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📄 collector.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* *  Copyright (C) 1999-2000 Harri Porten (porten@kde.org) *  Copyright (C) 2001 Peter Kelly (pmk@post.com) *  Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Lesser General Public *  License as published by the Free Software Foundation; either *  version 2 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Lesser General Public License for more details. * *  You should have received a copy of the GNU Lesser General Public *  License along with this library; if not, write to the Free Software *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA * */#ifndef Collector_h#define Collector_h#include <stddef.h>#include <string.h>#include <wtf/HashCountedSet.h>#include <wtf/HashSet.h>#include <wtf/Noncopyable.h>#include <wtf/OwnPtr.h>#include <wtf/Threading.h>// This is supremely lame that we require pthreads to build on windows.#if ENABLE(JSC_MULTIPLE_THREADS)#include <pthread.h>#endif#define ASSERT_CLASS_FITS_IN_CELL(class) COMPILE_ASSERT(sizeof(class) <= CELL_SIZE, class_fits_in_cell)namespace JSC {    class ArgList;    class CollectorBlock;    class JSCell;    class JSGlobalData;    class JSValuePtr;    enum OperationInProgress { NoOperation, Allocation, Collection };    enum HeapType { PrimaryHeap, NumberHeap };    template <HeapType> class CollectorHeapIterator;    struct CollectorHeap {        CollectorBlock** blocks;        size_t numBlocks;        size_t usedBlocks;        size_t firstBlockWithPossibleSpace;        size_t numLiveObjects;        size_t numLiveObjectsAtLastCollect;        size_t extraCost;        OperationInProgress operationInProgress;    };    class Heap : Noncopyable {    public:        class Thread;        typedef CollectorHeapIterator<PrimaryHeap> iterator;        void destroy();#ifdef JAVASCRIPTCORE_BUILDING_ALL_IN_ONE_FILE        // We can inline these functions because everything is compiled as        // one file, so the heapAllocate template definitions are available.        // However, allocateNumber is used via jsNumberCell outside JavaScriptCore.        // Thus allocateNumber needs to provide a non-inline version too.        void* inlineAllocateNumber(size_t s) { return heapAllocate<NumberHeap>(s); }        void* inlineAllocate(size_t s) { return heapAllocate<PrimaryHeap>(s); }#endif        void* allocateNumber(size_t);        void* allocate(size_t);        bool collect();        bool isBusy(); // true if an allocation or collection is in progress        static const size_t minExtraCostSize = 256;        void reportExtraMemoryCost(size_t cost);        size_t objectCount();        struct Statistics {            size_t size;            size_t free;        };        Statistics statistics() const;        void setGCProtectNeedsLocking();        void protect(JSValuePtr);        void unprotect(JSValuePtr);        static Heap* heap(JSValuePtr); // 0 for immediate values        size_t globalObjectCount();        size_t protectedObjectCount();        size_t protectedGlobalObjectCount();        HashCountedSet<const char*>* protectedObjectTypeCounts();        void registerThread(); // Only needs to be called by clients that can use the same heap from multiple threads.        static bool isCellMarked(const JSCell*);        static void markCell(JSCell*);        void markConservatively(void* start, void* end);        HashSet<ArgList*>& markListSet() { if (!m_markListSet) m_markListSet = new HashSet<ArgList*>; return *m_markListSet; }        JSGlobalData* globalData() const { return m_globalData; }        static bool isNumber(JSCell*);                // Iterators for the object heap.        iterator primaryHeapBegin();        iterator primaryHeapEnd();    private:        template <HeapType heapType> void* heapAllocate(size_t);        template <HeapType heapType> size_t sweep();        static CollectorBlock* cellBlock(const JSCell*);        static size_t cellOffset(const JSCell*);        friend class JSGlobalData;        Heap(JSGlobalData*);        ~Heap();        void recordExtraCost(size_t);        void markProtectedObjects();        void markCurrentThreadConservatively();        void markCurrentThreadConservativelyInternal();        void markOtherThreadConservatively(Thread*);        void markStackObjectsConservatively();        typedef HashCountedSet<JSCell*> ProtectCountSet;        CollectorHeap primaryHeap;        CollectorHeap numberHeap;        OwnPtr<Mutex> m_protectedValuesMutex; // Only non-null if the client explicitly requested it via setGCPrtotectNeedsLocking().        