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📄 identifier.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* *  Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Library General Public *  License as published by the Free Software Foundation; either *  version 2 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Library General Public License for more details. * *  You should have received a copy of the GNU Library General Public License *  along with this library; see the file COPYING.LIB.  If not, write to *  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *  Boston, MA 02110-1301, USA. * */#ifndef Identifier_h#define Identifier_h#include "JSGlobalData.h"#include "UString.h"namespace JSC {    class ExecState;    class Identifier {        friend class Structure;    public:        Identifier() { }        Identifier(ExecState* exec, const char* s) : _ustring(add(exec, s)) { } // Only to be used with string literals.        Identifier(ExecState* exec, const UChar* s, int length) : _ustring(add(exec, s, length)) { }        Identifier(ExecState* exec, UString::Rep* rep) : _ustring(add(exec, rep)) { }         Identifier(ExecState* exec, const UString& s) : _ustring(add(exec, s.rep())) { }        Identifier(JSGlobalData* globalData, const char* s) : _ustring(add(globalData, s)) { } // Only to be used with string literals.        Identifier(JSGlobalData* globalData, const UChar* s, int length) : _ustring(add(globalData, s, length)) { }        Identifier(JSGlobalData* globalData, UString::Rep* rep) : _ustring(add(globalData, rep)) { }         Identifier(JSGlobalData* globalData, const UString& s) : _ustring(add(globalData, s.rep())) { }        // Special constructor for cases where we overwrite an object in place.        Identifier(PlacementNewAdoptType) : _ustring(PlacementNewAdopt) { }                const UString& ustring() const { return _ustring; }                const UChar* data() const { return _ustring.data(); }        int size() const { return _ustring.size(); }                const char* ascii() const { return _ustring.ascii(); }                static Identifier from(ExecState* exec, unsigned y) { return Identifier(exec, UString::from(y)); }                bool isNull() const { return _ustring.isNull(); }        bool isEmpty() const { return _ustring.isEmpty(); }                uint32_t toUInt32(bool* ok) const { return _ustring.toUInt32(ok); }        uint32_t toUInt32(bool* ok, bool tolerateEmptyString) const { return _ustring.toUInt32(ok, tolerateEmptyString); };        uint32_t toStrictUInt32(bool* ok) const { return _ustring.toStrictUInt32(ok); }        unsigned toArrayIndex(bool* ok) const { return _ustring.toArrayIndex(ok); }        double toDouble() const { return _ustring.toDouble(); }                friend bool operator==(const Identifier&, const Identifier&);        friend bool operator!=(const Identifier&, const Identifier&);        friend bool operator==(const Identifier&, const char*);        friend bool operator!=(const Identifier&, const char*);            static void remove(UString::Rep*);        static bool equal(const UString::Rep*, const char*);        static bool equal(const UString::Rep*, const UChar*, int length);        static bool equal(const UString::Rep* a, const UString::Rep* b) { return JSC::equal(a, b); }        static PassRefPtr<UString::Rep> add(ExecState*, const char*); // Only to be used with string literals.        static PassRefPtr<UString::Rep> add(JSGlobalData*, const char*); // Only to be used with string literals.    private:        UString _ustring;                static bool equal(const Identifier& a, const Identifier& b) { return a._ustring.rep() == b._ustring.rep(); }        static bool equal(const Identifier& a, const char* b) { return equal(a._ustring.rep(), b); }        static PassRefPtr<UString::Rep> add(ExecState*, const UChar*, int length);        static PassRefPtr<UString::Rep> add(JSGlobalData*, const UChar*, int length);        static PassRefPtr<UString::Rep> add(ExecState* exec, UString::Rep* r)        {            if (r->identifierTable()) {#ifndef NDEBUG                checkSameIdentifierTable(exec, r);#endif                return r;            }            return addSlowCase(exec, r);        }        static PassRefPtr<UString::Rep> add(JSGlobalData* globalData, UString::Rep* r)        {            if (r->identifierTable()) {#ifndef NDEBUG                checkSameIdentifierTable(globalData, r);#endif                return r;            }            return addSlowCase(globalData, r);        }        static PassRefPtr<UString::Rep> addSlowCase(ExecState*, UString::Rep* r);        static PassRefPtr<UString::Rep> addSlowCase(JSGlobalData*, UString::Rep* r);        static void checkSameIdentifierTable(ExecState*, UString::Rep*);        static void checkSameIdentifierTable(JSGlobalData*, UString::Rep*);    };        inline bool operator==(const Identifier& a, const Identifier& b)    {        return Identifier::equal(a, b);    }    inline bool operator!=(const Identifier& a, const Identifier& b)    {        return !Identifier::equal(a, b);    }    inline bool operator==(const Identifier& a, const char* b)    {        return Identifier::equal(a, b);    }    inline bool operator!=(const Identifier& a, const char* b)    {        return !Identifier::equal(a, b);    }    IdentifierTable* createIdentifierTable();    void deleteIdentifierTable(IdentifierTable*);} // namespace JSC#endif // Identifier_h

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