📄 workqueue.cpp
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/* * Copyright (C) 2007 Apple Inc. All rights reserved. * Copyright (C) 2009 Torch Mobile Inc. http://www.torchmobile.com/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "config.h"#include "WorkQueue.h"#include "WorkQueueItem.h"#include <wtf/Assertions.h>static const unsigned queueLength = 1024;static WorkQueueItem* theQueue[queueLength];static unsigned startOfQueue;static unsigned endOfQueue;WorkQueue* WorkQueue::shared(){ static WorkQueue* sharedInstance = new WorkQueue; return sharedInstance;}WorkQueue::WorkQueue() : m_frozen(false){}void WorkQueue::queue(WorkQueueItem* item){ ASSERT(endOfQueue < queueLength); ASSERT(endOfQueue >= startOfQueue); if (m_frozen) { delete item; return; } theQueue[endOfQueue++] = item;}WorkQueueItem* WorkQueue::dequeue(){ ASSERT(endOfQueue >= startOfQueue); if (startOfQueue == endOfQueue) return 0; return theQueue[startOfQueue++];}unsigned WorkQueue::count(){ return endOfQueue - startOfQueue;}void WorkQueue::clear(){ for (unsigned i = startOfQueue; i < endOfQueue; ++i) { delete theQueue[i]; theQueue[i] = 0; } startOfQueue = 0; endOfQueue = 0;}
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