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📄 passrefptr.h

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/* *  Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved. * *  This library is free software; you can redistribute it and/or *  modify it under the terms of the GNU Library General Public *  License as published by the Free Software Foundation; either *  version 2 of the License, or (at your option) any later version. * *  This library is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  Library General Public License for more details. * *  You should have received a copy of the GNU Library General Public License *  along with this library; see the file COPYING.LIB.  If not, write to *  the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, *  Boston, MA 02110-1301, USA. * */#ifndef WTF_PassRefPtr_h#define WTF_PassRefPtr_h#include "AlwaysInline.h"namespace WTF {    template<typename T> class RefPtr;    template<typename T> class PassRefPtr;    template <typename T> PassRefPtr<T> adoptRef(T*);    template<typename T> class PassRefPtr {    public:        PassRefPtr() : m_ptr(0) {}        PassRefPtr(T* ptr) : m_ptr(ptr) { if (ptr) ptr->ref(); }        // It somewhat breaks the type system to allow transfer of ownership out of        // a const PassRefPtr. However, it makes it much easier to work with PassRefPtr        // temporaries, and we don't really have a need to use real const PassRefPtrs         // anyway.        PassRefPtr(const PassRefPtr& o) : m_ptr(o.releaseRef()) {}        template <typename U> PassRefPtr(const PassRefPtr<U>& o) : m_ptr(o.releaseRef()) { }        ALWAYS_INLINE ~PassRefPtr() { if (T* ptr = m_ptr) ptr->deref(); }                template <class U>         PassRefPtr(const RefPtr<U>& o) : m_ptr(o.get()) { if (T* ptr = m_ptr) ptr->ref(); }                T* get() const { return m_ptr; }        void clear() { if (T* ptr = m_ptr) ptr->deref(); m_ptr = 0; }        T* releaseRef() const { T* tmp = m_ptr; m_ptr = 0; return tmp; }        T& operator*() const { return *m_ptr; }        T* operator->() const { return m_ptr; }                bool operator!() const { return !m_ptr; }        // This conversion operator allows implicit conversion to bool but not to other integer types.#if COMPILER(WINSCW)        operator bool() const { return m_ptr; }#else        typedef T* PassRefPtr::*UnspecifiedBoolType;        operator UnspecifiedBoolType() const { return m_ptr ? &PassRefPtr::m_ptr : 0; }#endif        PassRefPtr& operator=(T*);        PassRefPtr& operator=(const PassRefPtr&);        template <typename U> PassRefPtr& operator=(const PassRefPtr<U>&);        template <typename U> PassRefPtr& operator=(const RefPtr<U>&);        friend PassRefPtr adoptRef<T>(T*);    private:        // adopting constructor        PassRefPtr(T* ptr, bool) : m_ptr(ptr) {}        mutable T* m_ptr;    };        template <typename T> template <typename U> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const RefPtr<U>& o)     {        T* optr = o.get();        if (optr)            optr->ref();        T* ptr = m_ptr;        m_ptr = optr;        if (ptr)            ptr->deref();        return *this;    }        template <typename T> inline PassRefPtr<T>& PassRefPtr<T>::operator=(T* optr)    {        if (optr)            optr->ref();        T* ptr = m_ptr;        m_ptr = optr;        if (ptr)            ptr->deref();        return *this;    }    template <typename T> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const PassRefPtr<T>& ref)    {        T* ptr = m_ptr;        m_ptr = ref.releaseRef();        if (ptr)            ptr->deref();        return *this;    }        template <typename T> template <typename U> inline PassRefPtr<T>& PassRefPtr<T>::operator=(const PassRefPtr<U>& ref)    {        T* ptr = m_ptr;        m_ptr = ref.releaseRef();        if (ptr)            ptr->deref();        return *this;    }        template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, const PassRefPtr<U>& b)     {         return a.get() == b.get();     }    template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, const RefPtr<U>& b)     {         return a.get() == b.get();     }    template <typename T, typename U> inline bool operator==(const RefPtr<T>& a, const PassRefPtr<U>& b)     {         return a.get() == b.get();     }    template <typename T, typename U> inline bool operator==(const PassRefPtr<T>& a, U* b)     {         return a.get() == b;     }        template <typename T, typename U> inline bool operator==(T* a, const PassRefPtr<U>& b)     {        return a == b.get();     }        template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, const PassRefPtr<U>& b)     {         return a.get() != b.get();     }    template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, const RefPtr<U>& b)     {         return a.get() != b.get();     }    template <typename T, typename U> inline bool operator!=(const RefPtr<T>& a, const PassRefPtr<U>& b)     {         return a.get() != b.get();     }    template <typename T, typename U> inline bool operator!=(const PassRefPtr<T>& a, U* b)    {        return a.get() != b;     }    template <typename T, typename U> inline bool operator!=(T* a, const PassRefPtr<U>& b)     {         return a != b.get();     }        template <typename T> inline PassRefPtr<T> adoptRef(T* p)    {        return PassRefPtr<T>(p, true);    }    template <typename T, typename U> inline PassRefPtr<T> static_pointer_cast(const PassRefPtr<U>& p)     {         return adoptRef(static_cast<T*>(p.releaseRef()));     }    template <typename T, typename U> inline PassRefPtr<T> const_pointer_cast(const PassRefPtr<U>& p)     {         return adoptRef(const_cast<T*>(p.releaseRef()));     }    template <typename T> inline T* getPtr(const PassRefPtr<T>& p)    {        return p.get();    }} // namespace WTFusing WTF::PassRefPtr;using WTF::adoptRef;using WTF::static_pointer_cast;using WTF::const_pointer_cast;#endif // WTF_PassRefPtr_h

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