eventdispatchthread.java

来自「java virtual machince kaffe」· Java 代码 · 共 148 行

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package java.awt;/** * * Copyright (c) 1998 *   Transvirtual Technologies Inc.  All rights reserved. * * See the file "license.terms" for information on usage and redistribution * of this file. * @author P.C.Mehlitz * @author Bryce McKinlay * @author Riccardo Mottola */class EventDispatchThread  extends Thread{  /**   * The default priority when no property has been set.   */  private static final int DEFAULT_PRIORITY = NORM_PRIORITY + 1;  private static int dispatchThreadNum;  private EventQueue queue;    boolean stop;  EventDispatchThread(EventQueue queue)  {    super();    setName("AWT-EventQueue-" + ++dispatchThreadNum);    this.queue = queue;    int priority = DEFAULT_PRIORITY;    try      {        String priorityString =          System.getProperty("gnu.awt.dispatchthread.priority");        if (priorityString != null)          {            priority = Integer.parseInt(priorityString);           }            }    catch (NumberFormatException ex)      {        // Ignore and use default.      }    setPriority(priority);  }public void run () {	AWTEvent e;	while ( !stop ) {		// the inner loop protects us from being disrupted by		// an exception (we should continue to dispatch as long as possible)        try	{	  AWTEvent evt = queue.getNextEvent();          KeyboardFocusManager manager;          manager = KeyboardFocusManager.getCurrentKeyboardFocusManager ();          // Try to dispatch this event to the current keyboard focus          // manager.  It will dispatch all FocusEvents, all          // WindowEvents related to focus, and all KeyEvents,          // returning true.  Otherwise, it returns false and we          // dispatch the event normally.          if (!manager.dispatchEvent (evt))	    queue.dispatchEvent(evt);	}        catch (ThreadDeath death)        {          // If someone wants to kill us, let them.          return;        }	catch (InterruptedException ie)	{	  // We are interrupted when we should finish executing	  return;	}	catch (Throwable x)	{	  System.err.println("Exception during event dispatch:");	  x.printStackTrace(System.err);	}	}}void run ( Component modalWindow ) {	AWTEvent e;	// check if we are outside of the dispatcher thread (to prevent 	// race conditions)	if ( !EventQueue.isDispatchThread()) {		e = WMEvent.getEvent( modalWindow, WMEvent.WM_DISPATCH_MODAL);		Toolkit.eventQueue.postEvent( e);		synchronized ( e ) {			while ( !e.consumed ) {				try { e.wait(); } catch ( InterruptedException x ) {}			}		}	}	else {		while ( !stop ) {			// the inner loop protects us from being disrupted by			// an exception (we should continue to dispatch as long as possible)			        try	{	  AWTEvent evt = queue.getNextEvent();          KeyboardFocusManager manager;          manager = KeyboardFocusManager.getCurrentKeyboardFocusManager ();          // Try to dispatch this event to the current keyboard focus          // manager.  It will dispatch all FocusEvents, all          // WindowEvents related to focus, and all KeyEvents,          // returning true.  Otherwise, it returns false and we          // dispatch the event normally.          if (!manager.dispatchEvent (evt))	    queue.dispatchEvent(evt);	}        catch (ThreadDeath death)        {          // If someone wants to kill us, let them.          return;        }	catch (InterruptedException ie)	{	  // We are interrupted when we should finish executing	  return;	}	catch (Throwable x)	{	  System.err.println("Exception during event dispatch:");	  x.printStackTrace(System.err);	}}}}public void stopDispatching () {	stop = true;}}

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