📄 accessibilitytablecolumn.cpp
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/* * Copyright (C) 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#include "config.h"#include "AccessibilityTableColumn.h"#include "AccessibilityTableCell.h"#include "AXObjectCache.h"#include "HTMLNames.h"#include "RenderTable.h"#include "RenderTableSection.h"#include "RenderTableCell.h"using namespace std;namespace WebCore { using namespace HTMLNames;AccessibilityTableColumn::AccessibilityTableColumn() : m_parentTable(0){}AccessibilityTableColumn::~AccessibilityTableColumn(){} PassRefPtr<AccessibilityTableColumn> AccessibilityTableColumn::create(){ return adoptRef(new AccessibilityTableColumn());}void AccessibilityTableColumn::setParentTable(AccessibilityTable* table){ m_parentTable = table; clearChildren(); addChildren();} IntRect AccessibilityTableColumn::elementRect() const{ // this will be filled in when addChildren is called return m_columnRect;}IntSize AccessibilityTableColumn::size() const{ return elementRect().size();} const AccessibilityObject::AccessibilityChildrenVector& AccessibilityTableColumn::children(){ if (!m_haveChildren) addChildren(); return m_children;} AccessibilityObject* AccessibilityTableColumn::headerObject(){ if (!m_parentTable) return 0; RenderTable* table = static_cast<RenderTable*>(m_parentTable->renderer()); AccessibilityObject* headerObject = 0; // try the <thead> section first. this doesn't require th tags headerObject = headerObjectForSection(table->header(), false); if (headerObject) return headerObject; // now try for <th> tags in the first body headerObject = headerObjectForSection(table->firstBody(), true); return headerObject;}AccessibilityObject* AccessibilityTableColumn::headerObjectForSection(RenderTableSection* section, bool thTagRequired){ if (!section) return 0; int numCols = section->numColumns(); if (m_columnIndex >= numCols) return 0; RenderTableCell* cell = 0; // also account for cells that have a span for (int testCol = m_columnIndex; testCol >= 0; --testCol) { RenderTableCell* testCell = section->cellAt(0, testCol).cell; if (!testCell) continue; // we've reached a cell that doesn't even overlap our column // it can't be our header if ((testCell->col() + (testCell->colSpan()-1)) < m_columnIndex) break; Node* node = testCell->node(); if (!node) continue; if (thTagRequired && !node->hasTagName(thTag)) continue; cell = testCell; } if (!cell) return 0; return m_parentTable->axObjectCache()->getOrCreate(cell);} void AccessibilityTableColumn::addChildren(){ ASSERT(!m_haveChildren); m_haveChildren = true; if (!m_parentTable) return; int numRows = m_parentTable->rowCount(); for (int i = 0; i < numRows; i++) { AccessibilityTableCell* cell = m_parentTable->cellForColumnAndRow(m_columnIndex, i); if (!cell) continue; // make sure the last one isn't the same as this one (rowspan cells) if (m_children.size() > 0 && m_children.last() == cell) continue; m_children.append(cell); m_columnRect.unite(cell->elementRect()); }} } // namespace WebCore
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