📄 debuggeractivation.h
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/* * Copyright (C) 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef DebuggerActivation_h#define DebuggerActivation_h#include "JSObject.h"namespace JSC { class JSActivation; class DebuggerActivation : public JSObject { public: DebuggerActivation(JSObject*); virtual void mark(); virtual UString className() const; virtual bool getOwnPropertySlot(ExecState*, const Identifier& propertyName, PropertySlot&); virtual void put(ExecState*, const Identifier& propertyName, JSValuePtr, PutPropertySlot&); virtual void putWithAttributes(ExecState*, const Identifier& propertyName, JSValuePtr, unsigned attributes); virtual bool deleteProperty(ExecState*, const Identifier& propertyName); virtual void getPropertyNames(ExecState*, PropertyNameArray&); virtual bool getPropertyAttributes(ExecState*, const Identifier& propertyName, unsigned& attributes) const; virtual void defineGetter(ExecState*, const Identifier& propertyName, JSObject* getterFunction); virtual void defineSetter(ExecState*, const Identifier& propertyName, JSObject* setterFunction); virtual JSValuePtr lookupGetter(ExecState*, const Identifier& propertyName); virtual JSValuePtr lookupSetter(ExecState*, const Identifier& propertyName); static PassRefPtr<Structure> createStructure(JSValuePtr prototype) { return Structure::create(prototype, TypeInfo(ObjectType)); } private: JSActivation* m_activation; };} // namespace JSC#endif // DebuggerActivation_h
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