ProtectCountSet m_protectedValues;        HashSet<ArgList*>* m_markListSet;#if ENABLE(JSC_MULTIPLE_THREADS)        void makeUsableFromMultipleThreads();        static void unregisterThread(void*);        void unregisterThread();        Mutex m_registeredThreadsMutex;        Thread* m_registeredThreads;        pthread_key_t m_currentThreadRegistrar;#endif        JSGlobalData* m_globalData;    };    // tunable parameters    template<size_t bytesPerWord> struct CellSize;    // cell size needs to be a power of two for certain optimizations in collector.cpp    template<> struct CellSize<sizeof(uint32_t)> { static const size_t m_value = 32; }; // 32-bit    template<> struct CellSize<sizeof(uint64_t)> { static const size_t m_value = 64; }; // 64-bit    const size_t BLOCK_SIZE = 16 * 4096; // 64k    // derived constants    const size_t BLOCK_OFFSET_MASK = BLOCK_SIZE - 1;    const size_t BLOCK_MASK = ~BLOCK_OFFSET_MASK;    const size_t MINIMUM_CELL_SIZE = CellSize<sizeof(void*)>::m_value;    const size_t CELL_ARRAY_LENGTH = (MINIMUM_CELL_SIZE / sizeof(double)) + (MINIMUM_CELL_SIZE % sizeof(double) != 0 ? sizeof(double) : 0);    const size_t CELL_SIZE = CELL_ARRAY_LENGTH * sizeof(double);    const size_t SMALL_CELL_SIZE = CELL_SIZE / 2;    const size_t CELL_MASK = CELL_SIZE - 1;    const size_t CELL_ALIGN_MASK = ~CELL_MASK;    const size_t CELLS_PER_BLOCK = (BLOCK_SIZE * 8 - sizeof(uint32_t) * 8 - sizeof(void *) * 8 - 2 * (7 + 3 * 8)) / (CELL_SIZE * 8 + 2);    const size_t SMALL_CELLS_PER_BLOCK = 2 * CELLS_PER_BLOCK;    const size_t BITMAP_SIZE = (CELLS_PER_BLOCK + 7) / 8;    const size_t BITMAP_WORDS = (BITMAP_SIZE + 3) / sizeof(uint32_t);      struct CollectorBitmap {        uint32_t bits[BITMAP_WORDS];        bool get(size_t n) const { return !!(bits[n >> 5] & (1 << (n & 0x1F))); }         void set(size_t n) { bits[n >> 5] |= (1 << (n & 0x1F)); }         void clear(size_t n) { bits[n >> 5] &= ~(1 << (n & 0x1F)); }         void clearAll() { memset(bits, 0, sizeof(bits)); }    };      struct CollectorCell {        union {            double memory[CELL_ARRAY_LENGTH];            struct {                void* zeroIfFree;                ptrdiff_t next;            } freeCell;        } u;    };    struct SmallCollectorCell {        union {            double memory[CELL_ARRAY_LENGTH / 2];            struct {                void* zeroIfFree;                ptrdiff_t next;            } freeCell;        } u;    };    class CollectorBlock {    public:        CollectorCell cells[CELLS_PER_BLOCK];        uint32_t usedCells;        CollectorCell* freeList;        CollectorBitmap marked;        Heap* heap;        HeapType type;    };    class SmallCellCollectorBlock {    public:        SmallCollectorCell cells[SMALL_CELLS_PER_BLOCK];        uint32_t usedCells;        SmallCollectorCell* freeList;        CollectorBitmap marked;        Heap* heap;        HeapType type;    };        template <HeapType heapType> struct HeapConstants;    template <> struct HeapConstants<PrimaryHeap> {        static const size_t cellSize = CELL_SIZE;        static const size_t cellsPerBlock = CELLS_PER_BLOCK;        static const size_t bitmapShift = 0;        typedef CollectorCell Cell;        typedef CollectorBlock Block;    };    template <> struct HeapConstants<NumberHeap> {        static const size_t cellSize = SMALL_CELL_SIZE;        static const size_t cellsPerBlock = SMALL_CELLS_PER_BLOCK;        static const size_t bitmapShift = 1;        typedef SmallCollectorCell Cell;        typedef SmallCellCollectorBlock Block;    };    inline CollectorBlock* Heap::cellBlock(const JSCell* cell)    {        return reinterpret_cast<CollectorBlock*>(reinterpret_cast<uintptr_t>(cell) & BLOCK_MASK);    }    inline bool Heap::isNumber(JSCell* cell)    {        return Heap::cellBlock(cell)->type == NumberHeap;    }    inline size_t Heap::cellOffset(const JSCell* cell)    {        return (reinterpret_cast<uintptr_t>(cell) & BLOCK_OFFSET_MASK) / CELL_SIZE;    }    inline bool Heap::isCellMarked(const JSCell* cell)    {        return cellBlock(cell)->marked.get(cellOffset(cell));    }    inline void Heap::markCell(JSCell* cell)    {        cellBlock(cell)->marked.set(cellOffset(cell));    }    inline void Heap::reportExtraMemoryCost(size_t cost)    {        if (cost > minExtraCostSize)             recordExtraCost(cost / (CELL_SIZE * 2));     }} // namespace JSC#endif /* Collector_h */

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