📄 typetraits.h
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/* * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2009 Google Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef TypeTraits_h#define TypeTraits_h#include "Platform.h"namespace WTF { // The following are provided in this file: // // IsInteger<T>::value // IsPod<T>::value, see the definition for a note about its limitations // IsConvertibleToInteger<T>::value // // IsSameType<T, U>::value // // RemovePointer<T>::Type // RemoveConst<T>::Type // RemoveVolatile<T>::Type // RemoveConstVolatile<T>::Type // // COMPILE_ASSERT's in TypeTraits.cpp illustrate their usage and what they do. template<typename T> struct IsInteger { static const bool value = false; }; template<> struct IsInteger<bool> { static const bool value = true; }; template<> struct IsInteger<char> { static const bool value = true; }; template<> struct IsInteger<signed char> { static const bool value = true; }; template<> struct IsInteger<unsigned char> { static const bool value = true; }; template<> struct IsInteger<short> { static const bool value = true; }; template<> struct IsInteger<unsigned short> { static const bool value = true; }; template<> struct IsInteger<int> { static const bool value = true; }; template<> struct IsInteger<unsigned int> { static const bool value = true; }; template<> struct IsInteger<long> { static const bool value = true; }; template<> struct IsInteger<unsigned long> { static const bool value = true; }; template<> struct IsInteger<long long> { static const bool value = true; }; template<> struct IsInteger<unsigned long long> { static const bool value = true; };#if !COMPILER(MSVC) || defined(_NATIVE_WCHAR_T_DEFINED) template<> struct IsInteger<wchar_t> { static const bool value = true; };#endif // IsPod is misnamed as it doesn't cover all plain old data (pod) types. // Specifically, it doesn't allow for enums or for structs. template <typename T> struct IsPod { static const bool value = IsInteger<T>::value; }; template <> struct IsPod<float> { static const bool value = true; }; template <> struct IsPod<double> { static const bool value = true; }; template <> struct IsPod<long double> { static const bool value = true; }; template <typename P> struct IsPod<P*> { static const bool value = true; }; template<typename T> class IsConvertibleToInteger { // Avoid "possible loss of data" warning when using Microsoft's C++ compiler // by not converting int's to doubles. template<bool performCheck, typename U> class IsConvertibleToDouble; template<typename U> class IsConvertibleToDouble<false, U> { public: static const bool value = false; }; template<typename U> class IsConvertibleToDouble<true, U> { typedef char YesType; struct NoType { char padding[8]; }; static YesType floatCheck(long double); static NoType floatCheck(...); static T& t; public: static const bool value = sizeof(floatCheck(t)) == sizeof(YesType); }; public: static const bool value = IsInteger<T>::value || IsConvertibleToDouble<!IsInteger<T>::value, T>::value; }; template <typename T, typename U> struct IsSameType { static const bool value = false; }; template <typename T> struct IsSameType<T, T> { static const bool value = true; }; template <typename T> struct RemoveConst { typedef T Type; }; template <typename T> struct RemoveConst<const T> { typedef T Type; }; template <typename T> struct RemoveVolatile { typedef T Type; }; template <typename T> struct RemoveVolatile<volatile T> { typedef T Type; }; template <typename T> struct RemoveConstVolatile { typedef typename RemoveVolatile<typename RemoveConst<T>::Type>::Type Type; }; template <typename T> struct RemovePointer { typedef T Type; }; template <typename T> struct RemovePointer<T*> { typedef T Type; };} // namespace WTF#endif // TypeTraits_h
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