📄 jthread.c
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base += REDZONE; currentJThread->stackBase = (void *) base;#endif }}void*jthread_stacklimit(void){#if defined(STACK_GROWS_UP) return (void*)((uintp)currentJThread->stackEnd - REDZONE);#else return (void*)((uintp)currentJThread->stackBase + REDZONE);#endif}/* Spinlocks: simple since we're uniprocessor *//* ARGSUSED */voidjthread_spinon(void *arg UNUSED){ jthread_suspendall();}/* ARGSUSED */voidjthread_spinoff(void *arg UNUSED){ jthread_unsuspendall();}/* * yield to a thread of equal priority */voidjthread_yield(void){ intsDisable(); internalYield(); intsRestore();}/* * sleep for time milliseconds */ voidjthread_sleep(jlong millis){ if (millis == 0) { return; } intsDisable(); BLOCKED_ON_EXTERNAL(currentJThread); suspendOnQThread(currentJThread, 0, (long)millis); intsRestore();}/* * Check whether a thread is alive. * * Note that threads executing their onstop function are not alive. */intjthread_alive(jthread *jtid){ int status = true; intsDisable(); if (jtid == 0 /* There seems to be a window in which death can be * broadcast before it is waited for. Basically, * jthread_alive will be false immediately after * Thread.stop(), unless stopping the thread was * disabled. Thread.alive() will become false as soon as * the thread is on its way out. */ || (jtid->flags & (THREAD_FLAGS_DYING | THREAD_FLAGS_EXITING)) || jtid->status == THREAD_DEAD) status = false; intsRestore(); return status;}/* * Change thread priority. */voidjthread_setpriority(jthread* jtid, int prio){ KaffeNodeQueue** ntid; KaffeNodeQueue* last; KaffeNodeQueue* node; if (jtid->status == THREAD_SUSPENDED) { jtid->priority = (unsigned char)prio; return; } intsDisable(); /* Remove from current thread list */ last = NULL; node = NULL; for (ntid = &threadQhead[jtid->priority]; *ntid != 0; ntid = &(*ntid)->next) { if (JTHREADQ(*ntid) == jtid) { node = *ntid; *ntid = node->next; if (*ntid == 0) { threadQtail[jtid->priority] = last; } break; } last = *ntid; } assert(node != NULL); /* Insert onto a new one */ jtid->priority = (unsigned char)prio; if (threadQhead[prio] == 0) { threadQhead[prio] = node; threadQtail[prio] = node; } else { threadQtail[prio]->next = node; threadQtail[prio] = node; } node->next = NULL; /* If I was rescheduled, or something of greater priority was, * insist on a reschedule. */ if (jtid == currentJThread || prio > currentJThread->priority) { needReschedule = true; } intsRestore();}/* * Stop a thread in its tracks. */voidjthread_stop(jthread *jtid){ intsDisable(); /* No reason to hit a dead man over the head */ if (jtid->status != THREAD_DEAD) { jtid->flags |= THREAD_FLAGS_KILLED; } /* if it's us, die */ if (jtid == jthread_current() && (jtid->flags & THREAD_FLAGS_DONTSTOP) == 0 && blockInts == 1) die(); /* We only have to resume the thread if it is not us. */ if (jtid != jthread_current()) resumeThread(jtid); intsRestore();}/* * Have a thread exit. This function does not return. */voidjthread_exit(void){ jthread* tid; KaffeNodeQueue *liveQ;DBG(JTHREAD, dprintf("jthread_exit %p\n", currentJThread); ); jthread_disable_stop(); jmutex_lock(&threadLock); talive--; if (currentJThread->daemon) { tdaemon--; } KaffeVM_unlinkNativeAndJavaThread(); assert(!(currentJThread->flags & THREAD_FLAGS_EXITING)); currentJThread->flags |= THREAD_FLAGS_EXITING; jmutex_unlock(&threadLock); jthread_enable_stop(); /* If we only have daemons left, then we should exit. */ if (talive == tdaemon) { DBG(JTHREAD, dprintf("all done, closing shop\n"); ); if (runOnExit != 0) { runOnExit(); } /* we disable interrupts while we go out to prevent a reschedule * in killThread() */ intsDisable(); for (liveQ = liveThreads; liveQ != 0; liveQ = liveQ->next) { tid = JTHREADQ(liveQ); /* The current thread is still on the live * list, and we don't want to recursively * suicide. */ if (!