📄 threadingwin.cpp
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/* * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *//* * There are numerous academic and practical works on how to implement pthread_cond_wait/pthread_cond_signal/pthread_cond_broadcast * functions on Win32. Here is one example: http://www.cs.wustl.edu/~schmidt/win32-cv-1.html which is widely credited as a 'starting point' * of modern attempts. There are several more or less proven implementations, one in Boost C++ library (http://www.boost.org) and another * in pthreads-win32 (http://sourceware.org/pthreads-win32/). * * The number of articles and discussions is the evidence of significant difficulties in implementing these primitives correctly. * The brief search of revisions, ChangeLog entries, discussions in comp.programming.threads and other places clearly documents * numerous pitfalls and performance problems the authors had to overcome to arrive to the suitable implementations. * Optimally, WebKit would use one of those supported/tested libraries directly. To roll out our own implementation is impractical, * if even for the lack of sufficient testing. However, a faithful reproduction of the code from one of the popular supported * libraries seems to be a good compromise. * * The early Boost implementation (http://www.boxbackup.org/trac/browser/box/nick/win/lib/win32/boost_1_32_0/libs/thread/src/condition.cpp?rev=30) * is identical to pthreads-win32 (http://sourceware.org/cgi-bin/cvsweb.cgi/pthreads/pthread_cond_wait.c?rev=1.10&content-type=text/x-cvsweb-markup&cvsroot=pthreads-win32). * Current Boost uses yet another (although seemingly equivalent) algorithm which came from their 'thread rewrite' effort. * * This file includes timedWait/signal/broadcast implementations translated to WebKit coding style from the latest algorithm by * Alexander Terekhov and Louis Thomas, as captured here: http://sourceware.org/cgi-bin/cvsweb.cgi/pthreads/pthread_cond_wait.c?rev=1.10&content-type=text/x-cvsweb-markup&cvsroot=pthreads-win32 * It replaces the implementation of their previous algorithm, also documented in the same source above. * The naming and comments are left very close to original to enable easy cross-check. * * The corresponding Pthreads-win32 License is included below, and CONTRIBUTORS file which it refers to is added to * source directory (as CONTRIBUTORS.pthreads-win32). *//* * Pthreads-win32 - POSIX Threads Library for Win32 * Copyright(C) 1998 John E. Bossom * Copyright(C) 1999,2005 Pthreads-win32 contributors * * Contact Email: rpj@callisto.canberra.edu.au * * The current list of contributors is contained * in the file CONTRIBUTORS included with the source * code distribution. The list can also be seen at the * following World Wide Web location: * http://sources.redhat.com/pthreads-win32/contributors.html * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library in the file COPYING.LIB; * if not, write to the Free Software Foundation, Inc., * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#include "config.h"#include "Threading.h"#include "MainThread.h"#if !USE(PTHREADS) && PLATFORM(WIN_OS)#include "ThreadSpecific.h"#endif#include <process.h>#include <windows.h>#include <wtf/CurrentTime.h>#include <wtf/HashMap.h>#include <wtf/MathExtras.h>#include <wtf/RandomNumberSeed.h>namespace WTF {// MS_VC_EXCEPTION, THREADNAME_INFO, and setThreadName all come from <http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx>.static const DWORD MS_VC_EXCEPTION = 0x406D1388;#pragma pack(push, 8)typedef struct tagTHREADNAME_INFO { DWORD dwType; // must be 0x1000 LPCSTR szName; // pointer to name (in user addr space) DWORD dwThreadID; // thread ID (-1=caller thread) DWORD dwFlags; // reserved for future use, must be zero} THREADNAME_INFO;#pragma pack(pop)static void setThreadName(DWORD dwThreadID, LPCSTR szThreadName){ // Visual Studio has a 31-character limit on thread names. Longer names will // be truncated silently, but we'd like callers to know about the limit. ASSERT_ARG(szThreadName, strlen(szThreadName) <= 31); THREADNAME_INFO info; info.dwType = 0x1000; info.szName = szThreadName; info.dwThreadID = dwThreadID; info.dwFlags = 0; __try { RaiseException(MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), reinterpret_cast<ULONG_PTR*>(&info)); } __except (EXCEPTION_CONTINUE_EXECUTION) { }}static Mutex* atomicallyInitializedStaticMutex;void lockAtomicallyInitializedStaticMutex(){ ASSERT(atomicallyInitializedStaticMutex); atomicallyInitializedStaticMutex->lock();}void unlockAtomicallyInitializedStaticMutex(){ atomicallyInitializedStaticMutex->unlock();}static ThreadIdentifier mainThreadIdentifier;static Mutex& threadMapMutex(){ static Mutex mutex; return mutex;}void initializeThreading(){ if (!atomicallyInitializedStaticMutex) { atomicallyInitializedStaticMutex = new Mutex; threadMapMutex(); initializeRandomNumberGenerator(); initializeMainThread(); mainThreadIdentifier = currentThread(); setThreadName(mainThreadIdentifier, "Main Thread"); }}static HashMap<DWORD, HANDLE>& threadMap(){ static HashMap<DWORD, HANDLE> map; return map;}static void storeThreadHandleByIdentifier(DWORD threadID, HANDLE threadHandle){ MutexLocker locker(threadMapMutex()); ASSERT(!threadMap().contains(threadID)); threadMap().add(threadID, threadHandle);}static HANDLE threadHandleForIdentifier(ThreadIdentifier id){ MutexLocker locker(threadMapMutex()); return threadMap().get(id);}static void clearThreadHandleForIdentifier(ThreadIdentifier id){ MutexLocker locker(threadMapMutex()); ASSERT(threadMap().contains(id)); threadMap().remove(id);}struct ThreadFunctionInvocation { ThreadFunctionInvocation(ThreadFunction function, void* data) : function(function), data(data) {} ThreadFunction function; void* data;};static unsigned __stdcall wtfThreadEntryPoint(void* param){ ThreadFunctionInvocation invocation = *static_cast<ThreadFunctionInvocation*>(param); delete static_cast<ThreadFunctionInvocation*>(param); void* result = invocation.function(invocation.data);#if !USE(PTHREADS) && PLATFORM(WIN_OS) // Do the TLS cleanup. ThreadSpecificThreadExit();#endif return reinterpret_cast<unsigned>(result);}ThreadIdentifier createThreadInternal(ThreadFunction entryPoint, void* data, const char* threadName){ unsigned threadIdentifier = 0; ThreadIdentifier threadID = 0; ThreadFunctionInvocation* invocation = new ThreadFunctionInvocation(entryPoint, data); HANDLE threadHandle = reinterpret_cast<HANDLE>(_beginthreadex(0, 0, wtfThreadEntryPoint, invocation, 0, &threadIdentifier)); if (!threadHandle) { LOG_ERROR("Failed to create thread at entry point %p with data %p: %ld", entryPoint, data, errno); return 0; } if (threadName) setThreadName(threadIdentifier, threadName); threadID = static_cast<ThreadIdentifier>(threadIdentifier); storeThreadHandleByIdentifier(threadIdentifier, threadHandle); return threadID;}int waitForThreadCompletion(ThreadIdentifier threadID, void** result){ ASSERT(threadID); HANDLE threadHandle = threadHandleForIdentifier(threadID); if (!threadHandle) LOG_ERROR("ThreadIdentifier %u did not correspond to an active thread when trying to quit", threadID); DWORD joinResult = WaitForSingleObject(threadHandle, INFINITE); if (joinResult == WAIT_FAILED)
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