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📄 thread.cpp

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// Thread.cpp: wrapper around Afx and pthread//#include "Common.h"#include "Thread.h"#include "Exceptions.h"#if defined(WIN32)Thread::Thread(void* (*fun)(void*), void* arg){  m_fun = fun;  m_arg = arg;  m_mutex = CreateMutex (NULL, FALSE, NULL);  if (m_mutex==NULL) throw HVException("can not initialize WIN32 mutex");}Thread::~Thread(){}/*UINT AfxThreadFunConversion(LPVOID pParam){  void** vp = (void**) pParam;  void* (*fun)(void*) = (void* (*)(void*))vp[0];  void* arg = vp[1];  if (fun==NULL || arg==NULL) {    return 1;   // if arguments are not valid  }  fun(arg);      return 0;   // thread completed successfully}*/void Thread::Start(){  m_thread = _beginthread((void (*)(void*))m_fun, 0, m_arg);  if (m_thread == -1L) throw HVException("can not start WIN32 Thread");//  _endthreadex( 0 ); in m_fun-wrapper?? // void* vp[2]; // vp[0] = (void*) m_fun; // vp[1] = m_arg;	//m_pThread = AfxBeginThread(AfxThreadFunConversion, vp); // if (m_pThread==NULL) throw HVException("can not start Afx Thread");}void Thread::Stop(){  this->~Thread();  //BOOL bDeleteFromMemory = TRUE;  //AfxEndThread(0, bDeleteFromMemory);}void Thread::Join(){  DWORD result = WaitForSingleObject( m_mutex, INFINITE );  if (result == WAIT_FAILED) throw HVException("can not join WIN32 thread");}// automatically releases all held locksvoid Thread::Suspend(){  DWORD result = WaitForSingleObject( m_mutex, INFINITE );  if (result == WAIT_FAILED) throw HVException("can not suspend WIN32 thread"); //DWORD result = ::SuspendThread(GetCurrentThread());  //if (result == 0xFFFFFFFF) throw HVException("can not suspend Afx Thread");}void Thread::Resume(){  BOOL success = ReleaseMutex(m_mutex);  if (!success) throw HVException("can not resume WIN32 thread");  //DWORD result = m_pThread->ResumeThread();   //if (result == 0xFFFFFFFF) throw HVException("can not resume Afx Thread");}void Thread::Lock(){  DWORD result = WaitForSingleObject( m_mutex, INFINITE );  if (result == WAIT_FAILED) throw HVException("can not lock Afx Lock");}void Thread::Unlock(){  BOOL success = ReleaseMutex(m_mutex);  if (!success) throw HVException("can not unlock WIN32 Lock");}#else //WIN32// now for Linux:Thread::Thread(void* (*fun)(void*), void* arg){  m_fun = fun;  m_arg = arg;  int err;  err = pthread_cond_init(&m_cond, NULL);  if (err) throw HVException("can not initialize pthread conditional variable");   err = pthread_mutex_init(&m_mutex, NULL);  if (err) throw HVException("can not initialize pthread mutex");}Thread::~Thread(){  int err;  err = pthread_cond_destroy(&m_cond);  if (err) throw HVException("can not destroy conditional variable");   err = pthread_mutex_destroy(&m_mutex);  if (err) throw HVException("can not destroy mutex");}void Thread::Start(){  int err = pthread_create(&m_threadID, NULL, m_fun, m_arg);  if (err) throw HVException("can not start pthread");}void Thread::Stop(){  this->~Thread();  pthread_exit(NULL);}void Thread::Join(){  int err = pthread_join(m_threadID, NULL);  if (err) throw HVException("can not join pthread");}// automatically releases all held locksvoid Thread::Suspend(){  ASSERT(mutex locked);  int err = pthread_cond_wait(&m_cond, &m_mutex);  if (err) throw HVException("can not wait on pthread conditional");}void Thread::Resume(){  //signal conditional variable;  int err = pthread_cond_signal(&m_cond);  if (err) throw HVException("can not signal pthread conditional");}void Thread::Lock(){  int err = pthread_mutex_lock(&m_mutex);  if (err) throw HVException("can not lock pthread mutex");}void Thread::Unlock(){  int err = pthread_mutex_unlock(&m_mutex);  if (err) throw HVException("can not unlock pthread mutex");}#endif //WIN32

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