(tid->flags & THREAD_FLAGS_EXITING) && tid != firstThread) killThread(tid); } if (currentJThread == firstThread) { DBG(JTHREAD, dprintf("jthread_exit(%p): we're the main thread, returning.\n", currentJThread); ); return; } /* Wake up the first thread */ DBG(JTHREAD, dprintf("jthread_exit(%p): waking up main thread.\n", currentJThread)); firstThread->suspender = NULL; resumeThread(firstThread); } else if (currentJThread == firstThread) { /* The main thread is not exiting. Remove the flag to prevent * reschedule() from killing us. */ intsDisable(); currentJThread->flags &= ~THREAD_FLAGS_EXITING; currentJThread->suspender = NULL; suspendOnQThread(currentJThread, NULL, NOTIMEOUT); assert(talive == tdaemon); return; } /* we disable interrupts while we go out to prevent a reschedule * in killThread() */ intsDisable(); for (;;) { killThread(currentJThread); jthread_sleep((jlong) 1000); }}/* * have main thread wait for all threads to finish */void jthread_exit_when_done(void){ while (talive > 1) jthread_yield(); jthread_exit();}/* * Reschedule the thread. * Called whenever a change in the running thread is required. */voidreschedule(void){ int i; jthread* lastThread; int b; /* A reschedule in a non-blocked context is half way to hell */ assert(intsDisabled()); b = blockInts; for (;;) { for (i = max_priority; i >= min_priority; i--) { if (threadQhead[i] == 0) continue; if (JTHREADQ(threadQhead[i]) != currentJThread) { lastThread = currentJThread; currentJThread = JTHREADQ(threadQhead[i]); { struct rusage ru; jlong ct; getrusage(RUSAGE_SELF, &ru); ct = ((jlong)ru.ru_utime.tv_sec * 1000000) + ((jlong)ru.ru_utime.tv_usec); ct += ((jlong)ru.ru_stime.tv_sec * 1000000) + ((jlong)ru.ru_stime.tv_usec); lastThread->totalUsed += (ct - lastThread->startUsed); currentJThread->startUsed = ct; }DBG(JTHREADDETAIL,dprintf("switch from %p to %p\n", lastThread, currentJThread); ); /* save and restore floating point state */#if defined(SAVE_FP) SAVE_FP(lastThread->fpstate);#endif#if defined(CONTEXT_SWITCH) CONTEXT_SWITCH(lastThread, currentJThread);#else if (JTHREAD_CONTEXT_SAVE(lastThread->env) == 0) { lastThread->restorePoint = GET_SP(lastThread->env); JTHREAD_CONTEXT_RESTORE(currentJThread->env, 1); }#endif#if defined(LOAD_FP) LOAD_FP(currentJThread->fpstate);#endif /* Restore ints */ blockInts = b; assert(currentJThread == lastThread); /* Now handle external requests for cancelation * We do not act upon them if: * + The thread has the DONTSTOP flags set. * + The threads is already exiting */ if ((currentJThread->flags & THREAD_FLAGS_KILLED) != 0 && (currentJThread->flags & THREAD_FLAGS_DONTSTOP) == 0 && (currentJThread->flags & THREAD_FLAGS_EXITING) == 0 && blockInts == 1) { die(); } } /* Now kill the schedule */ needReschedule = false; return; } /* since we set `wouldlosewakeup' first, we might write into * the pipe but not go to handleIO at all. That's okay --- * all it means is that we'll return from the next select() * for no reason. handleIO will eventually drain the pipe. */ wouldlosewakeup = 1; if (sigPending) { wouldlosewakeup = 0; processSignals(); continue; }#if defined(DETECTDEADLOCK) if (tblocked_on_external == 0) { ondeadlock(); }#endif /* if we thought we should reschedule, but there's no thread * currently runnable, reset needReschedule and wait for another * event that will set it again. */ needReschedule = false; handleIO(true); }}/*============================================================================ * * I/O interrupt related functions * *//* * resume all threads blocked on a given queue */static voidresumeQueue(KaffeNodeQueue *queue){ KaffeNodeQueue *tid; KaffeNodeQueue *ntid; for (tid = queue; tid != 0; tid = ntid) { ntid = tid->next; resumeThread(JTHREADQ(tid)); }}/* * Process