[9]=0
CRY[10]=0
CRY[11]=0
CRY[12]=0
CRY[13]=0
CRY[14]=0
CRY[15]=0
CRY[16]=0
CRY[17]=0
CRY[18]=0
CRY[19]=0

AZRAEL = {}
AZRAEL[5]=0
AZRAEL[6]=0
AZRAEL[7]=0
AZRAEL[8]=0
AZRAEL[9]=0
AZRAEL[10]=0
AZRAEL[11]=0
AZRAEL[12]=0
AZRAEL[13]=0
AZRAEL[14]=0
AZRAEL[15]=0
AZRAEL[16]=0
AZRAEL[17]=0
AZRAEL[18]=0
AZRAEL[19]=0

SUMMON = {}
SUMMON[1]=0
SUMMON[2]=0
SUMMON[3]=0
SUMMON[4]=0
SUMMON[5]=0

HELLCLOSETIME = 300
MAXNOTICE = 17
NOTICETIME = {}
NOTICETIME[1] = 300
NOTICETIME[2] = 240
NOTICETIME[3] = 180
NOTICETIME[4] = 120
NOTICETIME[5] = 60
NOTICETIME[6] = 30
NOTICETIME[7] = 15
NOTICETIME[8] = 10
NOTICETIME[9] = 9
NOTICETIME[10] = 8
NOTICETIME[11] = 7
NOTICETIME[12] = 6
NOTICETIME[13] = 5
NOTICETIME[14] = 4
NOTICETIME[15] = 3
NOTICETIME[16] = 2
NOTICETIME[17] = 1

--死神专属部分


--道具实例化事件类型
NPC_SALE				=	0	--npc买卖
MONSTER_BAOLIAO		=	1	--怪物暴料
PLAYER_HECHENG		=	2	--玩家合成
QUEST_AWARD_1		=	3	--任务获取1
QUEST_AWARD_2		=	4	--任务获取2
QUEST_AWARD_3		=	5	--任务获取3
QUEST_AWARD_4		=	6	--任务获取4
QUEST_AWARD_5		=	7	--任务获取5
QUEST_AWARD_6		=	8	--任务获取6
QUEST_AWARD_7		=	9	--任务获取7
QUEST_AWARD_8		=	10	--任务获取8
PLAYER_XSBOX			=	11	--新手宝箱

PLAYER_CCFSBOXA		=	12
PLAYER_CCFSBOXB		=	13
PLAYER_CCFSBOXC		=	14
PLAYER_CCFSBOXD		=	15
PLAYER_CCFSBOXE		=	16
PLAYER_CCFSBOXF 		=	17
PLAYER_CCFSBOXG		=	18
PLAYER_CCFSBOXH		=	19
PLAYER_CCFSBOXI		=	20
PLAYER_ZSITEM			=	22	--紫色装备
PLAYER_HSSR			=	23	--黑市商人
PLAYER_HSSRA			=	24	--黑市商人A

QUEST_AWARD_SCBOX	=	95	--商城箱子
QUEST_AWARD_SDJ		=	96	--圣诞换取礼品
QUEST_AWARD_RYZ		=	97	--荣誉证获得
QUEST_AWARD_WZX		=	98	--职业任务宝箱
QUEST_AWARD_RAND		=	99	--随机职业任务




--附加属性套装名称对应————————————————————————————————————

ITEMSERIES_DRAGON		=  1							--巨龙套装(力量)
ITEMSERIES_TAITAN       =  2							--泰坦套装(体质)
ITEMSERIES_HUNTER      =  3							--猎手套装(专注)
ITEMSERIES_DELIVER      =  4							--信使套装(敏捷)
ITEMSERIES_HOLY   =  5							--神圣套装(精神)

--附加属性概率—————————————————————————————————————————

Itemattr_Baoliao  =  { }





--道具品质随机概率——————————————————————————————————————————————————————————

Item_Baoliao = { }									--怪物暴料 --从最高级品质开始随机,高级物品优先,相邻等级的数值差值为实际概率
Item_Baoliao [0]		=		0						--
Item_Baoliao [1]		=		0						--
Item_Baoliao [2]		=		0						--
Item_Baoliao [3]		=		0						--
Item_Baoliao [4]		=		0						--
Item_Baoliao [5]		=		1						--神喻之...
Item_Baoliao [6]		=		5						--王者之...	
Item_Baoliao [7]		=		10						--统帅之...
Item_Baoliao [8]		=		40						--卓越之...
Item_Baoliao [9]		=		80						--普通型...

Item_Attr_0 = { }					
Item_Attr_0 [0]		=		0						--5个附加属性
Item_Attr_0 [1]		=		0						--4个附加属性
Item_Attr_0 [2]		=		1						--3个附加属性
Item_Attr_0 [3]		=		4						--2个附加属性
Item_Attr_0 [4]		=		50						--1个附加属性


Item_Mission_1 = { }					
Item_Mission_1 [0]		=		0						--
Item_Mission_1 [1]		=		0						--
Item_Mission_1 [2]		=		0						--
Item_Mission_1 [3]		=		0						--
Item_Mission_1 [4]		=		0						-- 
Item_Mission_1 [5]		=		0						--神喻之... 
Item_Mission_1 [6]		=		0						--王者之... 
Item_Mission_1 [7]		=		1						--统帅之... 
Item_Mission_1 [8]		=		10						--卓越之... 
Item_Mission_1 [9]		=		50						--普通型... 

Item_Attr_1 = { }					
Item_Attr_1 [0]		=		0						--5个附加属性      

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -