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📄 crossthreadrefcounted.h

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/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * *     * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. *     * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. *     * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef CrossThreadRefCounted_h#define CrossThreadRefCounted_h#include <wtf/Noncopyable.h>#include <wtf/PassRefPtr.h>#include <wtf/RefCounted.h>#include <wtf/Threading.h>#include <wtf/TypeTraits.h>namespace WTF {    // Used to allowing sharing data across classes and threads (like ThreadedSafeShared).    //    // Why not just use ThreadSafeShared?    // ThreadSafeShared can have a significant perf impact when used in low level classes    // (like UString) that get ref/deref'ed a lot. This class has the benefit of doing fast ref    // counts like RefPtr whenever possible, but it has the downside that you need to copy it    // to use it on another thread.    //    // Is this class threadsafe?    // While each instance of the class is not threadsafe, the copied instance is threadsafe    // with respect to the original and any other copies.  The underlying m_data is jointly    // owned by the original instance and all copies.    template<class T>    class CrossThreadRefCounted : Noncopyable {    public:        static PassRefPtr<CrossThreadRefCounted<T> > create(T* data)        {            return adoptRef(new CrossThreadRefCounted<T>(data, 0));        }        // Used to make an instance that can be used on another thread.        PassRefPtr<CrossThreadRefCounted<T> > crossThreadCopy();        void ref();        void deref();        T* release();#ifndef NDEBUG        bool mayBePassedToAnotherThread() const { ASSERT(!m_threadId); return m_refCounter.hasOneRef(); }#endif    private:        CrossThreadRefCounted(T* data, ThreadSafeSharedBase* threadedCounter)            : m_threadSafeRefCounter(threadedCounter)            , m_data(data)#ifndef NDEBUG            , m_threadId(0)#endif        {        }        ~CrossThreadRefCounted()        {            if (!m_threadSafeRefCounter)                delete m_data;        }        void threadSafeDeref();        RefCountedBase m_refCounter;        ThreadSafeSharedBase* m_threadSafeRefCounter;        T* m_data;#ifndef NDEBUG        ThreadIdentifier m_threadId;#endif    };    template<class T>    void CrossThreadRefCounted<T>::ref()    {        ASSERT(!m_threadId || m_threadId == currentThread());        m_refCounter.ref();#ifndef NDEBUG        // Store the threadId as soon as the ref count gets to 2.        // The class gets created with a ref count of 1 and then passed        // to another thread where to ref count get increased.  This        // is a heuristic but it seems to always work and has helped        // find some bugs.        if (!m_threadId && m_refCounter.refCount() == 2)            m_threadId = currentThread();#endif    }    template<class T>    void CrossThreadRefCounted<T>::deref()    {        ASSERT(!m_threadId || m_threadId == currentThread());        if (m_refCounter.derefBase()) {            threadSafeDeref();            delete this;        } else {#ifndef NDEBUG            // Clear the threadId when the ref goes to 1 because it            // is safe to be passed to another thread at this point.            if (m_threadId && m_refCounter.refCount() == 1)                m_threadId = 0;#endif        }    }    template<class T>    T* CrossThreadRefCounted<T>::release()    {        ASSERT(!isShared());        T* data = m_data;        m_data = 0;        return data;    }    template<class T>    PassRefPtr<CrossThreadRefCounted<T> > CrossThreadRefCounted<T>::crossThreadCopy()    {        if (m_threadSafeRefCounter)            m_threadSafeRefCounter->ref();        else            m_threadSafeRefCounter = new ThreadSafeSharedBase(2);        return adoptRef(new CrossThreadRefCounted<T>(m_data, m_threadSafeRefCounter));    }    template<class T>    void CrossThreadRefCounted<T>::threadSafeDeref()    {        if (m_threadSafeRefCounter && m_threadSafeRefCounter->derefBase()) {            delete m_threadSafeRefCounter;            m_threadSafeRefCounter = 0;        }    }} // namespace WTFusing WTF::CrossThreadRefCounted;#endif // CrossThreadRefCounted_h

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