incoming SIGIO * return 1 if select was interrupted */staticvoidhandleIO(int canSleep){ int r; /** the wake-up time of the next thread on the alarm queue */ jlong firstAlarm; /** how long do we want to sleep, at most */ jlong maxWait; /* NB: both pollarray and rd, wr are thread-local */#if USE_POLL /* for poll(2) */ unsigned int nfd, i;#if DONT_USE_ALLOCA struct pollfd pollarray[FD_SETSIZE]; /* huge (use alloca?) */#else struct pollfd *pollarray = alloca(sizeof(struct pollfd) * (maxFd+1));#endif#else /* for select(2) */ fd_set rd; fd_set wr; struct timeval zero = { 0, 0 }; int i;#endif int b = 0; assert(intsDisabled());DBG(JTHREADDETAIL, dprintf("handleIO(sleep=%d)\n", canSleep); );#if USE_POLL /* Build pollarray from fd_sets. * This is probably not the most efficient way to handle this. */ for (nfd = 0, i = 0; (int)i <= maxFd; i++) { short ev = 0; if (readQ[i] != 0) { /* FD_ISSET(i, &readsPending) */ /* Check for POLLIN and POLLHUP for portability. * Some poll(2) implementations return POLLHUP * on EOF. */ ev |= POLLIN | POLLHUP; } if (writeQ[i] != 0) { /* FD_ISSET(i, &writesPending) */ ev |= POLLOUT; assert(FD_ISSET(i, &writesPending)); } if (ev != 0) { pollarray[nfd].fd = i; pollarray[nfd].events = ev; nfd++; } }#else FD_COPY(&readsPending, &rd); FD_COPY(&writesPending, &wr);#endif /* * figure out which fds are ready */retry: if (canSleep) { b = blockInts; /* NB: BEGIN unprotected region */ blockInts = 0; /* add sigpipe[0] if needed */#if USE_POLL pollarray[nfd].fd = sigPipe[0]; pollarray[nfd].events = POLLIN; nfd++;#else FD_SET(sigPipe[0], &rd);#endif } /* * find out if we have any threads waiting (and if so, when the first * one will expire). we use this to prevent indefinite waits in the * poll / select * */ firstAlarm = -1; if (alarmList != 0) { // sorted firstAlarm = JTHREADQ(alarmList)->time; } maxWait = (canSleep ? -1 : 0); if ( (firstAlarm != -1) && (canSleep) ) { jlong curTime = currentTime(); if (curTime >= firstAlarm) { maxWait = 0; } else { maxWait = firstAlarm - curTime; } DBG(JTHREADDETAIL, dprintf("handleIO(sleep=%d) maxWait=%ld\n", canSleep, (long) maxWait); ); }#if USE_POLL r = poll(pollarray, nfd, maxWait);#else if (maxWait <= 0) { r = select(maxFd+1, &rd, &wr, 0, &zero); } else { struct timeval maxWaitVal = { maxWait/1000, (maxWait % 1000) * 1000 }; r = select(maxFd+1, &rd, &wr, 0, &maxWaitVal); }#endif /* Reset wouldlosewakeup here */ wouldlosewakeup = 0; if (canSleep) { int can_read_from_pipe = 0; blockInts = b; /* NB: END unprotected region */#if USE_POLL can_read_from_pipe = (pollarray[--nfd].revents & POLLIN);#else can_read_from_pipe = FD_ISSET(sigPipe[0], &rd);#endif /* drain helper pipe if a byte was written */ if (r > 0 && can_read_from_pipe) { char c; /* NB: since "rd" is a thread-local variable, it can * still say that we should read from the pipe when * in fact another thread has already read from it. * That's why we count how many bytes go in and out. */ if (bytesInPipe > 0) { read(sigPipe[0], &c, 1); bytesInPipe--; } } if (sigPending) { processSignals(); } } if ((r < 0 && errno == EINTR) && !canSleep) goto retry; if (r <= 0) return;DBG(JTHREADDETAIL, dprintf("Select returns %d\n", r); );#if USE_POLL for (i = 0; r > 0 && i < nfd; i++) { int fd; register short rev = pollarray[i].revents; if (rev == 0) { continue; } fd = pollarray[i].fd; needReschedule = true; r--; /* If there's an error, we don't know whether to wake * up readers or writers. So wake up both if so. * Note that things such as failed connect attempts * are reported as errors, not a read or write readiness. */ /* wake up readers when not just POLLOUT */ if (rev != POLLOUT && readQ[fd] != 0) { resumeQueue(readQ[fd]); readQ[fd] = 0; } /* wake up writers when not just POLLIN */
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