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📄 javascriptthreadingpthreads.cpp

📁 linux下开源浏览器WebKit的源码,市面上的很多商用浏览器都是移植自WebKit
💻 CPP
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/* * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved. *           (C) 2007 Graham Dennis (graham.dennis@gmail.com) *           (C) 2007 Eric Seidel <eric@webkit.org> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1.  Redistributions of source code must retain the above copyright *     notice, this list of conditions and the following disclaimer.  * 2.  Redistributions in binary form must reproduce the above copyright *     notice, this list of conditions and the following disclaimer in the *     documentation and/or other materials provided with the distribution.  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of *     its contributors may be used to endorse or promote products derived *     from this software without specific prior written permission.  * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "JavaScriptThreading.h"#include <CoreFoundation/CoreFoundation.h>#include <JavaScriptCore/JavaScriptCore.h>#include <pthread.h>#include <wtf/Assertions.h>#include <wtf/HashSet.h>static pthread_mutex_t javaScriptThreadsMutex = PTHREAD_MUTEX_INITIALIZER;static bool javaScriptThreadsShouldTerminate;static const int javaScriptThreadsCount = 4;typedef HashSet<pthread_t> ThreadSet;static ThreadSet* javaScriptThreads(){    ASSERT(pthread_mutex_trylock(&javaScriptThreadsMutex) == EBUSY);    static ThreadSet staticJavaScriptThreads;    return &staticJavaScriptThreads;}// Loops forever, running a script and randomly respawning, until // javaScriptThreadsShouldTerminate becomes true.void* runJavaScriptThread(void* arg){    const char* const script =        "var array = [];"        "for (var i = 0; i < 10; i++) {"        "    array.push(String(i));"        "}";    while (1) {        JSGlobalContextRef ctx = JSGlobalContextCreate(0);        JSStringRef scriptRef = JSStringCreateWithUTF8CString(script);        JSValueRef exception = 0;        JSEvaluateScript(ctx, scriptRef, 0, 0, 1, &exception);        ASSERT(!exception);        JSGarbageCollect(ctx);        JSGlobalContextRelease(ctx);        JSStringRelease(scriptRef);                JSGarbageCollect(0);        pthread_mutex_lock(&javaScriptThreadsMutex);        // Check for cancellation.        if (javaScriptThreadsShouldTerminate) {            javaScriptThreads()->remove(pthread_self());            pthread_mutex_unlock(&javaScriptThreadsMutex);            return 0;        }        // Respawn probabilistically.        if (random() % 5 == 0) {            pthread_t pthread;            pthread_create(&pthread, 0, &runJavaScriptThread, 0);            pthread_detach(pthread);            javaScriptThreads()->remove(pthread_self());            javaScriptThreads()->add(pthread);            pthread_mutex_unlock(&javaScriptThreadsMutex);            return 0;        }        pthread_mutex_unlock(&javaScriptThreadsMutex);    }}void startJavaScriptThreads(){    pthread_mutex_lock(&javaScriptThreadsMutex);    for (int i = 0; i < javaScriptThreadsCount; i++) {        pthread_t pthread;        pthread_create(&pthread, 0, &runJavaScriptThread, 0);        pthread_detach(pthread);        javaScriptThreads()->add(pthread);    }    pthread_mutex_unlock(&javaScriptThreadsMutex);}void stopJavaScriptThreads(){    pthread_mutex_lock(&javaScriptThreadsMutex);    javaScriptThreadsShouldTerminate = true;    ASSERT(javaScriptThreads()->size() == javaScriptThreadsCount);    pthread_mutex_unlock(&javaScriptThreadsMutex);    while (true) {        pthread_mutex_lock(&javaScriptThreadsMutex);        int threadCount = javaScriptThreads()->size();        pthread_mutex_unlock(&javaScriptThreadsMutex);        if (!threadCount)            break;        usleep(1000);    }}

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