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📄 messagequeue.h

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
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/* * Copyright (C) 2008 Apple Inc. All rights reserved. * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1.  Redistributions of source code must retain the above copyright *     notice, this list of conditions and the following disclaimer. * 2.  Redistributions in binary form must reproduce the above copyright *     notice, this list of conditions and the following disclaimer in the *     documentation and/or other materials provided with the distribution. * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of *     its contributors may be used to endorse or promote products derived *     from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef MessageQueue_h#define MessageQueue_h#include <limits>#include <wtf/Assertions.h>#include <wtf/Deque.h>#include <wtf/Noncopyable.h>#include <wtf/Threading.h>namespace WTF {    enum MessageQueueWaitResult {        MessageQueueTerminated,       // Queue was destroyed while waiting for message.        MessageQueueTimeout,          // Timeout was specified and it expired.        MessageQueueMessageReceived,  // A message was successfully received and returned.    };    template<typename DataType>    class MessageQueue : Noncopyable {    public:        MessageQueue() : m_killed(false) {}                void append(const DataType&);        void prepend(const DataType&);        bool waitForMessage(DataType&);        template<typename Predicate>        MessageQueueWaitResult waitForMessageFilteredWithTimeout(DataType&, Predicate&, double absoluteTime);        void kill();        bool tryGetMessage(DataType&);        bool killed() const;        // The result of isEmpty() is only valid if no other thread is manipulating the queue at the same time.        bool isEmpty();        static double infiniteTime() { return std::numeric_limits<double>::max(); }    private:        static bool alwaysTruePredicate(DataType&) { return true; }        mutable Mutex m_mutex;        ThreadCondition m_condition;        Deque<DataType> m_queue;        bool m_killed;    };    template<typename DataType>    inline void MessageQueue<DataType>::append(const DataType& message)    {        MutexLocker lock(m_mutex);        m_queue.append(message);        m_condition.signal();    }    template<typename DataType>    inline void MessageQueue<DataType>::prepend(const DataType& message)    {        MutexLocker lock(m_mutex);        m_queue.prepend(message);        m_condition.signal();    }    template<typename DataType>    inline bool MessageQueue<DataType>::waitForMessage(DataType& result)    {        MessageQueueWaitResult exitReason = waitForMessageFilteredWithTimeout(result, MessageQueue<DataType>::alwaysTruePredicate, infiniteTime());        ASSERT(exitReason == MessageQueueTerminated || exitReason == MessageQueueMessageReceived);        return exitReason == MessageQueueMessageReceived;    }    template<typename DataType>    template<typename Predicate>    inline MessageQueueWaitResult MessageQueue<DataType>::waitForMessageFilteredWithTimeout(DataType& result, Predicate& predicate, double absoluteTime)    {        MutexLocker lock(m_mutex);        bool timedOut = false;        DequeConstIterator<DataType> found = m_queue.end();        while (!m_killed && !timedOut && (found = m_queue.findIf(predicate)) == m_queue.end())            timedOut = !m_condition.timedWait(m_mutex, absoluteTime);        ASSERT(!timedOut || absoluteTime != infiniteTime());        if (m_killed)            return MessageQueueTerminated;        if (timedOut)            return MessageQueueTimeout;        ASSERT(found != m_queue.end());        result = *found;        m_queue.remove(found);        return MessageQueueMessageReceived;    }    template<typename DataType>    inline bool MessageQueue<DataType>::tryGetMessage(DataType& result)    {        MutexLocker lock(m_mutex);        if (m_killed)            return false;        if (m_queue.isEmpty())            return false;        result = m_queue.first();        m_queue.removeFirst();        return true;    }    template<typename DataType>    inline bool MessageQueue<DataType>::isEmpty()    {        MutexLocker lock(m_mutex);        if (m_killed)            return true;        return m_queue.isEmpty();    }    template<typename DataType>    inline void MessageQueue<DataType>::kill()    {        MutexLocker lock(m_mutex);        m_killed = true;        m_condition.broadcast();    }    template<typename DataType>    inline bool MessageQueue<DataType>::killed() const    {        MutexLocker lock(m_mutex);        return m_killed;    }} // namespace WTFusing WTF::MessageQueue;// MessageQueueWaitResult enum and all its values.using WTF::MessageQueueWaitResult;using WTF::MessageQueueTerminated;using WTF::MessageQueueTimeout;using WTF::MessageQueueMessageReceived;#endif // MessageQueue_h

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