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📄 propertynamearray.h

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/* *  Copyright (C) 2006, 2008 Apple Inc. All rights reserved. * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Library General Public *  License as published by the Free Software Foundation; either *  version 2 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Library General Public License for more details. * *  You should have received a copy of the GNU Library General Public License *  along with this library; see the file COPYING.LIB.  If not, write to *  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *  Boston, MA 02110-1301, USA. * */#ifndef PropertyNameArray_h#define PropertyNameArray_h#include "CallFrame.h"#include "Identifier.h"#include "Structure.h"#include <wtf/HashSet.h>#include <wtf/Vector.h>namespace JSC {    class PropertyNameArrayData : public RefCounted<PropertyNameArrayData> {    public:        typedef Vector<Identifier, 20> PropertyNameVector;        typedef PropertyNameVector::const_iterator const_iterator;        static PassRefPtr<PropertyNameArrayData> create() { return adoptRef(new PropertyNameArrayData); }        const_iterator begin() const { return m_propertyNameVector.begin(); }        const_iterator end() const { return m_propertyNameVector.end(); }        PropertyNameVector& propertyNameVector() { return m_propertyNameVector; }        void setCachedStructure(Structure* structure) { m_cachedStructure = structure; }        Structure* cachedStructure() const { return m_cachedStructure; }        void setCachedPrototypeChain(PassRefPtr<StructureChain> cachedPrototypeChain) { m_cachedPrototypeChain = cachedPrototypeChain; }        StructureChain* cachedPrototypeChain() { return m_cachedPrototypeChain.get(); }    private:        PropertyNameArrayData()            : m_cachedStructure(0)        {        }        PropertyNameVector m_propertyNameVector;        Structure* m_cachedStructure;        RefPtr<StructureChain> m_cachedPrototypeChain;    };    class PropertyNameArray {    public:        typedef PropertyNameArrayData::const_iterator const_iterator;        PropertyNameArray(JSGlobalData* globalData)            : m_data(PropertyNameArrayData::create())            , m_globalData(globalData)            , m_shouldCache(true)        {        }        PropertyNameArray(ExecState* exec)            : m_data(PropertyNameArrayData::create())            , m_globalData(&exec->globalData())            , m_shouldCache(true)        {        }        JSGlobalData* globalData() { return m_globalData; }        void add(const Identifier& identifier) { add(identifier.ustring().rep()); }        void add(UString::Rep*);        void addKnownUnique(UString::Rep* identifier) { m_data->propertyNameVector().append(Identifier(m_globalData, identifier)); }        size_t size() const { return m_data->propertyNameVector().size(); }        Identifier& operator[](unsigned i) { return m_data->propertyNameVector()[i]; }        const Identifier& operator[](unsigned i) const { return m_data->propertyNameVector()[i]; }        const_iterator begin() const { return m_data->begin(); }        const_iterator end() const { return m_data->end(); }        void setData(PassRefPtr<PropertyNameArrayData> data) { m_data = data; }        PropertyNameArrayData* data() { return m_data.get(); }        PassRefPtr<PropertyNameArrayData> releaseData() { return m_data.release(); }        void setShouldCache(bool shouldCache) { m_shouldCache = shouldCache; }        bool shouldCache() const { return m_shouldCache; }    private:        typedef HashSet<UString::Rep*, PtrHash<UString::Rep*> > IdentifierSet;        RefPtr<PropertyNameArrayData> m_data;        IdentifierSet m_set;        JSGlobalData* m_globalData;        bool m_shouldCache;    };} // namespace JSC#endif // PropertyNameArray_h

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