📄 passrefptr.h
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/* * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */#ifndef WTF_PassRefPtr_h#define WTF_PassRefPtr_h#include "AlwaysInline.h"namespace WTF { template<typename T> class RefPtr; template<typename T> class PassRefPtr; template <typename T> PassRefPtr<T> adoptRef(T*); template<typename T> class PassRefPtr { public: PassRefPtr() : m_ptr(0) {} PassRefPtr(T* ptr) : m_ptr(ptr) { if (ptr) ptr->ref(); } // It somewhat breaks the type system to allow transfer of ownership out of // a const PassRefPtr. However, it makes it much easier to work with PassRefPtr // temporaries, and we don't really have a need to use real const PassRefPtrs // anyway. PassRefPtr(const PassRefPtr& o) : m_ptr(o.releaseRef()) {} template <typename U> PassRefPtr(const PassRefPtr<U>& o) : m_ptr(o.releaseRef()) { } ALWAYS_INLINE ~PassRefPtr() { if (T* ptr = m_ptr) ptr->deref(); } template <class U> PassRefPtr(const RefPtr<U>& o) : m_ptr(o.get()) { if (T* ptr = m_ptr) ptr->ref(); } T* get() const { return m_ptr; } void clear() { if (T* ptr = m_ptr) ptr->deref(); m_ptr = 0; } T* releaseRef() const { T* tmp = m_ptr; m_ptr = 0; return tmp; } T& operator*() const { return *m_ptr; } T* operator->() const { return m_ptr; } bool operator!() const { return !m_ptr; } // This conversion operator allows implicit conversion to bool but not to other integer types.#if COMPILER(WINSCW) operator bool() const { return m_ptr; }#else typedef T* PassRefPtr::*UnspecifiedBoolType; operator UnspecifiedBoolType() const { return m_ptr ? &PassRefPtr::m_ptr : 0; }#endif PassRefPtr& operator=(T*); PassRefPtr& operator=(const PassRefPtr&); template <typename U> PassRefPtr& operator=(const PassRefPtr<U>&); template <typename U> PassRefPtr& operator=(const RefPtr<U>&); friend PassRefPtr adoptRef<T>(T*); private: // adopting constructor PassRefPtr(T* ptr, bool) : m_ptr(ptr) {} mutable T* m_ptr; }; template <typename T> template <typename U> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const RefPtr<U>& o) { T* optr = o.get(); if (optr) optr->ref(); T* ptr = m_ptr; m_ptr = optr; if (ptr) ptr->deref(); return *this; } template <typename T> inline PassRefPtr<T>& PassRefPtr<T>::operator=(T* optr) { if (optr) optr->ref(); T* ptr = m_ptr; m_ptr = optr; if (ptr) ptr->deref(); return *this; } template <typename T> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const PassRefPtr<T>& ref) { T* ptr = m_ptr; m_ptr = ref.releaseRef(); if (ptr) ptr->deref(); return *this; } template <typename T> template <typename U> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const PassRefPtr<U>& ref) { T* ptr = m_ptr; m_ptr = ref.releaseRef(); if (ptr) ptr->deref(); return *this; } template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, const PassRefPtr<U>& b) { return a.get() == b.get(); } template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, const RefPtr<U>& b) { return a.get() == b.get(); } template <typename T, typename U> inline bool operator==(const RefPtr<T>& a, const PassRefPtr<U>& b) { return a.get() == b.get(); } template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, U* b) { return a.get() == b; } template <typename T, typename U> inline bool operator==(T* a, const PassRefPtr<U>& b) { return a == b.get(); } template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, const PassRefPtr<U>& b) { return a.get() != b.get(); } template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, const RefPtr<U>& b) { return a.get() != b.get(); } template <typename T, typename U> inline bool operator!=(const RefPtr<T>& a, const PassRefPtr<U>& b) { return a.get() != b.get(); } template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, U* b) { return a.get() != b; } template <typename T, typename U> inline bool operator!=(T* a, const PassRefPtr<U>& b) { return a != b.get(); } template <typename T> inline PassRefPtr<T> adoptRef(T* p) { return PassRefPtr<T>(p, true); } template <typename T, typename U> inline PassRefPtr<T> static_pointer_cast(const PassRefPtr<U>& p) { return adoptRef(static_cast<T*>(p.releaseRef())); } template <typename T, typename U> inline PassRefPtr<T> const_pointer_cast(const PassRefPtr<U>& p) { return adoptRef(const_cast<T*>(p.releaseRef())); } template <typename T> inline T* getPtr(const PassRefPtr<T>& p) { return p.get(); }} // namespace WTFusing WTF::PassRefPtr;using WTF::adoptRef;using WTF::static_pointer_cast;using WTF::const_pointer_cast;#endif // WTF_PassRefPtr_h
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