📄 node.c
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/* * Copyright (C) 2006 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "Node.h"#include <stddef.h>#include <stdlib.h>Node* Node_new(void){ Node* node = (Node*)malloc(sizeof(Node)); node->refCount = 0; node->nodeType = "Node"; node->childNodesTail = NULL; return node;}void Node_appendChild(Node* node, Node* child){ Node_ref(child); NodeLink* nodeLink = (NodeLink*)malloc(sizeof(NodeLink)); nodeLink->node = child; nodeLink->prev = node->childNodesTail; node->childNodesTail = nodeLink;}void Node_removeChild(Node* node, Node* child){ /* Linear search from tail -- good enough for our purposes here */ NodeLink* current; NodeLink** currentHandle; for (currentHandle = &node->childNodesTail, current = *currentHandle; current; currentHandle = ¤t->prev, current = *currentHandle) { if (current->node == child) { Node_deref(current->node); *currentHandle = current->prev; free(current); break; } }}void Node_replaceChild(Node* node, Node* newChild, Node* oldChild){ /* Linear search from tail -- good enough for our purposes here */ NodeLink* current; for (current = node->childNodesTail; current; current = current->prev) { if (current->node == oldChild) { Node_deref(current->node); current->node = newChild; } }}void Node_ref(Node* node){ ++node->refCount;}void Node_deref(Node* node){ if (--node->refCount == 0) free(node);}
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